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Title: Free SW2 on GOG
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g000h 4 Oct 2018
All these years of waiting for Shadow Warrior 2 to either get a Linux port or get released at high discount.

I had been willing to pay full price for it, were it on Linux. Very very keen on it, and back in the day, when released it was mentioned that they intended to put out a Linux version.

Well, I've now picked it up for free on [GOG](https://www.gog.com/) as part of their 10th Anniversary celebrations.

Looks like I'll try it out with WINE (or dual-boot to Windows, duh) at some point in the near future.

Also some decent sale items on at GOG right now, too.
Hmmm... I was hoping for Firewatch to win.
g000h 4 Oct 2018
Well Firewatch is on GOG right now at [75% Discount](https://www.gog.com/game/firewatch).

One could possibly pay the developers as it is a Linux title =P
chui2ch 4 Oct 2018
Does galaxy work well in wine? It's required for multiplayer.
adamhm 4 Oct 2018
I'll be making a Wine/Proton wrapper for it, assuming that I can get it working well enough :)
Shmerl 4 Oct 2018
Just got it. Does multiplayer work for it in Wine (without Galaxy)?
Sputnik_tr_02 4 Oct 2018
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Quoting: chui2chDoes galaxy work well in wine? It's required for multiplayer.
I was testing Kubuntu 18.10 the other day on usb and i saw Galaxy Client in the Discover Software manager as a snap app, i did not test it tough.
Sputnik_tr_02 4 Oct 2018
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Quoting: adamhmI'll be making a Wine/Proton wrapper for it, assuming that I can get it working well enough :)
GOG should really consider bundling old games with Proton like your wrappers, that would be amazing. Perhaps they should port Galaxy to Linux and implement Proton with it like Steam.
Shmerl 4 Oct 2018
Isn't Proton Steam specific (like relying on Steam libs and such?). They should just use Wine+dxvk/esync and whatever other independent add-ons Proton is using, without Steam stuff.

They don't need Galaxy to use it. They already have Wine bundled releases like Flatout 2. Nothing stops GOG from using Wine+addons for newer games. Except their general rather lax attitude towards Linux releases.
adamhm 4 Oct 2018
[A wrapper for Shadow Warrior 2 is now available](https://www.gog.com/forum/shadow_warrior_series/shadow_warrior_2_for_linux) :)

Quoting: ShmerlIsn't Proton Steam specific (like relying on Steam libs and such?). They should just use Wine+dxvk/esync and whatever other independent add-ons Proton is using, without Steam stuff.
Proton doesn't depend on Steam, although it does have some slightly different behavior; I've been working on adding support for it to my wrappers over the past few days or so. AFAIK there's nowhere that offers conveniently packaged builds of Proton, so currently I'm just using the builds provided by Steam (which I'll probably end up having to repack & upload to my dropbox for use by my wrappers).
Shmerl 4 Oct 2018
I thought it has some SteamVR related patches, so that sounds like Steam specific to me.
adamhm 4 Oct 2018
Maybe, but Proton as a whole is not dependent on Steam to work.
Shmerl 4 Oct 2018
OK. I simply prefer to take Wine and apply needed add-ons when needed. Esync though looks like a thorny one since it's a patch, not a simple dll add-on, and they aren't going to upstream it.

And it looks like the original repo is not updated anymore:

https://github.com/zfigura/wine/tree/master
https://github.com/zfigura/wine/tree/esync

Any idea how it's supposed to be used?
Avehicle7887 4 Oct 2018
This game works great with DXVK, I've been at it for a few weeks now, and for the cost of nothing you're getting a great deal.
adamhm 4 Oct 2018
Quoting: ShmerlOK. I simply prefer to take Wine and apply needed add-ons when needed. Esync though looks like a thorny one since it's a patch, not a simple dll add-on, and they aren't going to upstream it.
With my wrappers I have the option of using Wine & Wine Staging builds provided by PlayOnLinux or Lutris as required, and when everything's ready they'll be able to use certain Proton builds as well.

One of the really nice things I like about Proton is it doesn't let games alter the display resolution (back when I used KDE it was a nightmare whenever this happened because it would always leave a mess of my desktop) - instead, Proton scales them to fit. This feature is very nice for older games that run at fixed resolutions, or games that initially start up at some standard resolution rather than detect & use the current desktop resolution.
Sputnik_tr_02 4 Oct 2018
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Quoting: ShmerlThey don't need Galaxy to use it. They already have Wine bundled releases like Flatout 2. Nothing stops GOG from using Wine+addons for newer games. Except their general rather lax attitude towards Linux releases.
I think they should offer both if they can, with and without Galaxy. I can understand that it might be too much work for them to bundle and support the games but they should definitely at least port the Galaxy Client already, i think this is the perfect time to do so as Windows monopoly is as much of a threat (UWP) for them as like it is for Steam. They should start action as soon as possible if they care about their future and Linux.
Shmerl 4 Oct 2018
Quoting: adamhmOne of the really nice things I like about Proton is it doesn't let games alter the display resolution (back when I used KDE it was a nightmare whenever this happened because it would always leave a mess of my desktop) - instead, Proton scales them to fit. This feature is very nice for older games that run at fixed resolutions, or games that initially start up at some standard resolution rather than detect & use the current desktop resolution.
That sounds useful indeed. Does Wine plan to upstream that?
Shmerl 5 Oct 2018
Just tested it - it works pretty nicely in Wine+dxvk:

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All settings on max, screen reflections on:

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g000h 5 Oct 2018
Quoting: adamhm[A wrapper for Shadow Warrior 2 is now available](https://www.gog.com/forum/shadow_warrior_series/shadow_warrior_2_for_linux) :)
Thanks very much. Just want to let you know - Your script worked fine for me. I needed to install icoutils and innoextract packages ( apt-get install icoutils innoextract ) on Debian Buster, but didn't need to install wine package. Ran your script, it did all the steps. Ran the start.sh and it was up and running... AND.... decent framerate in 4K too. I haven't really tweaked the graphics yet, but they look very nice (e.g. ultra quality textures).

Played about 30 minutes of the game so far, and no problems yet. Maybe I'll avoid booting into Windows for even longer :)

EDIT: My Nvidia driver is 390.87 and the game still works fine.
Ehvis 5 Oct 2018
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Quoting: ShmerlAll settings on max, screen reflections on:
A few too many settings turned to on it seems. Chromatic aberration, ugh, I can't see how people can stand it.

Had one of those at the store when I was trying out mice as well. It had TW3 on ultra wide and it looked horrible. Until I figured out it had sharpening on max. Turned it off and everything looked great again. So many pointless hype settings these days.
YoRHa-2B 5 Oct 2018
  • DXVK
Quoting: adamhm[A wrapper for Shadow Warrior 2 is now available](https://www.gog.com/forum/shadow_warrior_series/shadow_warrior_2_for_linux) :)
That's quite nice.

Honestly, if the Multiplayer works (which I personally don't care about and never even tested), they could just ship something like that as an officially supported wrapped Linux build. It would need some QA, sure, but a native Linux version is apparently not going to happen anyway.
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