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- PlayStation 3 emulator RPCS3 can now auto-configure games for you
- Playnix launch their own Steam Machine-like Linux gaming console
- Wine 11.7 released with DirectSound 7.1 support, VBScript improvements, MSXML updates
- The first major update for Slay the Spire 2 is out now
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- > See more over 30 days here
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
https://www.gamerevolution.com/news/681302-gabe-newell-hints-steam-could-come-to-consoles
Several links in there worth exploring, but the gist of it is:
Wonder what's Valve cooking in there?
Last edited by dubigrasu on 17 May 2021 at 3:59 am UTC
-Some form of cloud gaming in partnership and accessible from consoles, So something official, not some browser workaround (like Stadia on Xbox/etc).
-A second attempt at Steam Machines, Gabe did mentioned (in another interview) that he was not happy with the Steam Machines, but he wasn't very clear if the idea or the execution were wrong. Maybe this time they've learned their lessons.
This idea makes me very giddy, I must confess. What I'd like to see different this time is an official Steam Machine standard, as much as possible consistent in terms of OS/software and hardware. Not locked mind you, but something that a game developer could easily target.
The intriguing quote that I posted initially is just taken from the article, but the actual question sounded different:
"It won't be the answer you would expect." :wink:
Seriously, it's been a while since I lost hope in a new wave of Steam Machines, as much as I would like that. Liam must have nailed it. Valve seems focused on VR, now.