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- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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Hope.
View video on youtube.com
Two others:
[Love & Blood.](https://www.youtube.com/watch?v=VdAUCNuNFmU)
[Disdain and Fear.](https://www.youtube.com/watch?v=DJwYp0vfTuE)
I don't care if a game is wrapped in wine. I've purchased games like that before. I just expect a developer to put in the effort themselves. I want to know that I can contact the developer for assistance. I don't mind fixing problems myself, just not for anything I paid for.
I pretty much feel like this about most things. I used to pirate music before I used Spotify, convenience beats everything. Even those games I did pirate were before Steam for Linux. With so many games out now, I can't really be bothered. Still, having only the second entry in a trilogy is frustrating.
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Regarding TW1 - ask around. It's often on sale or available from some bonuses and etc. People have free keys for it, so someone can give you one. I gave away a few keys for Witcher games in the past.
Anyway, there is a point not to buy Windows only games, if there is a chance developers will release it for Linux. But when such chances are low (like in case of old games) - it won't do anything. So you can as well buy it. And while they released TW1 for OS X using eON wrapper, I doubt they'll release it for Linux.
Also, if you don't want to consider it as purchase for Wine, you can buy TW1 to help project Xoreos: https://xoreos.org
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I didn't intend my comments on the game as criticism. More like sharing my personal experience. I might enjoy it more now that I've played the sequel and read some of the literature. Maybe if I run out of actual Linux games to play? Won't be soon though...
http://atitd.com
Any idea what I'm doing wrong with Witcher 2? I have set it to High, and then customized a bit, but my framerate is still choppy. Running around Flotsam gives me about 14-20 FPS, while going outside at the harbour will at "good" spots give me about 20-25.
Game-graphics cutscenes and conversations are so-so, a bit choppy, but not terrible. However, cinematics, like the comic book ones and the intro cinematic are very choppy, and the audio is stuttery with "static" or "interference" noises.
My impression, according to what I've seen reported elsewhere (e.g. [this chap](https://www.youtube.com/watch?v=_Kv9quUSeSk), posting on [reddit](https://www.reddit.com/r/linux_gaming/comments/5bcsrv/amd_rx_480_performance_preview_on_mesagit_linux/?st=jezdk08o&sh=e7b0926e)), is that this is really below what I should expect with my hardware now. Is there any performance difference between the GOG and the Steam versions? Is it as simple as my system not being able to handle the game at High? I've tried searching for solutions, but all I've found was that setting it to "beta" might be worth it, but I dunno if that's even relevant any more.
System:
Intel i5 6600K
AMD RX480
Steam-install with linux_public_beta enabled for W2.
Kubutnu 17.10 with backports.
Current settings are:
Resolution: 1920*1080 (on a 34" 3440*1440 monitor, so it's side-letterboxed)
Fullscreen: Enabled
Ratio: 16:9
Texture Downscaling: None
Texture Memory Size: Very large
Shadow Quality: Medium
Number of Shadowed Lights: Medium
LOD Distance: Normal
Bloom: Disabled
Light Shafts: Enabled
Anti-alising: Enabled
Blur Effects: Disabled
Depth of Field (DoF) - Gameplay: Enabled
Vignette: Enabled
Wet Surfaces Rain Effect: Enabled
SSAO: Enabled
Motion Blur: Disabled
Cinematic DoF: Disabled
DoF - Cutscenes: Disabled
Dangling Objects Limit: Disabled
UberSampling: Disabled
Vertical Sync: Enabled
Decals: High spec
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If you want to test GOG version, you can get it here (using your Steam game code): https://www.gog.com/witcher/backup
Can't hurt to test 18.0 or even latest git of course. If you're running anything older than 17.2 then I'd say it's time to upgrade anyway, IIRC mesa-glthread was a pretty big improvement for this game.
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.8
OpenGL version string: 3.0 Mesa 17.2.8
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.2.8
Planning to try the GOG version (already own it on both platforms) when I'm back from traveling.
Would Mesa master be the same as the Padoka PPA mentioned?
The game, downloaded from GOG, identifies as "gog_the_witcher_2_assassins_of_kings_enhanced_edition_2.2.0.8", if that helps. I will look into installing the patch when I get back home. The "linux_public_beta" was really just some desperate move, as I expect anything that was in that channel to have been merged to release ages ago. Just had to try it.
However, is there any tricks to installing it? As I'm currently away from my desktop for a while, and only have a Macbook for traveling, I can't really attempt it atm.
I could try upgrading to the Padoka PPA (mentioned here, I assume), to see if that fixes it. From the article i linked, I trust it's a more or less stable release channel, that won't risk interfering (negatively) with my system much? (Not that experienced in Linux yet).
It did seem strange to me that it would run so bad, to I'm glad to hear you guys confirming my suspicion. Then at least I can try do something, besides pulling out my hair.
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Can't say about Padoka, I'm not using Ubuntu, but I suppose they can offer latest release Mesa and latest Mesa master (development version). So try one of them.
From what I'm reading now, searching for Mesa, I get the impression that whichever version of Mesa that is -it- when shipping a new version of Ubuntu, is the one you're stuck with. Is this correct? Or are they just really conservative with sending new versions to users via offical Ubuntu channels?
PS: In other news, I'm able to run Witcher 2 on ultra on my Macbook (though I didn't try with Ubersampling enabled), which suggests that my PC should handle it like cake. Also, I'm very happy to report, Witcher 2 has managed to actually sync Steam Cloud Save from Linux to Mac! And with a Flatpak Steam at that <3
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Take a look also how to build Mesa yourself, and use it without disrupting system installed package: https://www.gamingonlinux.com/wiki/Building_Mesa_from_source