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This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
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- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- European Commission gathering feedback on the importance of open source
- Hytale has arrived in Early Access with Linux support
- > See more over 30 days here
- Away later this week...
- Liam Dawe - Venting about open source security.
- LoudTechie - Weekend Players' Club 2026-01-16
- Mustache Gamer - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Hello again everyone, I hope you're all well!
Our server has been repeatedly struggling to cope with demand lately, as not only has traffic increased, we've also been the target of a few traffic-floods from random sources. They're not huge floods, but enough to knock over our SQL server on top of all the normal traffic.
I've upgraded our server, it's becoming little costly, but this will enable us to remain in smooth operation.
Additionally, today I just helped Puppy Games with the Linux build of their upcomming game Basingstoke. Valve denied the Linux version, due to a bug found on SteamOS directly. Valve sadly didn't provide them any proper details, so I worked with Puppy Games to provide a video, log files and testing across various controllers on Ubuntu and SteamOS to find where the issue was. As it worked on Ubuntu, but not SteamOS and Valve won't allow a Linux client sometimes unless it works directly on SteamOS.
Thanks to the information I provided, they now know the exact issue and should be able to fix it and get the Linux build past Valve's certification robots.
The above is something I actually do practically every day, it's one of the things people don't see in public, yet it's something I'm happy to do for all the developers who reach out to us at GamingOnLinux to get help sorting their Linux builds out.
Happy gaming!