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Title: Basemark GPU Benchmark
Page: 2/3
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New callcifer 7 Dec 2018
Quoting: pete910What kind of score difference are you seeing ?
Down from ~7900 to ~7800 or so on OpenGL.
New pete910 7 Dec 2018
Quoting: callcifer
Quoting: pete910What kind of score difference are you seeing ?
Down from ~7900 to ~7800 or so on OpenGL.
That's a significant difference! Makes the bench tread useless.
We would have to stick to a certain version to make it somewhat reliable.
New callcifer 7 Dec 2018
Yeah, I'll probably wait until a fixed release where Vulkan comes back and performance is back to normal.
New Wimpress 10 Jan 2019
Specs

  • +151 GPU Clock Offset

  • +650 Memory Transfer Rate Offset

  • 300W Power Limit



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Vulkan

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OpenGL

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New truebluewoo 28 Apr 2019
Hardware:
CPU 4770K - oced to 4.2Ghz
GPU rtx2080ti - oced 200/140
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OpenGL Results:
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(11750)

Vulkan Results:
It crashes at the end when going to display results, but results in history:
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(10638)
New callcifer 2 May 2019
Impressive setup @truebluewoo! I've updated the leaderboard.
New KohlyKohl 3 May 2019
Anyone else unable to run this? I click to start the test and nothing happens.

GTX 950 with latest Nvidia drivers under stable KDE Neon.
New callcifer 16 May 2019
Nice rig @entropie! I've updated the leaderboard.
New ChristianKlass 29 Aug 2019
Hi,
I hope it's ok if I post here in the GamingOnLinux-forum as someone from Basemark. Just wanted to give you an update on Basemark GPU development. Since the release of version 1.1 in November 2018, we have been working quite a lot on the benchmark as well as the underlying Rocksolid Engine. You can expect version 1.2 to come out in Q4 2019. Most notable changes will be an added test-workload for very low-end devices, the addition of iOS and macOS - and we also plan to support a flatpak-installer for Linux.
We can't promise that results will be comparable to version 1.1, because of the numerous changes. Sorry, no Raytracing benchmark, yet. We already have it in the engine, but we want to have a Raytracing-benchmark, that is truly multi-platform and multi-vendor-compatible.
What wishes do you have when it comes to Basemark GPU on Linux?

All the best from team Basemark from Helsinki
Christian (I'm the German in the team, apologies for that ;-))
New WildCoder 29 Aug 2019
@ChristianKlass good to hear about the upcoming update. Is the installer going to be flatpak only? If so my wish for a Linux version would be to have another mean to install it... IMHO there's nothing wrong with a good old .tar.gz file.
We don't really need an "installer" around these parts.
New mylka 9 Mar 2020
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New Pangaea 10 Mar 2020
Tried out the 1.2 version. Vulkan didn't run (error messages in terminal), but OpenGL did, albeit very slowly. But then my system is hardly wired for resolutions like this, haha :dizzy:

0 RAM is a little concerning I suppose :D

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/sys/firmware/dmi/tables/smbios_entry_point: Permission denied
/dev/mem: Permission denied
/sys/firmware/dmi/tables/smbios_entry_point: Permission denied
/dev/mem: Permission denied
Status was null due to signal: SIGSEGV


Last edited by Pangaea on 10 Mar 2020 at 6:29 am UTC
New debiangamer 14 Mar 2020
This benchmark works fine in my system. Open links in a new tab.

![](https://1drv.ms/u/s!AvUsrs--LGS_g0psD5UX6xHMj5mz?e=zvCfTr)
![](https://1drv.ms/u/s!AvUsrs--LGS_g0y4yH1uap1XFZ2V?e=mGDLi2)
![](https://1drv.ms/u/s!AvUsrs--LGS_g0vp0Ios0Kv6goMb?e=nQZijM)

Last edited by debiangamer on 14 Mar 2020 at 5:37 pm UTC
New crt0mega 14 Mar 2020
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Edit: [RAM](https://www.gskill.com/product/165/326/1562840073/F4-3600C16D-16GTZNC-Overview) (It does work in that configuration on a X370 board)

Last edited by crt0mega on 14 Mar 2020 at 12:55 pm UTC
New pete910 20 Mar 2020
Quoting: The_Aquabat*Snip
With that Vulkan score my card is faster than entropie's vega so it doesn't seem right. something is clearly bugged.
Quite frankly ... with so many ppl having troubles with this test I don't know if all the results are really valid.
Different version, so not comparable
New pete910 21 Mar 2020
Quoting: The_Aquabatthis is not only bugged on Mesa drivers vs Nvidia Drivers... but also in Mesa vs Mesa.
Opengl has never been great on AMD tbh, just look at the difference on the Heaven/Valley benchmarks between NV and AMD on any given tier.

This bench is no different unfortunately.

I put it down to the vast majority of Apps/games are developed and tested on NV cards using the prop driver on windows. Very few even test Linux/mesa let alone dev with it as a main target.

Last edited by pete910 on 21 Mar 2020 at 11:34 pm UTC
New pete910 21 Mar 2020
Just to prove my point the bench cant even read basic RAM info like frequency/Amount. :dizzy:

Anywho, here's my scores.

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New dubigrasu 22 Mar 2020
You need to sudo it in order to display the RAM values.
New pete910 22 Mar 2020
Quoting: The_Aquabat
Quoting: pete910Anywho, here's my scores.
soo I'm right I have 6459 points and you have 6559 . How come? A rx570 versus a Radeon VII.
:dizzy:

Think you're reading it wrong :P

6559 is the openGL score

Last edited by pete910 on 22 Mar 2020 at 5:09 pm UTC
New drlamb 13 Apr 2020
Finally got around to running this.

Vulkan: 8865
OpenGL: 7144

3950X @ Stock
Radeon VII @ Stock
16GB Ram @ 3800Mhz

[Imgur Album](https://imgur.com/a/9kMDPT2)
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