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It's rather strange. Anyone seen something similar, where Steam doesn't want to use appropriate speeds over ethernet?
This sentence is not very clear:
The problem is on wired or wireless?
Last edited by damarrin on 15 Nov 2022 at 4:18 pm UTC
The issue is when wired (2500 is shown in the gnome network settings) it is only getting 300-400KB/s.
If so, rename your Steam folder and run it with a fresh config and see then.
The only other thing that comes to mind is the server mirror/download region used. But I don't see how wired vs. wireless would make any difference there.
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In general, I just prefer to avoid WiFi when possible. You can't beat latency of the wired connection.
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Last edited by Shmerl on 16 Nov 2022 at 4:24 am UTC
Last edited by damarrin on 16 Nov 2022 at 5:22 am UTC
Steam likes to flush buffers immediatly so when your hard drive is slow - for whatever reason - this will affect download speed. So try to download on a different HD / partition where there's more space available and there's most likely little fragmentation of free space.
Also:
- Did you test with the same game on desktop and laptop? I have the effect that some games have low download speeds while with others I always get maximum speed.
- Did you try it at the "same time" (not in parallel of course, but more like: test on laptop and when finished, immediatly try on desktop)? During the day the download servers might have very big differences in available capacity/bandwidth depending on what's going on.
Last edited by peta77 on 16 Nov 2022 at 8:20 am UTC
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Sometimes weird stuff happens becasue ISP does crazy things shaping traffic based on something. For that you can test if VPN changes anything or not.
Last edited by Shmerl on 16 Nov 2022 at 8:59 am UTC
Taken from here: https://en.m.wikipedia.org/wiki/Category_6_cable
Edit: softened my tone.
As for recommending cat 8 cables for 2 gbps, cat 5e is capable of 2.5 gbps over distances of 100 m, that’s how wrong that recommendation is. “Helping” that way is only spreading fud.
Last edited by damarrin on 16 Nov 2022 at 12:54 pm UTC
The icc page you linked to itself notes 6e is a made up thing. Plus, it includes precise information such as: “It is designed to double the frequency from 250 MHz to 600 MHz.” I think it shouldn’t be treated as a reliable resource.
For what it is worTH, I just tested the same game, same cable, same adapter on my laptop via TB3, and was getting 40MB/s.
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Are the cables / adapters I am using.
I think I've come to the conclusion that it's specifically an Ubisoft problem. I'll have to test some other games, but I'm pretty sure Elder Scrolls Online downloaded the entire 100+gb in less than 5m. But Assassin's Creed: Odyssey seems to be pretty random. I wonder if it was switching between mirrors when I switched between network connections or something.
Speedtest, while being just a random thing, clearly shows there is a difference in connected speeds. And I wouldn't even be that concerned if the differences weren't wired = in the KB/s and wireless = in the MB/s.
I believe iperf3 requires a daemon on both sides, does it not? Been a while since I used it.
Ha, gamingonlinux should make attaching images easier, then I'd at least post screenshots so the issue is clearer.
I'm also wondering if this is an indicator of just hitting different mirrors based on random connection timing (as see my post above with the same cable / adapter on my thinkpad getting much faster downloads this morning).
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As long as your router, switches and network cards support 2Gbps.
I was actually thinking of making a custom router with some mini PC with 2.5 Gbps network card running openwrt or opnsense to replace my current WiFi router that's stuck with 1 Gbps.
Btw, instead of using Cat 6, there is an option to use fiber optic cables for your home LAN as well. You can connect SFP+ over USB 4 for instance.
Last edited by Shmerl on 16 Nov 2022 at 5:20 pm UTC