While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Linaro reveal they're collaborating with Valve for the Steam Frame
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
- 007 First Light gets PC specifications released and that's a lot of RAM needed
- SteamOS 3.7.19 arrives with a bunch of essential bug fixes
- > See more over 30 days here
- Game recommendation?
- Arehandoro - Will you buy the new Steam Frame?
- Arehandoro - Welcome back to the GamingOnLinux Forum
- Liam Dawe - Does anyone game and capture card on linux mint?
- LoudTechie - Will you buy the new Steam Machine?
- Gooda - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
View PC info
I recently switched from Manjaro to Fedora and so far I see no reason to go back to either Arch based or Debian based distros.
Last edited by Julius on 1 Mar 2023 at 8:43 pm UTC
But I also tend to use Debian Sid.
Garuda Linux is also really cool if you like Arch, but want something overly psychedelic.
I've been using Manjaro and Arch as my main system since 2013, and any problem I've had it would have been as bad or worse on a "stable" distro.
Last edited by lucinos on 2 Mar 2023 at 3:35 am UTC
View PC info
Last edited by Shmerl on 2 Mar 2023 at 5:17 am UTC
It has gotten better with AMD after they opened stuff so it's all in mesa/kernel. But then you're in the position with what you deal with. You know what I deal with? 1) the bleeding edge nvidia cards definitely are supported quick in the drivers, and they get put into experimental at the very least, usually the drop into sid (which I'm using anyhow) or if you're running stable, they'll fall into backports. They haven't broken kernel compilation in ages. It's probably been 6 or so years since I remember having to download the .run driver install from their site to get a new video card to work.
Really what it comes down to is both have their pluses and minuses. A lot of it depends on what distribution you use as well. Debian makes installing the nvidia driver dead simple.
View PC info
Also, if you really like this out of kernel tree approach for whatever reason - AMD provides it all the same (with their dkms). So in that sense there are more options with them than with Nvidia, since you can choose upstream kernel or out of tree dkms, unlike only the latter with Nvidia.
But releases sync is really a minor issue for me vs the blob itself. I was glad to get rid of it and its integration problems once I switched to AMD.
Last edited by Shmerl on 3 Mar 2023 at 4:28 am UTC
View PC info
The way it really should go is that the innovation should be in the API (Vulkan in this case) then the GPUs try to support those new features. It actually used to be this way, way back with OpenGL, then at some point the GPU makers started adding in the extensions to it.
View PC info
The problem is that makes it where we are now. Nvidia creating new features, AMD playing catch up, and then having two different implementations out there, and game devs have to target both features on pick which one they're going to support (see most Linux native games targeting nvidia and having issues running on AMD GPUs).