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- Linaro reveal they're collaborating with Valve for the Steam Frame
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
- 007 First Light gets PC specifications released and that's a lot of RAM needed
- SteamOS 3.7.19 arrives with a bunch of essential bug fixes
- > See more over 30 days here
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
You can download a copy of the old world here: http://www.gamingonlinux.com/uploads/mcworlds/world.zip
Not sure when we will do a new server yet as I am quite busy, the main thing is I don't want to pay for a server for a game I got totally bored with.
Without it, I have been able to run servers on very low-end PCs, even a raspberry pi (okay for 2-3 players). But I admit a native C client would be really useful.
but sadly that isn't on mojangs plans, yet they have multicore support for the client, but why the hell did they spend the time on the client when the server needs it so much more than the clients?