Latest Comments
Farm Together, a cute & chilled out farming sim will come with Linux support
By belisama, 13 February 2018 at 2:50 pm UTC
By belisama, 13 February 2018 at 2:50 pm UTC
Very excited about this. No violence, no brain hurting puzzles, no dating simulation, just pretty, peaceful farming.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Krogash86, 13 February 2018 at 2:46 pm UTC Likes: 2
By Krogash86, 13 February 2018 at 2:46 pm UTC Likes: 2
Very nice ! Gonna buy this when the tux logo appears :)
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By nattydread, 13 February 2018 at 2:43 pm UTC Likes: 1
By nattydread, 13 February 2018 at 2:43 pm UTC Likes: 1
I played this on the PS4 pro, its a great game.
I wonder if it will have the VR level?
I wonder if it will have the VR level?
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Mohandevir, 13 February 2018 at 2:28 pm UTC
By Mohandevir, 13 February 2018 at 2:28 pm UTC
Awesome! Unfortunately, I won't be able to support Feral, this time. Got the game when I bought my GTX960... :(
Still, I will probably buy it again for my kids, when they are old enough...
Still, I will probably buy it again for my kids, when they are old enough...
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By SadL, 13 February 2018 at 2:21 pm UTC Likes: 1
By SadL, 13 February 2018 at 2:21 pm UTC Likes: 1
great news! Will definitely get it. Hopefully I will have time to enjoy it.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By jasondaigo, 13 February 2018 at 2:20 pm UTC Likes: 1
By jasondaigo, 13 February 2018 at 2:20 pm UTC Likes: 1
finally; instabuy on that day;
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Asu, 13 February 2018 at 2:15 pm UTC
By Asu, 13 February 2018 at 2:15 pm UTC
omg I still haven't finished the 2013 tomb raider...
Farm Together, a cute & chilled out farming sim will come with Linux support
By WorMzy, 13 February 2018 at 2:06 pm UTC
By WorMzy, 13 February 2018 at 2:06 pm UTC
Looks good! It has a very Bokujou Monogatori (Harvest Moon/Story of Seasons) feel to it. Me and the girlfriend will enjoy playing this together. :D
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Kohrias, 13 February 2018 at 2:01 pm UTC Likes: 2
By Kohrias, 13 February 2018 at 2:01 pm UTC Likes: 2
Yay!! I will buy this on the Feral store as soon as it comes out. Have been hoping for Feral to port this for quite a while now ;-)
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By natewardawg, 13 February 2018 at 2:00 pm UTC Likes: 1
If they never state otherwise, I'm quite sure this will be obvious once the benchmarks start rolling in :)
By natewardawg, 13 February 2018 at 2:00 pm UTC Likes: 1
Quoting: MarkyWoohoo!
Quoting: EhvisNow I'm curious. IIRC, RoTR has DX12 support. Did Feral use that basis for their port to Vulkan or did they go for DX11 translation they already had working.I'd like to know too. Would be interesting to know which is better/easier for Feral.
Is the DX12 version better than DX11 on windows?
If they never state otherwise, I'm quite sure this will be obvious once the benchmarks start rolling in :)
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Marky, 13 February 2018 at 1:55 pm UTC
By Marky, 13 February 2018 at 1:55 pm UTC
Woohoo!
Is the DX12 version better than DX11 on windows?
Quoting: EhvisNow I'm curious. IIRC, RoTR has DX12 support. Did Feral use that basis for their port to Vulkan or did they go for DX11 translation they already had working.I'd like to know too. Would be interesting to know which is better/easier for Feral.
Is the DX12 version better than DX11 on windows?
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By natewardawg, 13 February 2018 at 1:49 pm UTC
By natewardawg, 13 February 2018 at 1:49 pm UTC
Yay! Woo hoo!
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By pete910, 13 February 2018 at 1:45 pm UTC
By pete910, 13 February 2018 at 1:45 pm UTC
[center]ABOUT GOD DAMN TIME[/center]
:D
:D
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By lejimster, 13 February 2018 at 1:44 pm UTC
By lejimster, 13 February 2018 at 1:44 pm UTC
I wonder if they're going to use DX11 > Vulkan or if they're going to use the DX12 > Vulkan method. I'd love it if the Vulkan port ended up being faster than DX12.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By bradgy, 13 February 2018 at 1:44 pm UTC Likes: 14
By bradgy, 13 February 2018 at 1:44 pm UTC Likes: 14
I for one am looking forward to watching Liam do a playthrough of this on the steering wheel.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By rafaelcgs10, 13 February 2018 at 1:37 pm UTC
By rafaelcgs10, 13 February 2018 at 1:37 pm UTC
please run well please run well please run well please run well please run well
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Ehvis, 13 February 2018 at 1:33 pm UTC
Really? Those just seemed like a few things that were bolted on because they had trouble justifying the Tomb Raider name. There weren't enough of them (or they were just too small) and they offered little challenge. I really hope they did better in RoTR.
By Ehvis, 13 February 2018 at 1:33 pm UTC
Quoting: PeciskQuoting: Mountain ManGlad for people who enjoy this franchise, but I found the first game to be such an on-the-rails slog that I won't be buying this.
You know what best feature for me in first game? Side tombs and possibility to replay levels without story. Yes, story is on rails, but that's given.
Really? Those just seemed like a few things that were bolted on because they had trouble justifying the Tomb Raider name. There weren't enough of them (or they were just too small) and they offered little challenge. I really hope they did better in RoTR.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By savagehands, 13 February 2018 at 1:31 pm UTC
By savagehands, 13 February 2018 at 1:31 pm UTC
Glad this is finally announced. I was so close to buying it a few times and just playing it on Windows. Lol
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Pinguino, 13 February 2018 at 1:28 pm UTC Likes: 1
By Pinguino, 13 February 2018 at 1:28 pm UTC Likes: 1
Will buy, loved the last one. Thanks, Feral!
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Liam Dawe, 13 February 2018 at 1:24 pm UTC Likes: 1
Mad Max, Dawn of War III and F1 2017 all have Vulkan on Linux ;)
By Liam Dawe, 13 February 2018 at 1:24 pm UTC Likes: 1
Quoting: PeciskThank you! First game was my favorite port, and I will buy this asap when it comes out!Actually, it's not the first Vulkan port.
P.s. also first Vulkan port, nice!
Mad Max, Dawn of War III and F1 2017 all have Vulkan on Linux ;)
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Mountain Man, 13 February 2018 at 1:08 pm UTC
http://steamcommunity.com/id/Mountain_Man/recommended/203160/
By Mountain Man, 13 February 2018 at 1:08 pm UTC
Quoting: wintermute...what did you find "on-the-rails" about it?Here's the review I posted on Steam:
http://steamcommunity.com/id/Mountain_Man/recommended/203160/
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Nightwing, 13 February 2018 at 1:02 pm UTC
By Nightwing, 13 February 2018 at 1:02 pm UTC
That's awesome!!!!
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Jahimself, 13 February 2018 at 12:49 pm UTC Likes: 2
By Jahimself, 13 February 2018 at 12:49 pm UTC Likes: 2
It's a good choice. There's many other game I would have liked to be ported, but still thx to feral.
Got the game on a graphic card bundle but never played it because of Denuvo. Looking forward to test this game. I'll also buy a copy to support our favorite porter.
Got the game on a graphic card bundle but never played it because of Denuvo. Looking forward to test this game. I'll also buy a copy to support our favorite porter.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By wintermute, 13 February 2018 at 12:41 pm UTC Likes: 3
You could go to any unlocked area at any time, there were optional tombs and challenges all over the place, what did you find "on-the-rails" about it?
I've played Rise on the PS4 and it's more of the same but bigger and better, can't wait to buy this for Linux.
By wintermute, 13 February 2018 at 12:41 pm UTC Likes: 3
Quoting: Mountain ManGlad for people who enjoy this franchise, but I found the first game to be such an on-the-rails slog that I won't be buying this.
You could go to any unlocked area at any time, there were optional tombs and challenges all over the place, what did you find "on-the-rails" about it?
I've played Rise on the PS4 and it's more of the same but bigger and better, can't wait to buy this for Linux.
Dawn of War III likely to get no more major updates as it hasn't sold well
By fractal, 13 February 2018 at 12:40 pm UTC Likes: 3
By fractal, 13 February 2018 at 12:40 pm UTC Likes: 3
My 40k fanatic friend got bored of it within 3 hours and we both played DoW1 and 2 for hundreds of hours. It was a major disappointment for me as well, it's like every decision they made was the opposite of what I wanted from a 40k RTS:
- the art style looked nothing like the content of 40k codices, it's hard to describe, it's like they took the comical heroic proportions of objects in 40k and tried to made them more realistic while keeping the ridiculous gothic look and making everyones faces look like they're made of play dough
- the audio was ok at most, just as safe and bland as gameplay, it wasn't Jeremy Souls orchestra blasting away while the worlds best AND worst voice acting confirms my commands
- I'm not going to comment on gameplay as I played maybe through half of the campaign and a few skirmishes before giving up, what I saw was slow, safe and boring and felt like being designed so people coming in for the new experience won't get offended at being exposed to pesky RTS features. The peak of DoW for me was playing IG with a SM friend and pushing a bloody grinder forward against 4 AI Ork players teamed up against us. I got none of that in DoW2, but it was still pretty entertaining to coordinate our squad members to take down targets. In the meantime I got none of these with 3.
All of these things would have been forgiven if they finally ditched the skirmish level of gameplay. It made sense in DoW1 due to hardware limitations especially considering how pretty that game was on release, DoW2 was forgiven due to focusing on a mix of small squad gameplay with RPG elements all wrapped in a neat story. DoW3 kept the DoW2 scale with nothing that made DoW2 actually good while stripping features that made DoW1 stand out as an RTS.
What I would like to see, now that we have the hardware for it, is a DoW game that actually reflects at least some of the scale present in 40k lore with massive battles with hundreds of units, there's reasons why Total Annihilation/Supreme Commander are still considered to be some of the best RTS games despite not having much else to offer other than their grandiose (IMO). Less 5 man tactical squads, more Ultimate Apocalypse mod type gameplay. What I should note is that I have the same piece of criticism about CoH, nothing made me feel more immersed than taking Reichstag with 3 early war tanks and 20+ penal battalion troops.
- the art style looked nothing like the content of 40k codices, it's hard to describe, it's like they took the comical heroic proportions of objects in 40k and tried to made them more realistic while keeping the ridiculous gothic look and making everyones faces look like they're made of play dough
- the audio was ok at most, just as safe and bland as gameplay, it wasn't Jeremy Souls orchestra blasting away while the worlds best AND worst voice acting confirms my commands
- I'm not going to comment on gameplay as I played maybe through half of the campaign and a few skirmishes before giving up, what I saw was slow, safe and boring and felt like being designed so people coming in for the new experience won't get offended at being exposed to pesky RTS features. The peak of DoW for me was playing IG with a SM friend and pushing a bloody grinder forward against 4 AI Ork players teamed up against us. I got none of that in DoW2, but it was still pretty entertaining to coordinate our squad members to take down targets. In the meantime I got none of these with 3.
All of these things would have been forgiven if they finally ditched the skirmish level of gameplay. It made sense in DoW1 due to hardware limitations especially considering how pretty that game was on release, DoW2 was forgiven due to focusing on a mix of small squad gameplay with RPG elements all wrapped in a neat story. DoW3 kept the DoW2 scale with nothing that made DoW2 actually good while stripping features that made DoW1 stand out as an RTS.
What I would like to see, now that we have the hardware for it, is a DoW game that actually reflects at least some of the scale present in 40k lore with massive battles with hundreds of units, there's reasons why Total Annihilation/Supreme Commander are still considered to be some of the best RTS games despite not having much else to offer other than their grandiose (IMO). Less 5 man tactical squads, more Ultimate Apocalypse mod type gameplay. What I should note is that I have the same piece of criticism about CoH, nothing made me feel more immersed than taking Reichstag with 3 early war tanks and 20+ penal battalion troops.
AMD's first Ryzen Desktop APUs with Vega graphics are now available
By drlamb, 13 February 2018 at 12:37 pm UTC
I don't know how you can say products that haven't even launched yet are disappointing, but to each their own. I have a preorder on the Swift 3 and am going to buy the Nitro V to try out. Trying to convince myself I don't need the Ryzen 7 + 580 laptop.
By drlamb, 13 February 2018 at 12:37 pm UTC
Quoting: minjThat's quite right and the whole line-up is disappointing.
I don't know how you can say products that haven't even launched yet are disappointing, but to each their own. I have a preorder on the Swift 3 and am going to buy the Nitro V to try out. Trying to convince myself I don't need the Ryzen 7 + 580 laptop.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By drlamb, 13 February 2018 at 12:35 pm UTC Likes: 8
By drlamb, 13 February 2018 at 12:35 pm UTC Likes: 8
I already own this game but I will buy a copy straight from feral and give it away upon launch. SO excited!
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By WorMzy, 13 February 2018 at 12:34 pm UTC Likes: 3
By WorMzy, 13 February 2018 at 12:34 pm UTC Likes: 3
Someone needs to buy Feral some more cookies. :D
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Eike, 13 February 2018 at 12:29 pm UTC
I had the feeling you could always go for some hunting or exploring.
I just didn't try as the story always had something urgent to do.
But who would want to blame an exciting story for not having time for some extended fishing? ;)
By Eike, 13 February 2018 at 12:29 pm UTC
Quoting: Mountain ManGlad for people who enjoy this franchise, but I found the first game to be such an on-the-rails slog that I won't be buying this.
I had the feeling you could always go for some hunting or exploring.
I just didn't try as the story always had something urgent to do.
But who would want to blame an exciting story for not having time for some extended fishing? ;)
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
By Pecisk, 13 February 2018 at 12:23 pm UTC Likes: 3
You know what best feature for me in first game? Side tombs and possibility to replay levels without story. Yes, story is on rails, but that's given.
By Pecisk, 13 February 2018 at 12:23 pm UTC Likes: 3
Quoting: Mountain ManGlad for people who enjoy this franchise, but I found the first game to be such an on-the-rails slog that I won't be buying this.
You know what best feature for me in first game? Side tombs and possibility to replay levels without story. Yes, story is on rails, but that's given.
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