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We can always hope...
Last edited by Shmerl on 16 Mar 2020 at 1:32 pm UTC
Anyone else having this issue?
Here is the recording where you should be able to hear that:
https://www.youtube.com/watch?v=CxLDM8A0WjM
PulseAudio configs: https://gist.github.com/AlexP11223/dd52dba1fb6b859ab5de4080487e6a2f
Tried to remove my custom settings from daemon.conf, no effects.
PopOS 19.10, Intel 9900k, Nvidia 1080.
Last edited by AlexP on 28 Mar 2020 at 10:35 pm UTC
Last edited by Shmerl on 29 Mar 2020 at 12:24 am UTC
These kind of problems happen with some hardware, and there is no good userspace fix for it.
Last edited by Shmerl on 29 Mar 2020 at 5:03 pm UTC
A lonely uncrewed longship
Last edited by Shmerl on 31 Mar 2020 at 2:59 am UTC
Last edited by Shmerl on 31 Mar 2020 at 3:42 am UTC
Probably not, the CPU is 9900k and the issue is only in the pre-rendered movies like when starting the game, which are probably not very CPU consuming.
Last edited by AlexP on 31 Mar 2020 at 10:03 pm UTC
Last edited by AlexP on 1 Apr 2020 at 5:06 pm UTC
dpkg --list | grep faudio
ii libfaudio0:amd64 19.12-1 amd64 XAudio sound processing reimplementation - library
ii libfaudio0:i386 19.12-1 i386 XAudio sound processing reimplementation - library
It's behind the current release, but works OK.
Last edited by Shmerl on 1 Apr 2020 at 5:09 pm UTC
https://github.com/lutris/lutris/wiki/Wine-Builds
the system one is
dpkg --list | grep faudioii libfaudio0:amd64 19.07-1 amd64 XAudio
but I think it's not used unless you somehow force it.
Last edited by AlexP on 1 Apr 2020 at 5:14 pm UTC
19.07 is pretty old though. Try installing a newer version.
Last edited by Shmerl on 1 Apr 2020 at 5:19 pm UTC