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- SteamOS 3.5.18 Preview released for Steam Deck
- Team Fortress 2 64bit support released, plus Vulkan for Linux via DXVK
- Free Stars: Children of Infinity coming to Linux after smashing Kickstarter goals
- Stardew Valley 1.6.4 brings even more new free content
- Victoria 3: Sphere of Influence delayed, Europa Universalis IV: Winds of Change on May 8th
- > See more over 30 days here
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acclaimed Red Dead Redemption 2 as it will come to Stadia.
This German games magazin says the pre-release version they have,
exposes a Direct3d 12 AND the Vulkan renderer.
https://www.gamestar.de/artikel/red-dead-redemption-2-pc-vorabversion-mit-limit-bei-120-fps-directx-12-und-vulkan,3350718.html
There is hope the final version released on Nov. 5 will also expose it.
With Wine supporting Vulkan pass through, there is a good chance it will work well (at least with AMDVLK).
Unless copy protection will be a problem. :/
Edit: They also said there is no support of renderers prior to D3D 12.
Last edited by sub on 1 November 2019 at 4:10 pm UTC
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Last edited by Plintslîcho on 1 November 2019 at 6:12 pm UTC
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Wine AppDB has no entry so far.
Looking forward that too. Vulkan renderer seems promising for linux gaming
Maybe one should make it so people can send bug-reports. Thou prob more important after they release it on Steam
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Btw, a user confirmed that the release version also exposes the Vulkan renderer! :)
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advises people to change the renderer to Vulkan.
LOL
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Last edited by wolfyrion on 7 November 2019 at 6:26 pm UTC
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This screenshot has been pasted all over the net recently, and yet not a single screenshot or video of the game actually running on Linux. Doesn't say much unfortunately
I've been stalking reddit, Lutris and other Linux related sites regarding this game, seems the issue is the drm and the launcher.
Last edited by Avehicle7887 on 7 November 2019 at 7:37 pm UTC