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Latest Comments by mrdeathjr
The big Wine 3.0 release is now officially available
19 January 2018 at 12:42 pm UTC

Quoting: cRaZy-bisCuiT@1050ti users: If you would have claimed nVidia GPUs and drivers are more competitive like 2 years ago, I'd totally agree.

Nowadays you'll have the Raven Ridge desktop APU right around the corner which should match the TDP of an 1050ti and CPU while still having enough performance.

Also, 7 mm will be a thing soon and this time I expect AMD to be quicker than nVidia.

In combination with the fact that AMDs drivers are much better integrated in the Linux world I'd definitely stick with AMD and would go for AMD if I'd be owning an nVidia GPU.

As you can see in Phoronix benchmarks, the AMD driver's performance is now competitive to nVidia and also more and more devs actively support AMD Mesa drivers. As well as Valve does.

Raven ridge APU according CU quantity (11 aka 640 shaders*) in 2400G

*Will be more or less RX 550 and this gpu stay in GT 1030 level, and before gpus is 50% more slower than GTX 1050 and GTX 1050ti stay upper

RTG have serious troubles in consume** area compared with nvidia and sadly in igpu consume cost so much to RTG

**If GT 1030 with 50% shaders minor, 50% minor memory bus, 30w of consume and have same more or less same performance of RX 550 with almost double quantity of shaders and have around 55w of consume

Without forget more important apu ryzen 2200G only have 8 CUs aka 512 shaders, with actual information will be slower than RX 550

See before information could be really difficult to rtg have a igpu with GTX 1050 non ti level, RX 550 level is very possible

Another interesting comparision will be this vega 56 have 3584 shaders and have close than geforce gtx 1070ti with 2432 shaders

Closing before information appears vega needs so much shaders (around 33% more) compared with pascal

Sadly amd dont offer 1024 shaders igpu with ryzen 2200G, with 1024 shaders could be try compete with non ti GTX 1050***

However DDR5 128bit at 7000Mhz aka 110/gbs will be difficult to compete, especially in titles with intensive memory use

Respect drivers them have many things to do: compatibility, freezing, complete opengl set support including azdo extensions with conformant tests, lack of gui, more support for prevent amd cards dont supported or some errors case broken shaders dont fix, observer doors and others

For now many nvidia users stay waiting rtg can improve but in hardware side volta is closer

^_^

The big Wine 3.0 release is now officially available
19 January 2018 at 12:04 am UTC

Quoting: KimyrielleGreat that it's out now.

I am looking forward to see continued improvements to DX11.

I really hope they will concentrate on getting DX11 right, and not open another front with DX12.

Who needs DX12 at this point anyway? Barely any game is using it, and from what I have heard it may become a fairly big flop.

Developers seem to be reluctant to even want to use low-level graphics APIs and rather stick to DX11, which is deemed "good enough".

Very good point, for example polish another things case software vertex shaders needed for some old titles)

But now thanks projects like VKDX, wine must be begin transition to vulkan because runs in all os with all driver type: closed and open source

Will be more interesting vulkan

^_^

The big Wine 3.0 release is now officially available
18 January 2018 at 8:22 pm UTC

Quoting: LeopardX will be with us for a long time , i'm sure.

Reasons : Nvidia ( because of majority )

Not mature

Current games needs a mid-solution , Xwayland

Yeah for wayland most big obstacle is games quantity inertia directly represented in this simple question:

Wayland runs all games runs in X and have support of games developers ?

Quoting: LeopardFor achieving that ; AMD needs better watt per performance which i don't think it will happen any time in five years.

Nvidia has a massive R&D budget for gpu's while AMD hasn't. They simply lagging one generation behind on watt-performance.

RTG stay in serious reconstruction after raja leaves

However as your said them needs seriously create new gpu arquitecture (or improve in many ways your actual arquitecture)

Nvidia in consume is much better (one reason buyed GTX 1050) without forget games compatibility (much better in nvidia) and support from games devs

^_^

The big Wine 3.0 release is now officially available
18 January 2018 at 8:09 pm UTC

Quoting: Avehicle7887How in the hell you can play longer than 1 hour without crashing.

Every time I load Race Driver in Wine, it always runs out of virtual memory and crashes during the first race.

I will try it again with 3.0 and hope this issue is resolved. GRID 1 is one of my fav racing games.

Yeah very impressive, in before times wine shows more instability

This is a one reason because make large tests, because in large tests can see stability, mouse, keyboard and other issues

This wine version is big in stability, csmt (vanilla csmt is definitive implementation, staging implementation is different in various things) and others

^_^

The big Wine 3.0 release is now officially available
18 January 2018 at 5:36 pm UTC

Quoting: Guest
Quoting: Shmerl
QuoteFor the next development cycle, we can look forward to things like Direct3D 12 and Vulkan support, OpenGL ES support to enable Direct3D on Android and plenty more.

Wayland support would be very welcome too. It's time to start switching to in KDE.

KDE devs don't care about nvidia and nvidia doesn't care about xwayland so, no wayland for the majority: https://www.gamingonlinux.com/users/statistics

https://www.gamingonlinux.com/wiki/Games_broken_on_Mesa

Easy because wayland and xwayland dont supported for most games

And wayland have many things to do, bugs and others

Maybe in future this change but for now wayland dont care in gaming

^_^

The big Wine 3.0 release is now officially available
18 January 2018 at 4:47 pm UTC Likes: 9

In this wine version csmt are incorporated but needs activate using wine registry

Various titles improve with csmt case race driver grid, zombi, binary domain an others

Batman Arkham Asylum

Last test with wine 1.7.55

https://www.youtube.com/watch?v=b3CYVbluPOQ

And now with Wine 3.0

View video on youtube.com

Fireburst

Last test with wine 1.9.24

https://www.youtube.com/watch?v=XNxKWvklsNY

And now with Wine 3.0

View video on youtube.com

Rage

Last test with wine 2.3

https://www.youtube.com/watch?v=qUkG21bchZY

And now with Wine 3.0

View video on youtube.com

Race Driver GRID

Last test with wine 2.2

https://www.youtube.com/watch?v=enTE120ibZg

And now with Wine 3.0

https://www.youtube.com/watch?v=DKWEyA24n0s

Resident Evil HD Remastered

https://www.youtube.com/watch?v=JcNpQnOvm8Q

Last Remnant

https://www.youtube.com/watch?v=MvkylB7nkog

Binary Domain

https://www.youtube.com/watch?v=190pWyjub2M

However in various cases if your first cores 0 and 1 stay busy at 100%, csmt dont appear notorius but if first cores stay below 80% can have many chances to csmt improve performance

Alpha Protocol

https://www.youtube.com/watch?v=Mq-6o5hpCmM

^_^

Wine continues to mature with Wine 3.0 RC6
16 January 2018 at 8:01 pm UTC

Quoting: nadrolinuxThanks a lot.

I thought that EE is still DX9.

Yeah youre right is DX9 (I confuse with other title), must be run but nothing for now

^_^

Wine continues to mature with Wine 3.0 RC6
15 January 2018 at 8:01 pm UTC

Quoting: nadrolinuxThanks for information.

I tried to play Risen 3 Enhanced Edition, thats why I choosed 64 bit wineprefix.

It looks like a standard version of Risen 3 works good, however EE not.

Yeah enhanced edition is DX11 and 64bit but last time try this game dont run

However for this title type (DX11 - 64bit) staging is highly recommended

^_^

Wine continues to mature with Wine 3.0 RC6
15 January 2018 at 3:40 am UTC

Quoting: nadrolinuxGlad to hear that info :) Do you use 32 or 64 bit wineprefix?

Did you installed additional libraries like d3dx9 etc?

Yes, my hardware and software differ a lot.

I have Radeon RX580 (mesa-git) and Ubuntu 17.10, however I think that a problem is related to wine configuration.

I use 64 bit wineprefix without additional libraries.

Hi

I can test risen 3 with wine 3.0-rc6 and still works

Respect prefix my main prefix is 32bit only (I use risen 3 standard DX9), i have another for 64bit apps but this game is 32bit (enhanced edition is different)

^_^

Wine continues to mature with Wine 3.0 RC6
14 January 2018 at 10:34 pm UTC Likes: 1

Quoting: legluondunetHello Mrdeathjr,
did you try to play LA NOIRE with Wine? I have the Steam version and it's impossible to play this game for me.

Maybe can try this days when wine 3.0 has been launched

^_^