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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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Zero stability issues. Longest no-life session was 7 hours in a row.
Enjoying the game a lot. I installed 1 mod though. Increased Carry weight to 150.
https://www.nexusmods.com/stalker2heartofchornobyl/mods/53?tab=files
the default carry weight is extremely stupid imo. Specially since quest/mission items have a weight. You can increase your weight with artifacts a bit but not by much.
I still have a bug with Dr. Lodochka mission. Firs the bunker door didn't open to finish the quest. Recent 1.02 patch fixed the bunker door, but now the NPC doesn't have the dialog option to finish it. Luckily its just a side mission, but still.
Other than few bugs here and there its been super immersive experience. Hud is off and playing with STALKER difficulty.
Ohh and also, to disable mouse smoothing/acceleration:
"~/SteamLibrary/steamapps/compatdata/1643320/pfx/drive_c//users/steamuser/AppData/Local/Stalker2/Saved/Config/Windows/Input.ini"
[/Script/Engine.InputSettings]bDisableMouseAcceleration=True
bViewAccelerationEnabled=False
RawMouseInputEnabled=Enabled
RawMouseInputEnabled=1
bEnableMouseSmoothing=False
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I found this plugin also: https://github.com/Lyall/STALKER2Tweak
I'm playing on Stalker difficulty too. With that ntdll-ForceBottomUpAlloc patch, it's been stable so far.
Last edited by Shmerl on 1 Dec 2024 at 7:38 am UTC
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If you dont find it annoying then you probably dont need it.
I find all kinds of acceleration/smoothing options annoying in any game.
2560x1440, high settings, epic textures, fov 110, DLSS quality, motion blur strenght disabled, FSR framegen enabled, reflex enabled. mouse smoothing and acceleration disabled with ini tweaks. 80-140 FPS. In the wilderness it runs mostly around 120 fps. in bigger camps usually around 100 but can drop to 80 at times.
Ryzen 5800X3D, RTX 3080
6.12-cachyos kernel
565.57.01 nvidia drivers
Arch Linux, MATE Desktop.
Last edited by Xpander on 1 Dec 2024 at 8:16 am UTC
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Using winewayland (wine-wow64 build + esync + those alloc patches + dxvk / vkd3d-proton naturally), KDE Plasma 6.2.3.
I think framerate depends on the scene. It's worse in more populated areas.
Last edited by Shmerl on 1 Dec 2024 at 7:03 pm UTC
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Last edited by Shmerl on 2 Dec 2024 at 4:50 am UTC
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What i think this game is missing is bicycles. There are some rusty ones in the world but weird that you cant use them. I get it that Cars don't work on the zones but why not use bicycles.
nearly 60 hours played now. Story is getting quite interesting also....
capped the framerate to 120 and its been a blast. I run minimal hud so no mangohud up when playing
love how detailed the textures and all the clutter is
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I think green icons indicate more friendly merchants? I noticed they turned green in Zalissya after I finished a few missions, so may be it's based on the reputation.
Bicycles could be interesting, but with anomalies scattered everywhere at random, it's probably too risky anyway.
Last edited by Shmerl on 2 Dec 2024 at 5:59 pm UTC
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Only minor bugfixes what i have noticed with patches. 1.03 workes as good as previous patches. They disabled the idiotic mouse acceleration and smoothing by default with 1.03 at least which is nice.
Funny thing is that the game seems more stable on Linux than it is on Windows. At least i havent heard any of my linux friends complain about stability issues.
Last edited by Xpander on 4 Dec 2024 at 9:03 am UTC
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Last edited by Shmerl on 6 Dec 2024 at 6:10 pm UTC
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Last edited by Shmerl on 8 Dec 2024 at 4:55 am UTC
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