Latest Comments by mrdeathjr
Looks like a Linux version of A Hat in Time might actually be coming
7 October 2017 at 8:59 am UTC
7 October 2017 at 8:59 am UTC
Meanwhile game appears or dont appear (vpltd ?) in linux game works stable in wine64 2.18 staging (without csmt but in my case audio have troubles, remain sounds)
In other things game is customizable using HatinTimeEngine.ini and HatinTimeSystemSettings.ini located in HatinTimeGame folder on main game folder
View video on youtube.com
System Specs Used in Test
Nvidia Drivers 387.12 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
^_^
In other things game is customizable using HatinTimeEngine.ini and HatinTimeSystemSettings.ini located in HatinTimeGame folder on main game folder
View video on youtube.com
System Specs Used in Test
Nvidia Drivers 387.12 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
^_^
Wine Staging 2.18 is out with fixes for Battle.net, Uplay & Origin also bugs fixed with Overwatch
5 October 2017 at 5:27 pm UTC
Hi in my case use ffmpeg
Actually stay using ffmpeg 3.3 (compiled) + cuda 9.0 (from nvidia run package) + last nvidia drivers actually 387.12 (nvidia run package)
Respect fps counter use wine in console with this option:
For wine vanilla 32bit apps
WINEDEBUG=-all,+fps wine nameapp.exe
For wine staging 32bit apps
WINEDEBUG=-all,+fps /opt/wine-staging/bin/wine nameapp.exe
For wine staging 64bit apps
WINEPREFIX='/home/linuxdesktopx86/.local/share/wineprefixes/Default-x64' WINEDEBUG=-all,+fps /opt/wine-staging/bin/wine64 nameapp.exe
^_^
5 October 2017 at 5:27 pm UTC
Quoting: Comandante ÑoñardoWhat kind of program do you use for the video capture and FPS counting?
Hi in my case use ffmpeg
Actually stay using ffmpeg 3.3 (compiled) + cuda 9.0 (from nvidia run package) + last nvidia drivers actually 387.12 (nvidia run package)
Respect fps counter use wine in console with this option:
For wine vanilla 32bit apps
WINEDEBUG=-all,+fps wine nameapp.exe
For wine staging 32bit apps
WINEDEBUG=-all,+fps /opt/wine-staging/bin/wine nameapp.exe
For wine staging 64bit apps
WINEPREFIX='/home/linuxdesktopx86/.local/share/wineprefixes/Default-x64' WINEDEBUG=-all,+fps /opt/wine-staging/bin/wine64 nameapp.exe
^_^
Wine Staging 2.18 is out with fixes for Battle.net, Uplay & Origin also bugs fixed with Overwatch
4 October 2017 at 9:00 pm UTC Likes: 8
4 October 2017 at 9:00 pm UTC Likes: 8
This tests will be make it with staging 2.18 official
Submerged (unreal engine 4) works ok in sound and have some issues in graphics but nothing stop to playing
View video on youtube.com
Motoracer 4 (unreal engine 4) works better and now road is visible (needs csmt for see main menu correctly) but in water road serious errors and sound still bad
https://www.youtube.com/watch?v=hrNwBDfttwg
This tests will be make it with wine staging daily (give a idea about work), more part of this stay in staging + oficial patches added
Killer Instinct works but only in menus after this if entry in benchmark or arcade mode crash
https://www.youtube.com/watch?v=a4bTuiWREKY
Prey works good in sound and video, is stable in test
View video on youtube.com
Hellblade Senua Sacrifice works but only until when go to island after this crash (have some errors related in some models), in some scene consume much gpu and break nvidia-smi power limit
Normally have my card with 52.50w as minimum power limit (minimum for my GTX 1050) but in before cited scene up to 60w
View video on youtube.com
Dead Rising 1 DX11 shows characters in main menu and intro but after this game crash
https://www.youtube.com/watch?v=8lWWzjNQW-g
Pac Man Championship 2 DX11 runs good in video and sound
https://www.youtube.com/watch?v=11ssviTMWK8
^_^
Submerged (unreal engine 4) works ok in sound and have some issues in graphics but nothing stop to playing
View video on youtube.com
Motoracer 4 (unreal engine 4) works better and now road is visible (needs csmt for see main menu correctly) but in water road serious errors and sound still bad
https://www.youtube.com/watch?v=hrNwBDfttwg
This tests will be make it with wine staging daily (give a idea about work), more part of this stay in staging + oficial patches added
Killer Instinct works but only in menus after this if entry in benchmark or arcade mode crash
https://www.youtube.com/watch?v=a4bTuiWREKY
Prey works good in sound and video, is stable in test
View video on youtube.com
Hellblade Senua Sacrifice works but only until when go to island after this crash (have some errors related in some models), in some scene consume much gpu and break nvidia-smi power limit
Normally have my card with 52.50w as minimum power limit (minimum for my GTX 1050) but in before cited scene up to 60w
View video on youtube.com
Dead Rising 1 DX11 shows characters in main menu and intro but after this game crash
https://www.youtube.com/watch?v=8lWWzjNQW-g
Pac Man Championship 2 DX11 runs good in video and sound
https://www.youtube.com/watch?v=11ssviTMWK8
^_^
Wine 2.18 is now officially available
29 September 2017 at 10:54 pm UTC Likes: 7
29 September 2017 at 10:54 pm UTC Likes: 7
In this wine version cuphead works only needs put d3d11 as disable in winecfg
View video on youtube.com
Roller coaster tycoon classic works too
View video on youtube.com
^_^
View video on youtube.com
Roller coaster tycoon classic works too
View video on youtube.com
^_^
Wine Staging 2.17 is out with more Direct3D11 features fixing issues in The Witcher 3, Overwatch and more
22 September 2017 at 7:59 pm UTC Likes: 7
22 September 2017 at 7:59 pm UTC Likes: 7
In this wine staging version more DX11 titles works case
Assasins Creed III Singleplayer: works good but when stay in boston fps fall and if csmt is used appear flickering and impact fps performance
View video on youtube.com
Baja Edge of Control HD: works however car textures dont appear correctly and screens for tracks dont have visible if csmt dont stay enabled but if csmt is used impact fps performance
https://www.youtube.com/watch?v=CTjlozKHJKk
deBlob 1: in game see all white, csmt dont change anything in test)
https://www.youtube.com/watch?v=twzJWYB6aG0
DiRT 3 Complete Edition DX11: works ok, no more vanished textures
https://www.youtube.com/watch?v=6cd4_0s--jY
Final Fantasy X Remastered: works good and now without minimal graphic issues in test, csmt are required for solve graphic issues
https://www.youtube.com/watch?v=9qoEkldV_Qw
Final Fantasy X-2 Remastered: works good and now without minimal graphic issues in test, csmt are required for solve graphic issues
View video on youtube.com
Murderer Soul Suspect: works ok but have texture problem in various places
View video on youtube.com
Sleeping Dogs: works but apprently have problem related with lights
https://www.youtube.com/watch?v=7hWbwKaGzsk
^_^
Assasins Creed III Singleplayer: works good but when stay in boston fps fall and if csmt is used appear flickering and impact fps performance
View video on youtube.com
Baja Edge of Control HD: works however car textures dont appear correctly and screens for tracks dont have visible if csmt dont stay enabled but if csmt is used impact fps performance
https://www.youtube.com/watch?v=CTjlozKHJKk
deBlob 1: in game see all white, csmt dont change anything in test)
https://www.youtube.com/watch?v=twzJWYB6aG0
DiRT 3 Complete Edition DX11: works ok, no more vanished textures
https://www.youtube.com/watch?v=6cd4_0s--jY
Final Fantasy X Remastered: works good and now without minimal graphic issues in test, csmt are required for solve graphic issues
https://www.youtube.com/watch?v=9qoEkldV_Qw
Final Fantasy X-2 Remastered: works good and now without minimal graphic issues in test, csmt are required for solve graphic issues
View video on youtube.com
Murderer Soul Suspect: works ok but have texture problem in various places
View video on youtube.com
Sleeping Dogs: works but apprently have problem related with lights
https://www.youtube.com/watch?v=7hWbwKaGzsk
^_^
Wine 2.17 released, fixes an issue with Skyrim and CSMT and more new stuff
19 September 2017 at 11:16 pm UTC
19 September 2017 at 11:16 pm UTC
Another titles works in this wine version is this
Dragon Fin Soup
View video on youtube.com
Sudeki
View video on youtube.com
^_^
Dragon Fin Soup
View video on youtube.com
Sudeki
View video on youtube.com
^_^
Wine 2.17 released, fixes an issue with Skyrim and CSMT and more new stuff
16 September 2017 at 12:24 am UTC Likes: 4
16 September 2017 at 12:24 am UTC Likes: 4
In this wine version resident evil 6 + mods works and seems fps improve a bit compared last test
View video on youtube.com
Without forget wine spec include now opengl 4.6 but curiously this commit
Add ARB_texture_filter_anisotropic extension
https://source.winehq.org/patches/data/137103
Actually assigned to henri verbeet dont be accepted for 2.17, maybe appear in 2.18
Maybe next days apears more tests
^_^
View video on youtube.com
Without forget wine spec include now opengl 4.6 but curiously this commit
Add ARB_texture_filter_anisotropic extension
https://source.winehq.org/patches/data/137103
Actually assigned to henri verbeet dont be accepted for 2.17, maybe appear in 2.18
Maybe next days apears more tests
^_^
Wine Staging 2.16 is out with more D3D11, D3D8 & D3D9 work and fixes for games like The Witcher 3
11 September 2017 at 1:45 pm UTC
11 September 2017 at 1:45 pm UTC
Another title works with some errors is sebastien loeb rally evo
View video on youtube.com
In errors appears black car paint however when see in tyre view paint car colors appear (maybe light related problem?)
^_^
View video on youtube.com
In errors appears black car paint however when see in tyre view paint car colors appear (maybe light related problem?)
^_^
Wine Staging 2.16 is out with more D3D11, D3D8 & D3D9 work and fixes for games like The Witcher 3
7 September 2017 at 3:22 pm UTC Likes: 2
7 September 2017 at 3:22 pm UTC Likes: 2
In this wine staging version sims 1 works however character rendering error still present
View video on youtube.com
^_^
View video on youtube.com
^_^
Wine 2.16 released with various improvements
3 September 2017 at 1:40 pm UTC
Yeah normally DX10/11 progress is more notorious in staging
In my case have a 64bit prefix for lastest apps and this prefix is used with staging
And another prefix for 32bit apps, this prefix is used with vanilla wine
^_^
3 September 2017 at 1:40 pm UTC
Quoting: strycoreThe real interesting news about Wine is this patch: https://dev.wine-staging.com/patches/submission/211/
It should be available in next Tuesday's Wine Staging (and if it doesn't make it by Tuesday, I'll publish a Wine build containing this patch on lutris.net)
Yeah normally DX10/11 progress is more notorious in staging
In my case have a 64bit prefix for lastest apps and this prefix is used with staging
And another prefix for 32bit apps, this prefix is used with vanilla wine
^_^
- Former Nouveau driver lead joins NVIDIA and sent a massive patch set
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- Pick up some classics in the Good Old Games sale at GOG
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