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- With a Nintendo Switch 2 on the way, I hope Valve make a Steam Deck 2
- Apex Legends Upheaval update live with EOS Anti-Cheat breaking it on Steam Deck / Linux (updated)
- NVIDIA switching to open kernel modules by default in future driver update for Turing+
- Playtron give a bit more detail on the Linux-based PlaytronOS and their plans
- Steam / Steam Deck stable client update released fixing lots of bugs
- > See more over 30 days here
-
EA want to put adverts in your video games to squeeze y…
- pb -
LPCAMM2 upgradeable RAM for laptops sounds awesome
- Purple Library Guy -
Square Enix shifting from "quantity to quality" and be …
- FutureSuture -
CachyOS gets experimental handheld edition for ROG Ally…
- Pengling -
CachyOS gets experimental handheld edition for ROG Ally…
- ToddL - > See more comments
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^_^
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pull 6
pull 7
May be we are seeing the begining of an official support for dx9 in dxvk!
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This is a big step, at least 5.0ghz single thread dont be needed in future
^_^
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I launched this command:
$ ./package-release.sh master test --no-package
but I obtained:
...
[2/228] Compiling C++ object 'src/util/util@sta/com_com_guid.cpp.obj'.
FAILED: src/util/util@sta/com_com_guid.cpp.obj
x86_64-w64-mingw32-g++ -Isrc/util/util@sta -Isrc/util -I../../../src/util -I../../.././include -fdiagnostics-color=always -pipe -Wall -Winvalid-pch -Wnon-virtual-dtor -std=c++1z -O3 -DNOMINMAX -MD -MQ 'src/util/util@sta/com_com_guid.cpp.obj' -MF 'src/util/util@sta/com_com_guid.cpp.obj.d' -o 'src/util/util@sta/com_com_guid.cpp.obj' -c ../../../src/util/com/com_guid.cpp
In file included from ../../../src/util/com/../../d3d11/d3d11_include.h:3:0,
from ../../../src/util/com/../../d3d11/d3d11_interfaces.h:3,
from ../../../src/util/com/com_guid.cpp:3:
../../../src/util/com/../../d3d11/../dxgi/dxgi_include.h:28:10: fatal error: dxgi1_4.h: Aucun fichier ou dossier de ce type
#include <dxgi1_4.h>
^~~~~~~~~~~
compilation terminated.
[7/228] Compiling C++ object 'src/util/util@sta/config_config.cpp.obj'.
ninja: build stopped: subcommand failed.
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Hi if you need here stay d3d9.dll binaries:
https://git.froggi.es/joshua/d9vk/-/jobs
^_^
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Maybe runs in future but SM 3.0 need more work but in lastest 2 weeks project advance so much
And now with phillip helping next times will be awesome
^_^
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Thanks!
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