Limit Theory was a once very promising looking space sim that was funded on Kickstarter. Sadly the developer cancelled it but now as promised they've opened up the source code.
As sad as it is, I appreciate it when we see a developer being really honest. Limit Theory was a promising open-world space sim that was Kickstarted back in 2012 and the developer has reached their limit.
Originally crowdfunded nearly five years ago, it’s taken a long time for Limit Theory to shape up. Development is cruising along now and there’s more news of what the developers are up to.
Some of you might remember this open, procedurally generated space exploration / exploitation game that was kickstarted in late 2012. The project has now woken up from extended, months-long cryosleep.
Here is a look back at the most popular articles on GamingOnLinux for May 2014, an easy way to for you to keep up to date on what has happened in the past month for Linux Gaming!
Limit Theory is a beautiful looking space simulation in a procedurally-generated universe. In the latest update video the developer actually states he is now doing everything including recording the latest video on Linux.