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Open source XR runtime (VR/AR) 'Monado' sees a first release

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With the Khronos Group launching the OpenXR specification last year, their aim was to unify Augmented Reality (AR) and Virtual Reality (VR) development while Collabora worked on their open source implementation of Monado.

Collabora have been hard at work on Monado, a currently Linux-focused open source XR runtime that will eventually also support other platforms. Today, they tagged the very first release. With this release they've worked in new drivers, there's now a set of scripts ready for people to try Monado rather than needing to setup a full development environment, udev rules sorted for USB permissions for XR hardware, distribution packaging and more.

You can see the release announcement on the Collabora blog, where they note they also have some internships going. As for the code, it's all up on GitLab if you're interested in checking out in this early form. The future of XR on Linux sounds quite exciting, especially with efforts like this and Collabora do some great open source work.

Want to learn a bit more about it? Collabora did a presentation on it during FOSDEM:

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5 comments

Shmerl 26 Feb, 2020
Great. So are Valve replacing SteamVR with Monado?
Matombo 26 Feb, 2020
Quoting: ShmerlGreat. So are Valve replacing SteamVR with Monado?
is valve involved with openxr? did a search some days back and didn't find any connection (don't confuse this with openvr (vales vr api which isn't realy open and that only works with steamvr atm) or osvr (a somewhat dead project which implements the whole vr stack from driver to runtime to api in one open source package))
ghiuma 26 Feb, 2020
Someone in the world should make Oculus rift work on Linux ... It would be awesome!
Shmerl 26 Feb, 2020
Quoting: Matombois valve involved with openxr?

They are part of the OpenXR working group, so yes.
buono 26 Feb, 2020
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