While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
Everything works fine except the mouse.
The mouse works fine for the desktop use but doesn't work inside the game.
Moving the mouse in any direction will result in the game camera looking over the top of the character and then just rotating in place.
I tested this with multiple games and all are affected.
I saw somewhere that relative mouse position option fixes this issue inside 3d rendering softwares but enabling that option did not fix the issue.
Someone please help. I'll write a blog on how to do it and you'll be able to play do cloud gaming for around 0.2$ an hour.
Last edited by Ehvis on 10 Dec 2020 at 2:17 pm UTC
Both of them has exclusive full-screen (i believe) and I used that.