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Just a note to not get overly excited about threaded OpenGL in Mesa. While it's true it could help a bunch of games, there's also games it likely won't help or even make worse. Feral Interactive's ports already do it, and I'm sure others do too.
Civilization VI is being ported to Linux by Aspyr Media and I’m seriously excited for the release. I’m able to confirm a little early for you that it will release on February 9th.
Shortly after reaching the milestone of one million downloads on December 12th, 2016, the single developer of Ravenfield announced that a paid version of the game is being prepared, and right now a Steam Greenlight page is already up.
Marek, the Mesa developer from AMD posted a message to the public Mesa-dev mailing list asking to merge the threaded GL dispatch code and get it cleaned up to help with the high CPU overhead of Mesa.
Tonight at 8:30 UTC more Twitch fun begins with another livestream. A day later than I normally do due to the recent 'The Council of Linux Gamers' video I was in.
The Council of Linux Gamers is a new livestreamed chat show full of Linux gaming personalities. This first episodes features me, Jakejw93, Xpander, Osirez & HexDSL.