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Wine "PBA" - A new project for better Direct3D over OpenGL
Page: «6/7»
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mrdeathjr Mar 8, 2018
Legendary

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
mrdeathjr Mar 8, 2018
Deus Ex Human Revolution

Improvement is very good without csmt: cpu usage is lower (core 0 dont stay at 99% in vanilla) and dont show screen flickering like vanilla only

And with csmt give huge fps boost

Vanilla + PBA

Spoiler, click me



Vanilla + PBA + CSMT

Spoiler, click me



^_^
mrdeathjr Mar 8, 2018
Lili Child of Geos

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
mrdeathjr Mar 8, 2018
Contrast

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
mrdeathjr Mar 8, 2018
Borderlands 1

Vanilla + PBA

Spoiler, click me

Curiously PBA + CSMT hurt fps around 10fps

^_^
mrdeathjr Mar 8, 2018
Homefront

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
knro Mar 8, 2018
So I tested wine-staging-pba 3.3 on KDE Neon 16.04 by downloading the package from Lutris server and then copied it over to ~/.PlayOnLinux/wine since that's what I use to manage my games.

I tried it as-is with NeverWinter Online, and in the main city (Protector's Enclave) I got a +15 FPS increase. However, the increase in frame rate was negated by awful stuttering and random graphical glitches.

I'm not really familiar with all the terminology surrounding wine so I left all settings to "default". I'm downloading WoW now so should be able to test that shortly as well. Presumably, CSMT is already enabled in 3.3 so no need to worry about that?
mrdeathjr Mar 8, 2018
Fable Anniversary

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
mrdeathjr Mar 8, 2018
Front Mission Evolved

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
mrdeathjr Mar 9, 2018
Battlefield Bad Company 2

Vanilla + PBA

Spoiler, click me

Vanilla + PBA + CSMT

Spoiler, click me

^_^
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