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- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- European Commission gathering feedback on the importance of open source
- Hytale has arrived in Early Access with Linux support
- > See more over 30 days here
- Venting about open source security.
- rcrit - Weekend Players' Club 2026-01-16
- grigi - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Earlier tonight I saw Windows 10 had some updates.. well it had an update and it was a huge one (don't even know what it did). But much like the Mac, it had to be rebooted several times after first "Downloading ##%" then "Preparing to install ##%" (why are you always preparing, just go! Ludicrous speed!) then "Installing ##%" Then I rebooted.. and it had to install as it was going down, then as it was coming up, then it rebooted again (I didn't catch it this time because Grub is set to boot into Debian), when I rebooted Debian, it again said it had to apply updates, then got to the login screen... and again "Don't turn off your computer, configuring updates" or whatever...
All this while I'm unable to use my system, about an hour and a half..
Meanwhile, if I'm upgrading from a Debian or Ubuntu release to the next one... I can run a command and STILL use my system. Up until the point I reboot for new things to be used! And then the reboot takes less than a minute.
Okay, rant over. Seriously though, you'd think they'd borrow some ideas...
Mac updates are horrible because Apple thinks their users are stupid and can't be trusted to touch anything while updates are in progress. Basically they tell you to go play in your room so daddy can get his work done. (I wouldn't be surprised if their unix-like system would be technically able to do it more or less like Linux.)
I agree with Apple thinking their users are stupid. Some of them arguably are, otherwise they wouldn't try to defend things like soldered in memory. (Ha, I work with a guy who kept arguing that didn't matter, I still maintain it does.)
I can't imagine how he's defending bs like that. Sure, soldered-in memory might lower production costs for Apple but there's still a whole lotta of downsides for both, the consumer and even for Apple :huh:
There were problems with a 2005 copy of MS c++ redistributable. So, some games wouldn't run, namely, the
new Homefront.
You would think a freshly installed copy of the latest version of Windows would be able to handle updating.
But that wasn't the case. This OS is so closed that the problem can't even be determined by Microsoft tech
support. No logs, no console output. Support simply quotes tips from other pages if you asked for assistance.
I use this OS as little as possible.
macOS I have to hit Command+Space, but otherwise works in a similar fashion (except now it always seems to list something Siri can look up...)
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Yes it does use JS. GJS so be precise. Feels like JS _before_ the age of JQuery (and that's already long gone), when developers run in terror from JS.
Tipp: Do not bother until this stuff here is live and common: https://2017.guadec.org/wp-content/uploads/2017/06/Philip-Chimento-GUADEC-2017-Modern-Javascript-in-GNOME.pdf
Mayhap we'll even get recent (or ANY) documentation. The current ones are from ~2012. I guess that happens when you put your money on a documentation system in MONO.
Seriously. I'm a Senior and programming GJS feels like beeing back in 2000.
Which reminds me, time to run it again! :D
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