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I'm led to believe by this source that this is a result of nvidia's driver (as of v304) only reporting scaled resolutions on older versions of RandR, so an applications written before this driver change doesn't receive those available resolutions unless you're using those earlier versions of RandR.
I've googled around quite a bit trying to find a solution to this problem and haven't found anything that involves keeping my current drivers. Maybe no one else is having this issue? Maybe I'm the only person who needs to lower the res a bit to run games? Are my only options are to either switch over to the noveau drivers or rollback the nvidia driver?
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do you have example of game where it screws up for example? whats your nvidia settings conf? nvidia-auto-select?
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There's gotta be some way to jury rig the thing until some developer from wherever addresses the issue.
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This is one of the few times I've been unable to get Linux to behave in the manner I wanted it to and I find that to be bothersome. Recently I spent several hours getting the Linux framebuffer to work so that I could display movies and pictures from the console without staring an X Server. That was really neat, seems like if I'm able to do something like that I should be able to do something trivial like playing Quake at a ridiculously small and unplayable resolution just for larks.
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with one monitor something like:
Option "Metamodes" " 3840×2160;2560x1440,1920x1080;"
and so on to list all you need.
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