While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- GitLab takes down Nintendo Switch emulator suyu due to the DMCA
- Horizon Forbidden West Complete Edition out now on Steam - works on Steam Deck
- AMD FSR 3.1 announced with Vulkan support, upscaling quality improvements
- Founder of Baldur's Gate 3 developer blasts publisher greed
- Proton 9.0 (Beta16) brings more regression fixes, updated Steamworks SDK
- > See more over 30 days here
-
SDL 3 will prefer Wayland Over X11, if certain protocol…
- drjoms -
SDL 3 will prefer Wayland Over X11, if certain protocol…
- fenglengshun -
Swordhaven: Iron Conspiracy from the ATOM RPG team has …
- Trias -
The Triple-i Initiative gaming showcase is coming April…
- pb -
Take-Two Interactive buying Gearbox from Embracer, more…
- Salvatos - > See more comments
Latest Forum Posts
- How to find out if a game is native for sure?
- CatKiller - Probably quite slow for the next 9 days
- Ehvis - Logitech G29 steering wheel - Snowrunner support
- njasd2w - Weekend Players' Club 3/22/2024
- Pengling - Nintendo-style gaming, without Nintendo!
- Linux_Rocks - See more posts
View PC info
do you know ResidualVM? It's a ScummVM like open source software but for 3D adventure games.
I tried it yesterday, it becomes stable and usable:
compiled from git on Ubuntu 18.04 --> OK
launched --> OK
tested The Longest Journey (Steam version) --> OK
It's a good way for Linux users to play The Longest Journey.
You can also play this adventure games:
Grim Fandango
Escape from Monkey Island
Myst III
https://github.com/residualvm/residualvm
View PC info
Be warned though, their TLJ TODO is still quite long and support seems to be far from complete. Maybe you could help with testing and bug reports?
Sorry for reviving an old thread, but I am running into issues setting up.
(reference: https://www.reddit.com/r/linux_gaming/comments/bvln8b/the_longest_journey_playability_status_2019/)
Trying to ./configure from git clone directly (as per today, 1st june 2019) and running into this (i mean the LATEST problem I ran into that googling didnt solve)
The only thing I found directly related was somebody else running into the issue, and solving it, on a bsd box.. So his/her instructions are most likely not going to work and I am not really willing to break my install trying it. Also my patience is pretty low, I admit.
Issue / BSD fix:
https://www.reddit.com/r/openbsd_gaming/comments/8rr2j3/the_longest_journey_under_residualvm/
Any help will be greatly appreciated
Looks like one difference is that I'm using SDL2, which it should use by default? Check to see if you have the necessary dev packages installed.
There are some new commits made today (specify git commit instead of date!) that specifically mentions fixing build problems with SDL1, maybe that is your problem?
View PC info
you need to install libglew libraries and development packages to compile ResidualVM with Stark engines.
What is your distribution? On Ubuntu I installed this libraries:
libglew1.10 libglew1.6 libglew1.7 libglew1.8 libglew2.1 libglew-dev libglewmx1.10 libglewmx1.13
But I don't know which one is a true dependency.
I just update my build from git, it compiled ok.
thank you for the answers
I am using debian 9. Sorry to not mention it before.
But that is the end of the troubleshooting for me as I got it "fixed" like this:
https://i.lensdump.com/i/Weya03.png
That is vmware which does have 3d acceleration. And even on windows the game is quite glitchy. Just by forcing window mode (DUH. So basic) even the funcom intro logo does not appear. If it was just the intro logo.. I wouldnt be mad about it. But also the prologue text intro. And I dont know about any further; but it looks to me that all cutscenes alike would be affected. As this (will) be my first experience, I dont want to miss so many things. So vmwared windows 7 it is. For now at least.
View PC info
Just install dependencies and compile ResidualVM will be a far better solution. If you don't want to bother with compilation, did you think to download binaries for your distribution here: https://www.residualvm.org/downloads/#stable
View PC info
https://lutris.net/games/the-longest-journey/
View PC info
https://tljhd.github.io/