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Thanks.
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How can I fix it?
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How can I do this?
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Check the tips for games using Quake 3 Arena engine at the wine DB. I off hand don't
know what variable you need.
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Here is my forum post discussing how I resolved it:
https://www.gamingonlinux.com/forum/topic/2629?page=1
I am using a AMD card and the open-source drivers.
Soldier of Fortune uses Quake II engine, nots Quake III.
Also there is no problem with other games that use OpenGL and Direct3D. Games like Quake III, Delta Force: Land Warrior, Call of Duty 2 and Urban Terror are running without any problems.
Only in Soldier of Fortune was such a distress.
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Since you are using Mesa just enter the following command into a terminal before launching the game from the same terminal window (or shell script like I did for SiN Gold):
export MESA_EXTENSION_MAX_YEAR=2000
And you should be good to go.
Unfortunately, it didn't work.
export MESA_EXTENSION_MAX_YEAR=2000
wine SoF.exe
fixme:winediag:start_process Wine Staging 2.15 is a testing version containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
recursive shutdown
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