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- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- European Commission gathering feedback on the importance of open source
- GOG plan to look a bit closer at Linux through 2026
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- CatKiller - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - Game recommendation?
- JSVRamirez - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
EDIT: Just to be clear I'm referring to the idea of not buying a game with the intent to play it in proton. I am NOT suggesting this be said to a developer to advocate Linux support.
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But overall, yeah to support the devs that do proper linux ports is a good thing and should be the main goal imo. I'm also fine buying discounted "windows" game to play with proton/wine - but i don't buy it at full price then, exception was Dirt Rally 2.0 though :D since i just loved Dirt Rally 1
edit: Devs who dont want to make linux ports could just say "No Bucks, no tux" :D
In any case, if I really wanted a Windows game, I wouldn't mind waiting months or even years for a really high discount. I might get a GOTY bundle of something like the Witcher 3 for ten € or less some day in the future, for example. It'll be just as good then as it is now.
EDIT: I see I'm mostly echoing Ehvis' words here. :)
However, "no tux no bucks/bux" is a ridiculous saying I started hating a long time ago. It tells a developer nothing, unless they're intimately familiar with the Linux community and frankly it comes across quite rude. I'll give you an example: https://twitter.com/AntonHand/status/1155562112057368577
That post spread like wildfire and made Linux gamers look pretty ridiculous. Even if you don't agree that it was rude, it's still too abrupt and idiotic to be useful to get support. We have to help educate those types of people, to get them to stop making stupid posts like that so we end up spreading across developer networks, where they all end up agreeing we're not worth the hassle. Be polite, it's not hard.
It goes back to Marc's article on how to be a good advocate and not come across like an arse.
As for the overall helpfulness, I view that voting with your wallet (just like voting in general) is an important thing to do, even if your individual choices are but a drop in a bucket.
If a FOSS game dev made a good standalone game for one of the Id Software engines or other libre engines and had all libre scripting, I'd buy a nice boxed collectors edition with replicated discs, a soundtrack, a poster and a premium strategy guide.
If you think my views are too unreasonable, that's probably what most game devs think of "no tux, no bux". Though in all seriousness, I'd rather have a "No free, no fee" movement.
If I can't play your game on Linux based OS, I won't buy the game.
If I can play your game on Linux based OS, but my purchase registers as a Windows sale, I most likely won't buy your game.
If I can play your game on Linux based OS and my purchase registers as such, I might buy your game.
If you made the effort to support Linux based OS specifically, it is more likely I will buy your game even if it isn't a must buy for me.
I don't mind buying some Windows only games released some years ago, but they have to be DRM-Free (and out of Steam).
I prefer buying a Windows DRM-free game on GOG than buying a native title on Steam, and I know a lot of people don't agree with this and/or really understand that position.
DRM is a nonsense, whatever OS, software, file you use, period. Same with Free software, right now I think I'm at 98% (If I don't count games of course).
"No tux, no bucks" is not harmful if you don't spam forums about it IMO. But I don't really like devs who ask the community about it and sometimes gives hopes for nothing. Just adding a +1 in a thread like some of us do is nice.
In the end, Linux games releases could help a lot for Linux adoption in general. Even if it's still proprietary games, if majority of people were using a nearly 100% Free software OS that would be better in many aspects!
Sorry to be a bit off topic!
"Voting with your wallet" is only a good idea if you are rich.
All it takes is one rich asshole with an agenda to outvote all Linux players of a game (let's say, someone with a Windows-only store that wants to get exclusive games by giving money to developers). Or even some slightly more affluent Windows gamer dude that pre-orders a more-than-full-price deluxe edition, paying several times more than I ever would. I buy relatively few games, almost always on sale, and with regional prices.
Even if you argue for strength in numbers... we aren't a majority. If we all banded together in a well-organized boycott, it would be a tall order to reduce sales by a few percent points. Not meaningless, of course, but I'm not sure if worth the effort. Heck, the visibility from being boycotted might get them more Windows sales than they lose.
My perception of the value of a game (and thus, likelihood to buy) is already affected by Linux support (and many other things). I won't buy a game I can't play. I am less likely to buy a game that has inferior support or requires too much effort. I don't need to discipline myself to not buy Windows-only games, because I already have a good reason to not do it. But if somehow a game is still worth buying despite not having native support, I will buy it. I won't hold back from doing stuff out of some delusion that I will make a difference for a big corporation.
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