It seems another porting company is starting to work on more and more Linux ports and the year has only just begun! Virtual Programming are working on Arma: Cold War Assault and Frog Climbers in addition to the already announced Putty Squad.
Homefront: The Revolution for Linux was announced with Linux support in 2014 and to this day we still can't get any clear communication on the port.
RUNNING WITH RIFLES is a fantastic top down army shooter and it has a major update featuring new weapons, vehicles and more.
Mesa 12.0.6 has released and it brings with it a bunch of bug fixes. While the latest stable version is Mesa 13.0.3, those sticking with the older Mesa 12 will still like their fixes.
Marek Olšák sent in another patch to Mesa that is now in Mesa-git which should hopefully be a better fix for black transitions in The Witcher 2 on radeonsi (AMD).
It must be a bit chilly in hell today, as Microsoft have announced a new DirectX Shader Compiler and it's open source.
We had a post before about Kick Ass Commandos from another editor, but now I've given it a go in the full version and here's some thoughts.
Shadowrun was not only the first CRPG series I found compelling enough to play through all the way to the end, but one that I also found myself invested in enough to purchase additional instalments soon after playing the first.
As you might have noticed, the last Friday Livestream was handled by Liam because I was doing secrety secret things and I will be doing more of the same on next Friday. So, I bring you an unexpected Monday Roguelikely Livestream!
The developers of Monumental Failure sent over a key for me to test out their hilarious and totally historically accurate game about building monuments.
We have a bunch of Steam keys for King Lucas, a metroidvania-style game from DevilishGames and here's your chance to grab a copy.
I've seen a few requests for this to happen and it was always planned, so from today the gitlab repository for GOL is officially public.
Wine-Staging have released their 2.0-rc6 release and it brings in some more D3D11 work further pushing what can be run with Wine.
Thanks to GOL Supporter 'Creak' we now have our very own Matrix chat room and it has a bridge with our IRC channel so chat goes both ways.
Sad news, the survival game 'Raft' that really caught my interest for doing something very different has decided to drop Linux support.
Honestly, I never heard about this title until Steam recommended it to me, and once I learned that it has a demo available, then it became a priority. Of course, I think it was a very good experience, and I'm looking forward to eventually acquire the full game.
The guys over at itch are doing some truly interesting work. The itch store is open to all developers, they have an open source client and they talk openly about their work. A developer of their games client has written up about how they compress data for downloads.
During the livestream I did last night I had one of those moments where you fully appreciate how far Linux gaming has come.
Samuel Pitoiset (Valve) discovered an issue in radeonsi (Mesa) that Marek Olšák has now patched up and is already in Mesa-git.
Wine 2.0-rc6 is now available and it brings in another 21 bug fixes which should make this a seriously stable release. It has no new features, as they are in a code freeze.