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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Linux Distribution: Arch Linux
Desktop Environment: KDE Plasma
Graphics Card: AsRock Radeon RX 7900 XT
GPU Driver Version: AMDGPU 23.0.0-1
Have you checked for system updates?: Yes
If this is not Steam, you can still give us a system readout using inxi with "inxi -SbCGxx" in terminal (please put that into Pastebin/Gist as linked above!):
[inxi output](https://pastebin.com/jPLTshhu)
You can note your issue below here
When moving around in-game, textures will start on very low resolution then slowly scale up to full resolution. It only happens in Linux, not on Windows. If it helps, the game was originally installed on Windows, I just ran it through Lutris and got great performance otherwise. I'm using VKD3D-Proton and lutris-GE-Proton8-15 as the runner.
The game is installed on a SATA SSD
Note any particular steps to reproduce it below here
1. Launch game
2. Move around
3. Watch for low resolution textures
PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%(just a shot in the dark, I don't have The Last of Us)
P.S. It could also be a texture streaming issue. I noticed that you have it installed on a NTFS filesystem.
Last edited by Grogan on 29 Oct 2023 at 5:56 pm UTC
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