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Latest Comments by Bogomips
Steam Survey for January 2025 shows Linux still above 2%
3 Feb 2025 at 11:38 am UTC Likes: 2

Quoting: "pleasereadthemanual"Debian, huh?
Yes?

Proton Experimental gets fixes for Marvel Rivals, Sea of Thieves and Stalker 2
16 Jan 2025 at 3:18 pm UTC Likes: 3

Quoting: PyrateI won't remove the Steam Deck "workaround" for Rivals, it loads the game faster. I still brag about it to my friends who are on Windows every time we launch the game.
I think I will also keep it.

Furthermore, I fixed the issue with my shaders recompiling every time at launch by storing them in a dedicated directory and disabling cleanup if it can help someone

__GL_SHADER_DISK_CACHE_PATH=~/.steam/cache/2767030 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1

I suppose it is a bigger problem with the size of the global shader's cache but it works.

Deep Rock Galactic: Survivor is getting a price increase in January 2025
20 Dec 2024 at 4:31 pm UTC Likes: 1

I am back to it since last week (because of/thanks to The Spell Brigade) and yes there is a lot more since last time I played (before the Mastery section was added) so I think it is well worth the price.

NVIDIA stable driver 550.135 released for Linux
19 Nov 2024 at 4:23 pm UTC Likes: 3

I imagine most of you gaming are likely at least on the 560 series that I covered previously.
As a Debian user, I never tried anything else than the stable branch :D

EA / Respawn now block Apex Legends from running on Linux and Steam Deck
1 Nov 2024 at 10:19 am UTC Likes: 1

Quoting: Salvatos
Quoting: Bogomipsif I follow your example, if 2 cheaters disturb a game I would say the game is ruined for all the players involve in that round so maybe 10 times (I have no idea of the player count in a round) then, it disturbs 20 people at a time not everyone that's why you always see the same type of comments imho.
Your interpretation of "disturb" seems overly generous. First, even if only one match out of ten puts me up against a cheater, my experience of the game overall will be hampered as that might mean getting paired with cheaters multiple times a week. Second, those games typically have ranking systems and rewards for player performance. If cheaters can easily occupy the top of every leaderboard without skill, it does disrupt the game’s competitive scene for the whole player base and devalues the competition itself.
Well, I play CS2 and I can encounter cheaters daily (in competitive matchmaking) and it sucks (the community is also more and more toxic but I'm still playing after 25 years of CS), but before banning an entire group of legit gamers because it is easy I would like to find a better solution which is hard. Reporting players is working not great but a little and matches are cancelled afterward to maintain ranking.

And again the point is to evaluate the mitigation results, I would be perfectly fine if you tell me that banning a whole group halved the cheater count, I am not even talking about strict player count, ratio would be enough.

Finally, when reward is involved from the start, anticheat strategies should also have been discussed from the start and built in. These days it is more like, we don't care, we have a third party tech (even cheaper when developed in house but still a third party integration) it doesn't work great but is it cheap and we have a marketing argument to tell people "don't worry we have an anticheat system".

EA / Respawn now block Apex Legends from running on Linux and Steam Deck
31 Oct 2024 at 6:26 pm UTC

Quoting: Liam Dawe
Quoting: BeemerThey should put up stats. I want to see:
  • Total Linux user count pre-block

  • Total of Windows user count

  • Pre-block count of users allegedly cheating

  • Post-block count of users allegedly cheating



The statements of "we've identified Linux OS as being a path for a variety of impactful exploits and cheats" and "this will impact a small number of Apex players," seemed a bit at odds. If it's such a small number, how are the hacks "impactful".

They install a cheat into your system to prevent cheating. It honestly should be illegal to do that.

They have all the metrics they need on their end to kick users or ban them. This is exactly what A.I. expert systems are for.
This type of comment *always* seems to appear, and I'm seeing a lot of it across social media in reply to this news. I'm really surprised people don't understand, so here's it in simple terms.

There's a difference between counted players, and cheaters when these situations appear.

The number of Linux players will be (in percentage terms) low. The statements aren't at odds at all. Even a small number of cheaters can cause huge problems for the whole of the player-base, of which is mostly not-Linux.

You could have 100 Linux players, 1000,000,000 Windows players and 2 people on Linux doing cheats that affect everyone. That's what they mean. We've seen this info repeated by various developers, that Linux enables the cheats because it's harder for devs to block.

Hope people get that now.
Hello Liam,

I think that willing some feedback is legit though, if you mitigate a risk you want to know the impact of the said mitigation.

So, releasing the number of cheaters before and after blocking the Linux OS would be nice (even a percentage of cheaters) if everybody was doing it in good faith.

And if I follow your example, if 2 cheaters disturb a game I would say the game is ruined for all the players involve in that round so maybe 10 times (I have no idea of the player count in a round) then, it disturbs 20 people at a time not everyone that's why you always see the same type of comments imho.

Cheating is obviously a problem and I think most of the time it is an afterthought for the game industry at the moment Linux seems the weakest point for them but I'm pretty sure a lot of things could be also done server side to sanitize received data but the cost is higher in resources.

Like in the pharmaceutical industry a drug that try to fit all is way better for the profit margin (even with no know benefit for the patient) than an effective drug that's only needed by 0,0001 % of the population.

Get over 60 games free with Prime Gaming right now - many work on Steam Deck / Linux
22 Oct 2024 at 10:25 am UTC Likes: 1

Quoting: TurkeysteaksWhat is the game on the thumbnail for the article? I recognise it but can't put a name to it and it's confusing me to hell hah.

This is a nice big selection of games - I've never tried Amazon's launcher for games before, usually only grab their GOG ones. Not that I have prime anymore, though this does make it tempting. I also still have yet to create an Epic account, though with all the freebies over the years I'm wondering if I'm shooting myself in the foot by doing so haha.
Yep, keep walking with your two feet ;)

Russian roulette with a shotgun, Buckshot Roulette will add multiplayer on October 31
18 Oct 2024 at 5:59 pm UTC Likes: 1

Quoting: Snak30
Quoting: BogomipsTechnically those shell are not blank (a blank can still kill you) more like fake or dud.
You're right, but the game calls them blanks ¯\_(ツ)_/¯
Don't worry, It wasn't specifically for you, just to remind people that it could be dangerous. Even if it is a little bit irrelevant if you play this game (I spent almost 10 h on it :P)

Russian roulette with a shotgun, Buckshot Roulette will add multiplayer on October 31
18 Oct 2024 at 5:10 pm UTC Likes: 1

Quoting: Snak30
Quoting: Purple Library GuyOK, I've been wondering about the basic thing of this game. I mean, this is painfully obvious so I'm ashamed to ask, but . . . normal Russian Roulette is with a revolver, OK. So, the point is that if you put one bullet in the revolve-y thing, and the other five places are empty, and then you spin the revolve-y thing, then there is a one in six chance that when you pull the trigger it will hit an empty one, which is to say if you put the gun to your head, a five in six chance that you will actually survive. So, foolish and insanely dangerous, but there is this random factor. But with a shotgun, there is no revolve-y thing. If there's a bullet at all, and the gun is to your head, you die. This seems kind of anticlimactic and lacking in suspense. So like, what's the dodge? Seems a game with one move where you just die wouldn't be as popular as this is.
In this game, live shells and blanks are randomly filled in. You can see how many of each there are at first, but not the order. Say, maybe 2 live shells and 2 blanks. In your turn, you can either point it at yourself or at the other guy.

If it's a blank and one's pointing it at oneself, then you get another turn. There's also more than one life, and items that allow for things such as pumping the shotgun to eject a shell, checking if the current shell is live or not, healing...

It's an interesting chance game, you can check out a video on youtube and you'll understand quickly.
Technically those shell are not blank (a blank can still kill you) more like fake or dud.

Counter-Strike 2 update The Armory released with weapon charms
3 Oct 2024 at 3:17 pm UTC Likes: 1

Quoting: UltraAltesBrot
Quoting: GuestI played a couple of days ago, they finally resolved the terrible lag in the linux version. I'm not really a fan of this type of monetization but i guess this is how all games like this work.
Live service games with running costs need some kind of income. Since it's cosmetic bling that doesn't interfere with gameplay, I'm perfectly fine with this kind of monetization. Paying players and the constant surge of new players keep the game alive while everyone else can access the full game for free!
All skins should be disabled in competitive matches, a lot of time me and my teammates have been surprised by player's skin that is less visible or a weird shape/colors even if CS2 claims to mitigate the possible contrast problems and that split second decision can make a difference.

After 25 years of counter-strike it feels less and less attractive (It reminds me of TF2, I haven't played in at least a decade). I feel like it's trying to become something else than CS2.

So, not sure about attracting new players (with customization) is a good move on the long run. And Valve is already making a lot of money with the cut on every existing microtransaction.