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Title: Our MC Server Is No More
Liam Squires-Hand 28 Mar 2014
Sadly our world got too big and consumed too many resources, so the choice was either a new map or a new game and I have decided - New Game.

You can download a copy of the old world here: http://www.gamingonlinux.com/uploads/mcworlds/world.zip

Not sure when we will do a new server yet as I am quite busy, the main thing is I don't want to pay for a server for a game I got totally bored with.
GamerShadow123 5 Apr 2014
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but why... ;(
Liam Squires-Hand 6 Apr 2014
Quoting: GamerShadow123but why... ;(
Hardly anyone played on it mainly due to lag as we needed more resources and I didn't want to pay out for a bigger server.
Liam Squires-Hand 10 May 2014
I will be taking the old server download away soon, if you wanted it you should have it by now.
MayeulC 10 Jun 2014
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If you used dynmap (I don't know, I wasn't aware of this server), it usually consumes a lot of resources.
Without it, I have been able to run servers on very low-end PCs, even a raspberry pi (okay for 2-3 players). But I admit a native C client would be really useful.
loggfreak 11 Jun 2014
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i would say proper multicore support for minecraft would be pretty usefull
but sadly that isn't on mojangs plans, yet they have multicore support for the client, but why the hell did they spend the time on the client when the server needs it so much more than the clients?
MayeulC 11 Jun 2014
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Yeah, sorry, I meant the server. A native multithreaded C server, eventually accelerated on the GPU (Useful for the raspberry, for instance) would have been great. Any idea how the server is open?
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