While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- New US Congress bill proposal requires all operating system providers to verify ages [updated]
- Mozilla announced "Thunderbolt", their open-source and self-hostable AI client
- US operating system age verification bill "Parents Decide Act" gets published
- Dune: Awakening to get self-hosted servers, plus they're splitting PvE and PvP
- PlayStation 3 emulator RPCS3 can now auto-configure games for you
- > See more over 30 days here
Recently Updated
- Away all of next week
- Liam Dawe - Testing the VRAM valve patch
- Koopa - New Desktop Screenshot Thread
- tmtvl - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
I noticed a really strange bug when using anything related to Staging/GE/Proton etc. The interface, when starting a game, includes tabs on the journal pages that allow you to select bonus skills and other such things. In regular WINE, they work correctly, but in Staging/Lutris/WINE-GE etc. they're un-clickable. I've spent months trying to figure out why this is. Screengrabs don't catch the behavior, or I would have posted screenshots. I could try recording with OBS if it comes to that.
I'm also using the 1.1 patch that was originally provided on The Learning Company's website.
Yes, it's a minor thing, that's why it drives me nuts!:dizzy: I'd really like to use FSR/Gamescope and the like to upscale it, and you can't do that with vanilla WINE without jumping through hoops.
The disk is fine. I checked it by using cdrdao to create a 1:1 dump (which has always given me the best results backing up CD-ROMs of all types on Linux):
sudo cdrdao read-cd --read-raw --datafile $*.bin --device /dev/sr0 --rspeed 4 --driver generic-mmc-raw $*.tocIt works even when dd or ddrescue fail.
using sha1sum returns
d6ddd53c5e49d9418e7a1c3553055b57e58f7d4aChecking [redump.org](http://redump.org/disc/58518/) returns the same value.
I'm truly flummoxed. Any version of WINE should work, not just vanilla.
Anyone else ever run into similar problems in other niche games?
I mean, there's a reason those patches are in staging and haven't been upstreamed yet.
It's usually not that hard to bisect between staging and vanilla to figure out what patchset causes a regression. I might have time to give it a try later if I can reproduce the issue.
I would have bisected it myself, If I didn't have 8 years of patches to go through.:sick: Compiling every version (twice) since 1.8 would likely take me weeks. A minor interface bug doesn't bother me that badly. I'll probably bite that particular bullet when it finally drives me mad.:wink:
However I was thinking more along the lines of bisecting the patches in staging until the culprit is found and file a bug. There are tools included in staging to do this. It's still a bit of work and of course no guarantee it will be fixed!
I actually tried the game and I think I found the tabs you described. But I can't reproduce the bug with Proton 8. It works the same as in unpatched Wine. I did have some other issues with Proton. Undecorated windows, misplaced menus etc. I'm guessing those are caused by the full screen hack.
The errors could be related to the fact that the game seems hard-coded to run at a specific resolution, regardless of what the specs say. It will resize a virtual desktop, even one in a resolution it claims to support, to 640x480. I suppose I never noticed that as a kid.