This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
In an effort to make things as clear as possible, I decided to do some additional testing with Mad Max. More specifically, in OpenGL for Mad Max at release vs the beta.
While I usually don't like pre-orders, Paradox is certainly a developer worthy of it. Since we know this will have no problems with Linux support. Stellaris: Utopia is a massive expansion too, I can't wait!
Virtual Programming have release their latest Linux port with 'Putty Squad'. It's a remake of the 1994 platformer that shares the same name, but the updated release has crispier high resolution visuals. VP provided me a copy last night, so here's some thoughts.
Valve have done another push towards video content with Steam now partnering with Crunchyroll to offer certain series of Anime for purchase. They also have a bunch of Anime classed games on sale.
Mad Max from Feral Interactive has been updated with a public beta as the Linux version is now able to use Vulkan and it brings some mighty performance changes.
I was pointed towards Mantis Burn Racing as the developers are considering a Linux port of their fantastic looking top-down racer. They may do it with enough requests.
Even though it was supposed to be delayed until April, GSC Game World have announced that there will be a public beta of the Linux version on Friday. We also have a spare key to throw at you!
HEVN was pointed out by GOL follower micha and after taking a look I was impressed, so I spoke to the developer about their Linux plans for this first-person sci-fi adventure game.
Construct 3 is a game engine that requires little to no programming knowledge as it relies on stringing events together from objects. It's clever and it works really well.
I finally set aside some time to play the supernatural thriller Oxenfree and it's surprisingly good. It's a narrative-driven game, so each choice you make changes the conversations and the flow of the game.