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Fancy playing Quake with the Vulkan API? Now you can
By sub, 25 July 2016 at 9:31 pm UTC

Quoting: KristianSo anyone know which source files are supposed to have the Vulkan bits?
Vulkan API naming convention for functions is a "vk" prefix followed by a capital letter.

All source files containing at least one matching function can be listed with

grep -r "vk[A-Z]+*" * | sed -nre "s@(^.*):.*@\1@p" | uniq

Life is Strange released for Linux & SteamOS, some thoughts and a port report included
By edddeduck_feral, 25 July 2016 at 9:25 pm UTC Likes: 3

Quoting: Comandante oardoThere is no benefit at all in using Steam, because Steam is not only an Store, is also a DRM...
DRM is bad, specially on the Linux plattform.. DRM IS against the Linux philosophy.

Steam is not DRM and never has been, it provides a number of features but it's not a DRM system. If you wanted you could make a Steam game with no Steam features and sell it on Steam. In fact there are a number of games that have done this.

The world is not black or white but shades of gray, as I explained in the previous post support for Steam is more about user experience, DRM is actually not really a major Steam feature. Although you might not like or use features like friends, multiplayer, achievements, leaderboards, cloud save, family sharing, streaming we've found most people do.

Anyway I'm glad I've managed to illustrate a little about Steam and GOG and hopefully added some useful points for people to think about and cover when discussing DRM, Steam and GOG. I'm not putting forward any solutions just filling in some blanks people might not have considered.

Fancy playing Quake with the Vulkan API? Now you can
By Kristian, 25 July 2016 at 9:22 pm UTC

So anyone know which source files are supposed to have the Vulkan bits?

Auto-Staccato looks like a great new take on rhythm games
By darkszluf, 25 July 2016 at 9:18 pm UTC Likes: 1

Judas Priest gonna be great with this thing ahahaha

Life is Strange released for Linux & SteamOS, some thoughts and a port report included
By Comandante Ñoñardo, 25 July 2016 at 9:10 pm UTC

Thanks for the answers, Eddie..
Quoting: edddeduckferalFriends Support
Leaderboards
Achievements
Cloud Sync
DLC purchase systems

For example during the game your key progression and decisions are logged and at the end of a chapter see how your decisions match up with all the other players or just against your friends.


WHO cares about those things in a single player game?

Anyway, in the Steam version of Mark of the ninja, there are all of those things, and in the GOG version, there aren't...
And We are happy with the GOG version..

Quoting: edddeduckferalI hope this explains just a few of the things people often don't think about when they talk about releasing a game outside of Steam, it's likely it's not so much about DRM but all of the other benefits of using Steam that are also in play.

There is no benefit at all in using Steam, because Steam is not only an Store, is also a DRM...
DRM is bad, specially on the Linux plattform.. DRM IS against the Linux philosophy.

If a have two Steam accounts (One from my windows era and a new one for Linux games), is because the publishers force me to use Steam if I want to buy their games... And I like to support the gaming on Linux..

I would like to know the publishing details...
I don't know if Square Enix hired Feral for to make a port.. Or if Feral acquired the publishing rights for Mac and Linux plattforms... If is the first one, I can understand the Steam DRM because Square Enix is a DRM lover... But, if is the second one.. well I don't know... And I want to know..

Anyway, thanks for the porting effort :)

Fancy playing Quake with the Vulkan API? Now you can
By t3g, 25 July 2016 at 8:36 pm UTC Likes: 1

I'd love for someone to get this up and running, packaged, and put up on something like http://www.playdeb.net

Vikings – Wolves of Midgard Announced from Kalypso Media and Games Farm with Linux support
By Shmerl, 25 July 2016 at 8:22 pm UTC

Quoting: hummer010Now they just need to get GOG friendly, and start releasing the Linux versions on GOG!

+1. Some of their games are released on GOG, but not all for some reason.

Auto-Staccato looks like a great new take on rhythm games
By GustyGhost, 25 July 2016 at 8:03 pm UTC

The theming is perfect for playing along to the likes of Audiomachine or Two Steps From Hell or whatever cinematic orchestra scoring.

Fancy playing Quake with the Vulkan API? Now you can
By Cheogh, 25 July 2016 at 7:56 pm UTC Likes: 2

Can someone explain how to get this running?

FOX n FORESTS, a very interesting looking 16-Bit style action platformer is on Kickstarter
By D34VA_, 25 July 2016 at 7:38 pm UTC

Looks kinda boring, judging by the trailer. But I'll probably pick it up if the campaign is successful.

The Battle for Wesnoth, the great open source fantasy strategy game is now on Steam Greenlight
By zimplex1, 25 July 2016 at 7:29 pm UTC

I purchased both TOME and ADOM when they released on steam... I'll support this game too. Voted.

Fancy playing Quake with the Vulkan API? Now you can
By tuubi, 25 July 2016 at 7:28 pm UTC

Quoting: SslaxxPeople at id still use Linux post-Carmack, huh? Hmmm. Not that it means much, but it is interesting to note.
The article states "a friend did that for him." Gneiting did the Vulkan part. The Linux friend could be this gentleman if the github changelog is anything to go by.

FOX n FORESTS, a very interesting looking 16-Bit style action platformer is on Kickstarter
By tuubi, 25 July 2016 at 7:19 pm UTC Likes: 1

The name's gotta be a reference to ghosts 'n goblins. Or not. Seems cool anyway.

Fancy playing Quake with the Vulkan API? Now you can
By Liam Dawe, 25 July 2016 at 7:13 pm UTC

Quoting: SslaxxPeople at id still use Linux post-Carmack, huh? Hmmm. Not that it means much, but it is interesting to note.
Well, no. As pointed out, he didn't do the Linux side of it.

Fancy playing Quake with the Vulkan API? Now you can
By Sslaxx, 25 July 2016 at 7:03 pm UTC Likes: 1

People at id still use Linux post-Carmack, huh? Hmmm. Not that it means much, but it is interesting to note.

The Battle for Wesnoth, the great open source fantasy strategy game is now on Steam Greenlight
By rustybroomhandle, 25 July 2016 at 6:43 pm UTC

Some Wesnoth trivia for you. Tiy, of Chucklefish/Starbound fame, actually did some sprite work for Wesnoth once upon a time.

Beat Cop, the retro pixel art adventure game has a new trailer
By Yaumeister, 25 July 2016 at 6:22 pm UTC

Watched some of the pre alpha game play footage on YouTube, and this looks pretty promising.

Beat Cop, the retro pixel art adventure game has a new trailer
By hardpenguin, 25 July 2016 at 5:51 pm UTC

This is the game I am waiting for! Another one is This Is The Police, releasing this week! I like police stories :)

The Battle for Wesnoth, the great open source fantasy strategy game is now on Steam Greenlight
By Purple Library Guy, 25 July 2016 at 5:45 pm UTC

I quite like this game. There is one thing that annoys me about it, though. At least when I play it, the chance to hit it tells you is systematically different from what you actually get, which is noticeably lower, to the point where if I calculate roughly what will happen based on expectations from what it claims will happen, I will always find that the results are distinctly off from that, with more enemies surviving than expected, leaving me significantly exposed. If I have a unit with like a 60% chance to hit, I invariably find that in five attacks they will maybe hit twice rather than three times--40% rather than 60%. The only way to get a result approximating what the game tells you should on average be happening is by silly amounts of save-scumming. Otherwise, you have to guesstimate what your real chances are and basically ignore the game's claims except as an idea of who can hit more often.

Beat Cop, the retro pixel art adventure game has a new trailer
By badber, 25 July 2016 at 5:29 pm UTC

I like the style of the trailer but still not getting a very clear picture of what the gameplay will consist of. Seems interesting at least with all the different situations you run into.

Overlord and Overlord: Raising Hell released for Linux, some thoughts and a port report
By rkfg, 25 July 2016 at 4:55 pm UTC

Quoting: liamdaweI don't use a 360 controller, I use a Steam Controller or mouse and keyboard. I do not own a 360 controller to test with.
Thanks, it seems to be an xpad-only bug being triggered by their enumeration function in eON as it also happens in SR4. But Dust: an Elysian Tail works fine though it also uses force feedback so the bug is pretty elusive.

Should be fixed in 4.7 that's released yesterday but NVIDIA's driver isn't compatible with it just yet (compilation error during the install) so I reverted to 4.6 and added steamos-xpad-dkms from Ubuntu PPA. Works totally OK after that.

Progress on our User Statistics Page has continued, feedback requested
By Maki, 25 July 2016 at 4:24 pm UTC

BunsenLabs is still not on the list.

Progress on our User Statistics Page has continued, feedback requested
By manero666, 25 July 2016 at 3:49 pm UTC

Hey Liam good job! it's definitely cool to see all these infos :)

As I'm using a Window Manager only and probably won't use a DE for a long time, it would be cool to have some of them listed and to be selected only when "Windows Manager Only" is selected.

In that case it would be also cool if it appears instead of Desktop Environment when clicking "View Pc Info".

Last thing, a dedicated box for them would be great on user statistic page, just after the desktop environment

get well soon!

Vikings – Wolves of Midgard Announced from Kalypso Media and Games Farm with Linux support
By Liam Dawe, 25 July 2016 at 3:43 pm UTC

Quoting: darkszluf
QuoteYeah, and Victor Vran is also Unity.
They tweaked the hell out of it, but yeah.

I think they use their own actually, the same from Tropico 5, and the paths are completely different from the unity games which backs this assumption.
Victor Vran is not Unity and this game is by a different developer as was said by another. Just same publisher.

The Battle for Wesnoth, the great open source fantasy strategy game is now on Steam Greenlight
By oldrocker99, 25 July 2016 at 3:33 pm UTC

Yes, it's in the repos, just like Vulture for Nethack. It'll give the devs a little $$$ to help them, and if any game devs deserve it, it's for Battle for Wesnoth.

The Battle for Wesnoth, the great open source fantasy strategy game is now on Steam Greenlight
By Segata Sanshiro, 25 July 2016 at 3:30 pm UTC

If this game gets added on Steam officially, it makes me think that a kind of "pay what you want" feature as a way of supporting developers of games like these would be cool. Then again, that would most likely be abused in some way by the pay2win crowd.

Life is Strange released for Linux & SteamOS, some thoughts and a port report included
By edddeduck_feral, 25 July 2016 at 3:02 pm UTC Likes: 2

Quoting: TacoDeBoss
Quoting: m2mg2What is indirectX??? is this like Valve's togl?
Just like it.

Not really, the only similarity is they are both compile time libraries. Beyond that they diverge somewhat however I'm not going into specifics :)

Quoting: kokoko3kI hope they didn't use any runtime translator, since Unreal engine acutally works on linux...

We've never used a runtime translator in any of our games.

Quoting: GuestLooks like the game has always-online DRM: http://steamcommunity.com/app/319630/discussions/0/627456486427711558/?ctp=23#c359543951714737284

No it doesn't, that user just had an issue with his installation. If Square Enix servers are offline you just don't get any statistics or other progression information.

Quoting: ShmerlToo bad it's not sold on GOG.

[quote=Comandante oardo]
Quoting: ShmerlFeral Interactive are DRM lovers.

We don't "love DRM" however selling games on GOG is a so much more than DRM. In fact most of the issues I can think of right now are not related to DRM but to all the other systems that a service like Steam offers. Off the top of my head some features in Life Is Strange that are baked into the game include:

Friends Support
Leaderboards
Achievements
Cloud Sync
DLC purchase systems

For example during the game your key progression and decisions are logged and at the end of a chapter see how your decisions match up with all the other players or just against your friends. This is possible through use of Valve's gaming API, the same is true for achievements and cloud sync. Porting a game to GOG would require all of these features to be removed or implemented with replacement systems. People using these systems would obviously be separated from the main pool on Steam, this makes a much bigger impact for multiplayer games for example.

I hope this explains just a few of the things people often don't think about when they talk about releasing a game outside of Steam, it's likely it's not so much about DRM but all of the other benefits of using Steam that are also in play.

You can play controversial FPS 'Daikatana' on Linux now, thanks to a fan patch endorsed by John Romero
By dubigrasu, 25 July 2016 at 3:02 pm UTC

Quoting: ProfessorKaos64Compared to old videos, AVGN's play, and what I remember, widescreen and enhanced video options and resolutions make it look a fair bit nicer. The frogs and flies are super annoying, but at some point I will take the challenge and play it to completion. Too busy with Day of the Tentacle right now.
Well, my guess is that I'm gonna like it.
The frogs and mosquitoes/flies were some bizarre choices for enemies indeed, but other than that I quite enjoyed it so far.
I never played the original game and I'm unaffected by the stigma that the game had for so long.
I think that for a game like this (that was disliked for so long) it doesn't matter how improved might be now, is still gonna be disliked by original/first players. Hard to overcome an initial bad impression.
I can think of "Hydrophobia: Prophecy" for example, it was poorly received (for good reasons) and even with all the criticism addressed in a massive update the game never rebounded, its reception is still mixed on Steam (and is on sale with 0.99$ btw). I personally played the updated version (on PS3) and really enjoyed it, it is (imo) a good game but it will never be seen as such, is too late.
Same with Daikatana, too late for those who already hate it, but others might like it (if you're into this old style gaming).