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Star Citizen in Wine
entropie commented on 22 July 2019 at 7:05 am UTC

ShmerlI get this distortion in the HUD, since it's probably not handling 16:10 aspect ratio properly. Basically some elements of the HUD are outside the screen. Is there any fix for it?

I'ld doubt 16:10 is implemented yet. You can maybe try and play with wine virtual desktop.

Shmerl commented on 23 July 2019 at 1:45 am UTC

After setting that max_map_count workaround - it runs quite smoothly with Mesa aco! I managed to land on Daymar and visit some hydroponics station. Looks like no one is around, not sure what to do there. Interesting to explore though

Valck commented on 23 July 2019 at 3:16 am UTC

ShmerlHm, looks like my current value for vm.max_map_count is 65530

cat /proc/sys/vm/max_map_count

Never had such kind of issues with Wine. Is that something specific to Cry Engine?
Looks like a case of "64k ought to be enough for anyone"...

From /usr/src/linux/Documentation/sysctl/vm.txt

This file contains the maximum number of memory map areas a process
may have. Memory map areas are used as a side-effect of calling
malloc, directly by mmap, mprotect, and madvise, and also when loading
shared libraries.

While most applications need less than a thousand maps, certain
programs, particularly malloc debuggers, may consume lots of them,
e.g., up to one or two maps per allocation.

The default value is 65536

PS.: BTW, it's 65530 on my system as well, so "the default" seems to be more of a... guideline

lindagriffithh commented on 23 July 2019 at 7:31 am UTC

They generally need to wear a spacesuit instead of a suit.
And about how to open the locker - you had to pick up the guard Kareah mission.

Shmerl commented on 24 July 2019 at 12:57 am UTC

Is there a way to set waypoint in some area that's not a station or planet? I didn't figure out how to do it. I had to fly from one moon to another, and Crusader planet itself was obstructing direct course. But I only managed to set a waypoint on a space station in between, which wasn't the optimal way to do it.

Shmerl commented on 24 July 2019 at 1:55 am UTC

Landing on a pad is pretty tricky. I crash half the time

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