Latest Comments by drmoth
Volition say it's too early to tell if Agents of Mayhem will come to Linux
8 Jun 2016 at 4:02 am UTC
8 Jun 2016 at 4:02 am UTC
Oooooh that looks nice
The Way, a puzzle platformer inspired by classic titles like Another World and Flashback now on Linux
26 May 2016 at 5:27 am UTC
26 May 2016 at 5:27 am UTC
Yes, I've got my eye on it for the same reasons...Flashback was/is excellent
Mosaic from the developers of Among the Sleep confirmed for Linux, check out this teaser
1 May 2016 at 9:23 am UTC
1 May 2016 at 9:23 am UTC
Wow that looks AMAZING. Something out of Gattaca.
Virtual Programming have setup github issue trackers for their Saints Row Linux ports
24 Apr 2016 at 9:25 am UTC
24 Apr 2016 at 9:25 am UTC
A "first load" might involve compiling GLSL shaders (directx does offline compiling), and if they're not cached this will happen every time you run the game. In which case you can do nothing about it (except pray for Vulkan). Just a thought anyway...
The Wild Eight, survive after a plane crash now on Kickstarter, Linux aimed for day-1
8 Apr 2016 at 11:40 am UTC Likes: 6
8 Apr 2016 at 11:40 am UTC Likes: 6
With the cross-platform capabilities of Unity it won't be a problem.I don't want to be too cynical, but I think I've heard that before.
Sword Coast Legends developer n-space has closed up shop
4 Apr 2016 at 11:57 am UTC
4 Apr 2016 at 11:57 am UTC
Quoting: SeegrasI actually like it. And the reason may well be that it does NOT adhere strictly to D&D rules. Yes, they've patched them around the last few decades, but the core D&D is bad, incoherent, messy, ill-suited for _role_-playing games and ill-suited for computer games.As much as I love D&D, mostly from nostagia, I totally agree. Once you've experimented with different rule sets you realise how crap it is. I played Icewind Dale EE and it reminded me how unbalanced and clunky the D&D game mechanics are, particularly the spells...there are so many pointless spells that are unbalanced that you never use. I love them because they are familiar and nostalgic, but I couldn't say they are good. PoE got their mechanics done really well (after a few patches however).
D&D is the Microsoft Windows of RPG rule-sets. (Before you think I don't know what I'm talking about: I know at least one set of RPG rules from 1978 which is everything that D&D is not. The Unix of RPG engines in other words ;)).
Sword Coast Legends developer n-space has closed up shop
4 Apr 2016 at 12:14 am UTC Likes: 1
I was very much looking forward to SCL, but I hate diablo style click fests, they bore the hell out of me as there's rarely much strategy, and SCL seems to have fallen to this. NWN and Dragon Age: Origins had some fantastic realtime pausable 3D combat on the other hand. PoE has some very interesting and original Spells, the Priest and Druid classes in particular, that make combat really fun, but you need to play on a hard difficulty, otherwise you end up relying on the camping mechanic too much and it's far too easy.
4 Apr 2016 at 12:14 am UTC Likes: 1
. I played it at launch when that game had no companion AI, zero. So every battle became a micromanage fest where I paused the game every 2 seconds to issue commands to every party member.This has long been fixed by the way. I found PoE very exciting then progressively dull (story-wise), but now I'm getting back into it via the White March, which is really quite good. All in all it's a really great game, but I'm starting to see the similarily in the main game vs the DLC that I saw in NWN and NWN2 - that the base game has a long and tedious story arc that you lose interest in and can't be bothered following, but the smaller stories and DLC are much more polished.
I was very much looking forward to SCL, but I hate diablo style click fests, they bore the hell out of me as there's rarely much strategy, and SCL seems to have fallen to this. NWN and Dragon Age: Origins had some fantastic realtime pausable 3D combat on the other hand. PoE has some very interesting and original Spells, the Priest and Druid classes in particular, that make combat really fun, but you need to play on a hard difficulty, otherwise you end up relying on the camping mechanic too much and it's far too easy.
Baldur's Gate: Siege of Dragonspear DLC released with day-1 Linux support
2 Apr 2016 at 4:09 am UTC
2 Apr 2016 at 4:09 am UTC
You have to play all the way through BG:EE to get access to it, right? It's pretty amazing that they've made this, this is true dedication.
Tomb Raider, the excellent 2013 game is officially coming to Linux from Feral Interactive
23 Mar 2016 at 11:07 am UTC Likes: 4
23 Mar 2016 at 11:07 am UTC Likes: 4
Very exciting news...although there were strong hints!
AMD release the AMD GPU-PRO Beta Driver with Vulkan support for Linux
19 Mar 2016 at 3:43 am UTC Likes: 1
Banished is supposedly releasing on Linux with Vulkan support:
https://www.reddit.com/r/linux_gaming/comments/46o7g8/any_news_about_the_banished_linux_port_the_devlog/ [External Link]
19 Mar 2016 at 3:43 am UTC Likes: 1
Quoting: amonobeaxWhich game are in the horizon in terms of Vulkan? Dota 2 what else? Ashes of Singularity probably?The Talos Principle of course will have Vulkan support.
ll and all, it's so exciting to be a linux gamer right now!
Banished is supposedly releasing on Linux with Vulkan support:
https://www.reddit.com/r/linux_gaming/comments/46o7g8/any_news_about_the_banished_linux_port_the_devlog/ [External Link]
- Kerbal Space Program spiritual successor Kitten Space Agency now has a Linux version
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