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The game actually runs really well, some small niggles aside - my main problem with it is the camera and controls. Have died many a time to those "monsters" :D
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I just finished testing out my savegame on the GTX 760 + 415.27. The issue isn't present in any of the dialog.
I also tried your savegame on my main system and the visual bug is there. It seems to be an object of sorts but I can't make out what it is, nevertheless it's not too different from the one in the youtube video. It's safe to say that this a game issue not a DXVK one.
As for the blue line, I see what you mean in the screenshot but never saw it myself.
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Despite using the tsched=0 command in /etc/pulse/default.pa as mentioned previously, I've had some more sound issues lately. A cutscene (one of those rare ones with a storyteller) was crackling all over the place, and a few other times it has started crackling during normal gameplay. Have anybody else experienced it, and how did you solve it?
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It's possibly just a buggy audio hardware / ALSA driver combination. One option is to find a dedicated audio card supported on Linux if you have a free PCIe slot (besides just upgrading to some modern motherboard).
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It's a joy to play, and I'm very glad DXVK works as well as it does :)
Funny little thing I came across; probably another game issue, and not Linux/DXVK/whatever. I found a few flying drowners. Walk a little closer and they drop into the ocean, but I found it amusing.
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Some scenes in the game look utterly gruesome. This one actually made me a little sick.
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4 years later and this game looks one of the best I've ever played.
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Some more pictures that I really enjoyed (yours look fantastic). The first one actually made my stomach turn (I'm not comfortable in heights), which is unheard of in a game.
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Would look better had I turned off all the UI, but I do like the minimap (although it should be more zoomed out).