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The Witcher 3 in Wine
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Pangaea Jan 6, 2020
Thanks. Will have to bide my time for now I think, on both counts.


Played a little more yesterday, and came across some beautiful spots. A lone tree way up a mountain-side, so I needed to hug it :D




Somewhere near Kaer Morhen (found a few more quests there too).

wvstolzing Jan 6, 2020
Quoting: PangaeaI try to not use Igni since it's so overpowered, and died quite a few times.

I don't use Igni against people; it looks far too cruel.
(Chopping people in half is OK, though -- because it looks funny, more than anything else. Over the top fictional violence has always seemed to me to be a type of slapstick comedy; though with burning alive it's somehow different.)
Ehvis Jan 6, 2020
I've finally been playing this over the xmas holiday. I started on Blood and Broken Bones, but switched to Death March in Novigrad because it all became so easy that I started tanking fights. I suppose this is kind of a problem with adding skills in a game like this. You get better at raining death on your enemies, but aside from going for one shot kills, the game can't really do much to make it more difficult later on.
Shmerl Jan 7, 2020
I'm going to bump the difficulty too, since Blood and Broken Bones starts getting too easy.

Last edited by Shmerl on 7 January 2020 at 3:19 am UTC
Pangaea Jan 7, 2020
Not noticed this before, but on Skellige there is a carving of sorts in the ground or mountainside that looks like a Viking longship. There are many real carvings of this sort in Norway, and given the plethora of game locations that are exact or very similar to Norwegian names, it looks like they took quite a bit of inspiration from Norway and probably Scandinavia.

Always cool to find stuff like this.

Pangaea Jan 8, 2020
Done with the NG+ stomp through the main story. So much I would like to say and post screenshots of, but that is obviously out of the question for spoiler reasons. Such a good game though, with a mighty fine story.

Now finally onwards to the expansions, whatever they hold. Hope they last rather more than just a handful of hours.

A few small exceptions aside, I think it was perfectly fine to play on Sword and Broken Bones on New Game+. For the most part it seemed well-balanced to me. Don't recall now how it was in the first time through the game, if it was mighty easy (sounds like it from a few posts above), but that wasn't really the case here. If I got hit, that could easily be 50%+ of Geralt's life gone, and enemies do not go down to a swing or two. Very easy to die if you get surrounded when up against many foes, even 'easy' ones like nekkers, drowners and the like.

Combat would of course be much easier if I just Igni'ed everything, but I like swordplay more, I want to play as an actual witcher after all, and not a mageling. Quen is indispensable though, especially in harder fights, like in the latter sections of the game.

Skillwise NG+ is problematic, because you only have so many slots for skills, and soon you have them filled, so new levels don't really matter. Think I had 30-40 unspent skill points by the end of the main story, and of course Geralt will level more throughout the expansions (though I don't know how much). I was level 69 by the end, which was only a little overleveled compared with quest expectations.

Fun game, and I envy anybody who haven't played through it yet. You've got one hell of a ride ahead of you :)

Last edited by Pangaea on 8 January 2020 at 11:34 pm UTC
Shmerl Jan 9, 2020
Quoting: PangaeaSkillwise NG+ is problematic, because you only have so many slots for skills, and soon you have them filled, so new levels don't really matter.

From what I've heard, expansions give an option to add more skill slots somehow (some mutation attribute).


UPDATE: see: https://witcher.gamepedia.com/Mutations

Last edited by Shmerl on 9 January 2020 at 1:37 am UTC
Mohandevir Jan 9, 2020
Quoting: Shmerl
Quoting: PangaeaSkillwise NG+ is problematic, because you only have so many slots for skills, and soon you have them filled, so new levels don't really matter.

From what I've heard, expansions give an option to add more skill slots somehow (some mutation attribute).


UPDATE: see: https://witcher.gamepedia.com/Mutations

There is a quest in Blood and Wine to unlock them:

https://witcher.fandom.com/wiki/Turn_and_Face_the_Strange
Mohandevir Jan 9, 2020
What I like with an NG+ game is to be able to make a complete run with the Aerondight from my initial run. You may scale it even further. It's by far the strongest silver sword you may find. Even more when you add rune slots to it at Hearts of Stone's Runewright:

https://witcher.fandom.com/wiki/Aerondight

https://witcher.fandom.com/wiki/Runewright

Last edited by Mohandevir on 9 January 2020 at 1:54 pm UTC
Shmerl Jan 9, 2020
Btw, better use the community Wiki: https://witcher.gamepedia.com

There is a whole story behind it (split from Wikia and etc.).

As for Aerondight, I've heard it's in the game (didn't get to it yet), but I was surprised it actually wasn't imported from TW2 save. I had it all the way from TW1, since it was given to Geralt by Lady of the Lake.

Last edited by Shmerl on 9 January 2020 at 3:00 pm UTC
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