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Title: GTA V
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1xok 23 Aug 2017
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Hi folks!

Looks promising: [GTA V WineHQ](https://appdb.winehq.org/objectManager.php?sClass=version&iId=32038)

Here is a video of a German Linux Gamer who plays GTA V regular under WineHQ:

https://youtu.be/g-pC6HVGDCA

The graphics are reduced but it works!

This week GTA V is on sale on steam and I wonder if I should access it. I'm currently playing it on my PS4. But most of all I would like to play it under Linux. :)

Has anyone tried it with the current version of WineHQ? Is there further progress?
1xok 26 Aug 2017
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So I tried. But only got a black screen. No sound, nothing. I have returned it. With the hint that I use Linux.
Lakorta 26 Aug 2017
Did you try this?:
Once Downloaded through Steam go to the main game DIR & make a file called commandline.txt

inside of it write -dx10

or if you want just set this in launch options on steam.

Make sure to have the newest version is wine i had this game runing with wine 2.12-staging

Once you run the have you may get a black screen or window just press ALT & Enter a few time's & you should get video it show after some trying.

Ingame you may get audo problems if so just pause the game go over to settings a scroll through them that should fix it.
It's from the HowTo/Notes section of the test result.
HerrLange 3 May 2018
Anybody recently got GTA5 working? I'm using non-staging on Arch.
Ehvis 3 May 2018
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I've seen some pretty good videos for GTA V on Wine using DXVK.
Pependos 4 May 2018
Quoting: madchaotikanAnybody recently got GTA5 working? I'm using non-staging on Arch.
Yes, after some tricks I managed it to work with dxvk. Check [this](https://rutracker.org/forum/viewtopic.php?t=5550706) link. I got wine prefix with scripts from there.
holzi 12 May 2018
GTA V works with AMDGPU-PRO and DXVK on my machine. RADV on the other hand is hard freezing my computer

https://youtu.be/fhbRoLnj6no
Xpander 12 May 2018
zero issues for me with DXVK and nvidia. performs -10 FPS compared to windows on similar hardware, which is amazing. No freezes, no crashes noticed yet. currently on 396.24 drivers but worked great with 396.18.05/.08 also
devland 15 May 2018
Quoting: holziGTA V works with AMDGPU-PRO and DXVK on my machine. RADV on the other hand is hard freezing my computer

https://youtu.be/fhbRoLnj6no
I tried it on Antergos with an RX 580 and it froze right before rendering the first 3D frames.
Froz1984 16 May 2018
Quoting: devland
Quoting: holziGTA V works with AMDGPU-PRO and DXVK on my machine. RADV on the other hand is hard freezing my computer

https://youtu.be/fhbRoLnj6no
I tried it on Antergos with an RX 580 and it froze right before rendering the first 3D frames.
Total noob here, so cannot know if it is related. I've read at the DXVK github that too many shaders are compiled at the start of the game and that will freeze everything. Workaround seems to be to compile some things beforehand. But I could be wrong, and didn't have enough knowledge to try that.
lod 17 May 2018
You only need vulkan libs from amdgpu-pro. I Just made a PKGBUILD for arch users
https://github.com/horstderheld/amdgpu-pro-vulkan-installer

I just use it for games, that have radv/llvm related problems, like gta5.
lod 5 Jun 2018
[This patch](https://cgit.freedesktop.org/mesa/mesa/commit/?id=06d3c65098097675a34035da3043a71061fad17b) from Samuel Pitoiset fixes radv GPU hangs.
devland 11 Jun 2018
Quoting: lod[This patch](https://cgit.freedesktop.org/mesa/mesa/commit/?id=06d3c65098097675a34035da3043a71061fad17b) from Samuel Pitoiset fixes radv GPU hangs.
Any idea it what mesa version it will be bundled?
lod 15 Jun 2018
Quoting: devlandAny idea it what mesa version it will be bundled?
The patches got into mesa 18.1.2, which is scheduled for today.
devland 15 Jun 2018
Quoting: lod
Quoting: devlandAny idea it what mesa version it will be bundled?
The patches got into mesa 18.1.2, which is scheduled for today.
Cool. Thanks. :D
Looking forward to testing it.
Leopard 20 Jun 2018
Gta 5 works for me without issues via DXVK.

Nvidia 396.24.02 driver , Dxvk 0.54 , Wine Staging 3.10

Although i don't know the situation with Steam Drm. I'm running a repack.
djseban 30 Jun 2018
Hi guys, I started trying to run GTA V on Wine (wine-staging 3.9), but I always encounter a crash of RGSC (I have a steam version) in subprocess.exe. opengl32.dll is first in line in error backtrace. My specs:
GPU: R9 390 (mesa)
CPU: i5 4690k
OS: Newest Manjaro

What could be the problem? I already tried installing few components like dotnet40 but it didn't help.

@edit: Corefonts turned out to be the problem. Also updated wine to staging 3.11. Now running steam version, the only bad thing is poor performance.
@edit2: Performance is so much better with MSAA turned off. Also I can't seem to play the game with the shaders set on settings different than "Normal", the game just closes after first scene with Michael, when loading Franklin and the other folk stealing the cars. Everything else at very high. Tops at 60FPS, lowest I got was 36FPS.
Specifically for R9 390 which is Hawaii GPU (GCN1.1) you have to set following boot args (add them in /etc/default/grub to the GRUB_CMDLINE_LINUX or GRUB_CMDLINE_LINUX_DEFAULT):
radeon.cik_support=0 amdgpu.cik_support=1 amdgpu.dc=1 amdgpu.dpm=1
Without first two arguments you won't get Vulkan running at all, because amdgpu driver for GCN1.1 is still *experimental*. The other two supposedly muster the better performance, and it's specifically for R9 390. If you have another card just add first two. I have also installed the newest mesa-git from AUR private repo (you can find this repo in the Arch Wiki), but as far as I am aware it's not mandatory. I just want to be up to date with all the fixes.
The next thing, probably I will play with fan speeds to see if I don't have any bottleneck on temperatures. Will report later.
lod 4 Jul 2018
Quoting: djsebanAlso I can't seem to play the game with the shaders set on settings different than "Normal", the game just closes after first scene with Michael, when loading Franklin and the other folk stealing the cars.
That's a bug in mesa or llvm.

Quoting: djsebanI have also installed the newest mesa-git from AUR private repo
That's actually recommended for DXVK, especially LLVM7
devland 9 Jul 2018
The game works on Manjaro kde with mesa 18.1.3 and wine-staging-nine. Via wine, the game has random hangs after some keyboard input.

I'm running it at over 40 fps in all scenes on high settings except for shaders which are set to normal.
lod 25 Jul 2018
For me the game doesn't work with Wine 3.13, it just freezes right before the loading screen.
Does it still work for you guys?
1xok 19 Aug 2018
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Quoting: Xpanderzero issues for me with DXVK and nvidia. performs -10 FPS compared to windows on similar hardware, which is amazing. No freezes, no crashes noticed yet. currently on 396.24 drivers but worked great with 396.18.05/.08 also
Wine-Staging, DXVK and Lutris are so amazing. I have now simply installed the Lutris version. Incredible easy. Then experiment a bit with the settings. And now it's going very well. Here's my result:

https://youtu.be/dEotD-E4MtI

When I stream it runs smoother when I disable anti-aliasing. Without Streming, that's no problem either. I still have to experiment. But the DXVK version is already much more fun than GTA V on PlayStation, where I have played so far.

GTA V, however, always fills up the VRAM. After a while that's full at about 3.5 GB. (With the GTX 970 the driver prevents the full assignment.) No matter if I use high resolution textures or not. At low quality it only takes a little longer. But so far I haven't noticed any disadvantages. So maybe this is just the memory management of the game.

Another question that's bothering me: The DXVK version also runs very well in online mode. I'm just wondering, can we get into trouble with that because of chaeting? Central libraries of the DX framework are likely to be replaced by many cheats. So Rockstar could confuse DXVK with a cheat and block our accounts. Is that a real danger?
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