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Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By armageddon51, 13 April 2017 at 8:31 pm UTC

Well that's weird, I am on Mint 17.3 (Ubuntu 14.04) and I got wine staging up to 2.4 but not 2.5 or 2.6. I notice that they change the repository. It is not a ppa but it is a repository ? I remove the ppa (http://ppa.launchpad.net/wine/wine-builds/ubuntu) and add the repo (not sure what the difference is) Still the Mint updater doesn't offer me anything. Any idea ? TX

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Shmerl, 13 April 2017 at 8:28 pm UTC

Well, according to this: https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/wined3d/wined3d_main.c#l208

It should be in registry as csmt = enabled, in the same Direct3D place as other settings. But it doesn't work. It never outputs this in the log either:

Setting multithreaded command stream to ...

I guess I'm missing something.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Shmerl, 13 April 2017 at 8:10 pm UTC

Also, Wine staging is using a special dll for that - wined3d-csmt.dll and using an override to toggle it. I can't find anything like that in Wine 2.6.

Still trying to figure out how CSMT is supposed to be configured there.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By JudasIscariot, 13 April 2017 at 8:08 pm UTC

Quoting: Shmerl
Quoting: JudasIscariot
Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

If you end up testing Wine 2.6 before I do can you tell me if it's possible to toggle CSMT like you can in Wine Staging?

I just built Wine 2.6 with a few selected patches from staging. I don't see anything related to CSMT in Wine settings UI. So it might be supported, but should be configured manually for now I assume.

I just want to be able to toggle it somehow in case it affects a game's performance in a negative way...

Oh and thanks for the update :D

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Shmerl, 13 April 2017 at 8:06 pm UTC

Quoting: JudasIscariot
Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

If you end up testing Wine 2.6 before I do can you tell me if it's possible to toggle CSMT like you can in Wine Staging?

I just built Wine 2.6 with a few selected patches from staging. I don't see anything related to CSMT in Wine settings UI. So it might be supported, but should be configured manually for now I assume.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By mrdeathjr, 13 April 2017 at 8:01 pm UTC

Quoting: m0nt3Yeah, I know. But the performance advantage of gallium-nine is jaw dropping.Was playing Diablo 3 with my friend who has ryzen and a 1080 and my ryzen and rx 480 was getting double the fps about 70 vs 140. I get 70-90 FPS in crysis 1. Gallium-nine has just really impressed me. Even play CoD4 multiplayer online. I remember get nothing but graphical glitches and crashes in CoD 4 a handful of years ago. Come a long way.

It is great to see this in mainline finally, been a long time coming.

Many games are usable in actual wine, any games when minimum stay above 40fps is acceptable for most users yeah is dont ideal but is playable

And have support, in my case personally devs solved various bugs sended and many other bugs posted for other users

However nine is usefull in certain scenarios when have lower cpu for example case amd kabini - beema - mullins plataform or intel atom (gpu driver suck compared amd), in this case still dont have support is only way run games acceptable

Back to csmt dont be out until henri verbeet finish csmt work related

But in lastest releases more and more work are added, this reasons give to think about could be a little chance of csmt release

But no appear any definitive notice about that, until today when them surprised with this wine release, one day before regular release (normally appears friday)

^_^

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By m0nt3, 13 April 2017 at 7:40 pm UTC Likes: 1

Yeah, I know. But the performance advantage of gallium-nine is jaw dropping.Was playing Diablo 3 with my friend who has ryzen and a 1080 and my ryzen and rx 480 was getting double the fps about 70 vs 140. I get 70-90 FPS in crysis 1. Gallium-nine has just really impressed me. Even play CoD4 multiplayer online. I remember get nothing but graphical glitches and crashes in CoD 4 a handful of years ago. Come a long way.

It is great to see this in mainline finally, been a long time coming.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Avehicle7887, 13 April 2017 at 7:37 pm UTC Likes: 1

This will be an interesting weekend, can't wait to test out some games. Cheers to all the ones involved.

Beautiful action platformer Rise & Shine ready to release on Linux, waiting on the publisher
By Kohrias, 13 April 2017 at 7:30 pm UTC Likes: 1

Looks nice. Count ne in once the Linux version releases.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By mrdeathjr, 13 April 2017 at 7:27 pm UTC Likes: 1

Quoting: m0nt3gallium-nine is a lot faster, well at least for DX9 titles and those on open source drivers.

Wonder if there are plans for vulkan in the future, that should be interesting.

Yes nine is faster but without support*, compatibility and other things dont give most change

*this maybe dont change according wine devs

Mainline wine have complete support, compatibility, works in all hardware, all type of drivers, all supported systems, ports with wine case topware titles and other things

^_^

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Shmerl, 13 April 2017 at 7:27 pm UTC

Quoting: JudasIscariot
Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

If you end up testing Wine 2.6 before I do can you tell me if it's possible to toggle CSMT like you can in Wine Staging?

Sure. I'll post some updates in this thread.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By JudasIscariot, 13 April 2017 at 7:26 pm UTC

Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

If you end up testing Wine 2.6 before I do can you tell me if it's possible to toggle CSMT like you can in Wine Staging?

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By JudasIscariot, 13 April 2017 at 7:21 pm UTC Likes: 4

Quoting: m0nt3gallium-nine is a lot faster, well at least for DX9 titles and those on open source drivers. Wonder if there are plans for vulkan in the future, that should be interesting.

Wine Staging has Vulkan support.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By m0nt3, 13 April 2017 at 7:20 pm UTC Likes: 1

gallium-nine is a lot faster, well at least for DX9 titles and those on open source drivers. Wonder if there are plans for vulkan in the future, that should be interesting.

The next big update for Minecraft is in development and will feature Parrots
By spiffyk, 13 April 2017 at 7:18 pm UTC Likes: 1

Quoting: Larianto peel Minecraft away from Linux would require that they kill the Java dependency. A way to do that would be to rewrite the code in some other language that doesn't support our OS (such as C#).

The .NET Framework does support Linux, officially. To peel it away from Linux, they'd have to kill the OpenGL dependency and use DirectX instead. I don't think it's worth the hassle for them, though. They "heart" Linux now, after all.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Shmerl, 13 April 2017 at 7:18 pm UTC Likes: 2

Quoting: mrdeathjr
Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

Wine 2.6 give many interesting issues in DX11 related as precompilated shader for compute shaders (tomb raider DX11 could be afffected by this)

And other things

^_^

Actually, since now CSMT has landed, I can try selecting just a few patches from staging (heap limit removal, and buffer pools) and see how TW3 works with that. That might work, unlike the whole set of staging patches from 2.5 for 2.6.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By JudasIscariot, 13 April 2017 at 7:17 pm UTC Likes: 2

As the reporter for the bug for The Witness I can safely say the game is quite playable using the game's medium settings with MSAA turned off. You'll still see some graphical glitches when it comes to the trees, grass, and the clouds but you can interact with the puzzles now and walk around.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By mrdeathjr, 13 April 2017 at 7:15 pm UTC Likes: 1

Quoting: ShmerlFinally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

Wine 2.6 give many interesting issues in DX11 related as precompile shaders for compute shaders (tomb raider DX11 could be afffected by this)

And other things

^_^

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By 1xok, 13 April 2017 at 7:15 pm UTC Likes: 1

Does anyone know whether there are efforts to run Elite: Dangerous under Wine? Would that be realistic at all?

It only reach Garbage in all tests:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=16405

:(

Anyone know better?

After giving up the Mac, I doubt Frontier is doing anything in the direction of Linux.

Elite was my absolute favorite game for a very long time. First played it on the C64, the other parts under DOS. I would love to play E: D.

Better late than never, GOG now has the Linux version of La-Mulana
By ThatSpoonyBard, 13 April 2017 at 7:15 pm UTC

Even though I already had the GoG version, I went and bought it on Steam about two weeks ago because the Linux version was available there.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
By Shmerl, 13 April 2017 at 7:08 pm UTC Likes: 1

Finally. The Witcher 3 with 2.5 staging hasn't improved much (I just tested it). I'll wait for 2.6 staging to catch up for more tests.

Feral Interactive are having a big Easter sale
By Keyrock, 13 April 2017 at 7:04 pm UTC Likes: 1

Quoting: EmazzaDiRT Rally now mine! :)
Cosigned.

Feral Interactive are having a big Easter sale
By Emazza, 13 April 2017 at 6:56 pm UTC Likes: 3

DiRT Rally now mine! :)

The next big update for Minecraft is in development and will feature Parrots
By razing32, 13 April 2017 at 6:26 pm UTC

Quoting: Larian
Quoting: razing32If people keep playing on Winblows and Android , they endanger nothing. (pricks)
I don't know... to peel Minecraft away from Linux would require that they kill the Java dependency. A way to do that would be to rewrite the code in some other language that doesn't support our OS (such as C#). The only problem with this is they'd be setting the community on fire when they did so. All the mods and various bolt-on enhancements would just stop working, and that would essentially kill the game that they paid Notch so much money for. I believe that community is what keeps Minecraft relevant. That community following, or rather the lack of it, is also why other clones of it aren't as successful.

Of course, this isn't all sunshine and roses. Minecraft will go away one day. I don't know when, but I do believe I know how. Eventually the ROI on maintaining the game will dwindle to the point that it is no longer reasonable or profitable to maintain it. Interest will wane, and new subscribers won't be able to keep the game afloat financially. On that day, whoever owns the Minecraft IP will either try to sell it off or just pull the plug. Long live Minecraft.

TL;DR - I don't think they're crazy enough to mess with Minecraft in a way that hurts Linux users because it would hurt everyone else too. At least not while the IP is still so lucrative.

That was a well thought out response. Guess my point was rushed so allow me to try and rectify a bit.
I feel that Microsoft with their store and their nature is leaning more towards monopoly.
I'm not sure what the demographics look like , but I have a feeling a lot of the people playing would just go with it , especially kids.
Your argument for the mods is indeed interesting as I have not properly considered them and that anything that makes the game unplayable on Linux and breaks Java also breaks all the mods the community loves, so it could be the saving grace that keeps MS from pulling the plug on it remaining multi platform.
I have no doubt it would go away , but if people can still buy it and host private servers/add mods , it has a lot of lifespan even if official support wanes. And there are many games that get community patches and love and this one would definitely be a strong candidate.

Quoting: HoriGuys, stop the conspiracy theories. Minecraft for Linux isn't going anywhere.

No conspiracy theory as I despise those.
Just some healthy cynicism when it comes to MS and everything they touch.

Feral Interactive have released a new teaser for a Linux & Mac port to come
By 1xok, 13 April 2017 at 6:08 pm UTC

MADE TO WADE + 茶 = cha

I actually think it is Bajonetta. This makes perfect sense because it is SEGA.

They have ported it to Windows and will bring it over Feral for the Mac and Linux. If it's going well, it certainly will not be the last one. Bajonetta 2 is currently only available for Wii U. What a waste. :)

Planescape: Torment: Enhanced Edition released with Day-1 Linux support, my review
By Shmerl, 13 April 2017 at 5:40 pm UTC

According to developers, the game will come out in 64-bit with the next update.

Hollow Knight will officially launch on Linux tomorrow
By JudasIscariot, 13 April 2017 at 4:42 pm UTC Likes: 2

Quoting: PitBuhuuuh, still not there on GOG :(

Well, it's fixed now :) Sorry for the slight delay but at least it was only one day rather than a year or so :P

Cities: Skylines - Mass Transit will release May 18th and it has a new trailer
By Kimyrielle, 13 April 2017 at 4:26 pm UTC

Looking forward to it! Since they sort of botched the weather/seasons DLC, this might indeed be the best DLC for the game to date!

Better late than never, GOG now has the Linux version of La-Mulana
By Shmerl, 13 April 2017 at 4:22 pm UTC Likes: 3

Congrats! It took them a very long time, but good to see it there.