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This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
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- NVIDIA announce a native Linux app for GeForce NOW
- KDE Plasma 6.6 will finally stop the system sleeping when gaming with a controller
- Linaro reveal they're collaborating with Valve for the Steam Frame
- NVIDIA announce DLSS 4.5 with Dynamic Multi Frame Generation, plus DLSS Updater gets Linux support
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- > See more over 30 days here
- Weekend Players' Club 2026-01-09
- JSVRamirez - New Desktop Screenshot Thread
- Xpander - Will you buy the new Steam Machine?
- Xpander - Browsers
- Xpander - A succesfull Windows-Ubuntu migration the story
- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
GameDev Notes: We tested the new Game Maker export option, SDL, OpenGl, Unity3D and they work on the system. We hope to get the RPG Maker series supported along with Corona as well.
What really is this "new console?"
The [PawByte nextGen Console](http://nextgen.pawbyte.com/) is made via Linux(Currently testing ArchLinux version), does it's Program Store different than the others and heavily loves Open Source, ANYTHING.
PawByte "Flyght" Console Controller Prototype ([click to view in 3D](http://skfb.ly/5kj3hdb))
For those interested in more pre-KickStarter events and news [you can sign up for our newsletter](http://eepurl.com/nkQKf).
The History of PawByte and our Console
We've been here for quite some time here at PawByte and we will like you to go through our ['interactive' timeline](http://nextgen.pawbyte.com/timeline/) of past, current and future events.
FAQS
Q:How long has this Console been in development?
A: We have been working on the console and hashing out things since early February 2012.
Q: Aren't there enough new consoles out there and sprouting up? Why not join them?
A: We are happy to see that many other people are thinking as we are, but the current nextGen projects do not fit our interests or plan for the gaming and entertaiment industry.
Q: How can I keep in the loop about everything happening?
A: Join our [NewsLetter](http://eepurl.com/nkQKf)
Q: How long has your newsletter been active?
A: We signed up for MailChimp on July 4, 2012 and sent our first e-mail out on July 12, 2012
Q: Cool I will like to develop a game/program for this new Linux based console. How can I?
A: Great! Please e-mail us at [email protected] and we will let you know how you can get your game/program on our system.
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Advantages:
-Avoids accidentally pressing one button while pressing the other.
-Allows having a finger on all 4 corner buttons at the same time.
P.S.: Why are there black dots on the joysticks and the multi-directional cross?
The model had some issue, but it will be remade soon anyhow. Also the LR buttons will be moved.