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Latest Comments by mrdeathjr
Reminder: Update your PC info for the next round of statistics updates
26 Dec 2017 at 11:45 pm UTC

Quoting: LeopardNope.

First of all , AMD driver space is so fragmented.

OpenGL side ; you will get better performance from open source drivers.

Vulkan ; mixed results. Sometimes Radv sometimes closed source driver wins. I hope AMDVLK can improve RADV.

So as a gamer ; we want performance right? Yeah , then we should use open source drivers.

But on Mesa you can't play some games without doing workarounds. For example; Divinity , Dying Light , X11 etc.

With Amdgpu Pro ; you don't need to hassle like that but it will cost you performance wise. Also note that Hdmi audio , Freesync etc are not available with Mesa.

So ; AMD is not "just" works.
Another annoying things in amd drivers (good point)

Without forget dont have complete opengl extensions (them stay close to 4.6 but need conformant test once time lack extensions stay ready)

AZDO extensions have serious retrace, in last 6 months dont advance much (in this time them must be have all AZDO extensions complete with conformant tests)

Compatibility is another big issue in amd drivers

Bugs in various titles native and non native

For now nvidia is "just works" driver for most apps native and non native

Hopefully amd them can improve in 2018 for have better options

But in hardware side them lack of tdp / performance gpu, maybe if navi appears using 7nm can show interesting product

^_^

Reminder: Update your PC info for the next round of statistics updates
26 Dec 2017 at 5:22 pm UTC Likes: 1

Quoting: Leopard
Quoting: tmtvlUgh, still so many people using the crappy NVidia garbage. I suppose that'll change as Wayland becomes more prominent.

Wonder how many people are gonna switch from Intel to AMD after the IME stuff...
Because it works most of the time and performs better than AMD.
Without forget freezing in certain apps

^_^

Reminder: Update your PC info for the next round of statistics updates
26 Dec 2017 at 2:44 pm UTC Likes: 2

Quoting: tmtvlUgh, still so many people using the crappy NVidia garbage. I suppose that'll change as Wayland becomes more prominent.

Wonder how many people are gonna switch from Intel to AMD after the IME stuff...
Easy to explain because more titles run on nvidia than amd (because some titles have nvidia optimizations, etc)

And other things case in global situation amd still dont offer same features than nvidia:

-In software: driver GUI, power limit features, dont depend lastest llvm, kernel (llvm and lastest kernel could be problematic in debian and more problematic in ubuntu based distros*)

-In hardware: better performance/tdp)

*Important because debian (SteamOS)/ubuntu based distros are official supported distributions

Widely supported in native and non native (wine ports in steam case topware interactive titles), intel and amd gpus are not supported or broken shaders dont fix, observer door and others

Wayland still too inmature, many problems: input, xwayland, compatibility, etc

Maybe when wayland stay polish could be relevant but for now dont matter because most apps runs with X

^_^

Wine 3.0 RC3 is now available, brings even more bug fixes
24 Dec 2017 at 2:08 pm UTC

Quoting: ziabiceDo you still have ELEX installed?

How it works with the latest WINE version?
Quoting: sonicSome of staging patches will not be integrated into vanilla, ever.

Because some patches are just hacks, workarounds, and there is no place for such a patches in vanilla Wine.

I saw some discussion about creating another Wine branch just for these dirty hacks wich can not be merged - so people would not complain about some cases where some game is working in staging for years and not for vanilla yet.

But it will probably never happen.

I personally know two games (and their bugs) which are working in staging but not in testing.

These patches are not, fortunatelly, some dirty hacks, so they could be integrated into testing in the future.
Exactly for this reason i dont test more DX11 titles (case elex and others)

Wine vanilla needs many staging patches for fix various DX11 games case: 1D textures, deffered context and others

However when begin next development cycle**, i can test DX11 titles again

**Hopefully around february maybe wine 3.1 staging ?

^_^

Wine 3.0 RC3 is now available, brings even more bug fixes
22 Dec 2017 at 7:18 pm UTC Likes: 3

In this wine version child of light still works

View video on youtube.com

Crysis improve since last test with wine 2.1

View video on youtube.com

Evil Genius still working

View video on youtube.com

^_^

Wine 3.0 RC2 is officially available with bug fixes for Fallout 4, Far Cry 2 & 3 and more
16 Dec 2017 at 12:32 pm UTC Likes: 7

In this wine version farcry 2 works however at simple seek dont note d3dx9_36.dll.D3DXGetShaderInputSemantics

And performance improves with csmt

View video on youtube.com

FarCry 1 works in this version but needs msvcp71 and msvcr71 as native libraries in winecfg

View video on youtube.com

Hunted Hells Reach improve with csmt

View video on youtube.com

^_^

The first release candidate for Wine 3.0 is now available for testing, fixes for The Witcher 3 included
9 Dec 2017 at 4:55 am UTC

Quoting: qptain NemoI just realized you recorded three hours of footage for this.

You insane, insane man. Respect. <3
Thanks

Normally i try record around 1hr or first game chapter, personally consider as minimum 1hr for give a idea about performance in large times

However some games distract so much case torchlight and exceed limit

And more now with change virtual desktop resolution to 1024x768 (normally play in this resolution) but now is possible after test how distribute sensors aka gkrell, nvidia x server settings, wine console and nvidia power limit

^_^

The first release candidate for Wine 3.0 is now available for testing, fixes for The Witcher 3 included
8 Dec 2017 at 8:28 pm UTC Likes: 5

In this wine version torchlight 1 back to work normally with GLSL

View video on youtube.com

Castle of Illusion still works

View video on youtube.com

Elder Scrolls Skyrim + Mods also works

View video on youtube.com

^_^

Wine 2.22 is out with input improvements, XAudio improvements and a fix for The Witcher 3
26 Nov 2017 at 11:14 pm UTC

In this wine version the legend of korra with mods works

View video on youtube.com

Betrayer still works (CSMT give better performance)

View video on youtube.com

^_^

Wine 2.21 is out with Direct 3D indirect draws support, also fixes for The Witcher 3 and NieR:Automata
13 Nov 2017 at 7:35 pm UTC

Quoting: De1m0sThere's not only light.
DarkSouls3 does not start anymore, with this version; so does Rise of the Tomb Raider. No way.
No difference with RE7 or WalkingDead3. Nothing happens here.

Do not missunderstand me; i'm happy with every new wine-version. Unfortunately, not everything goes better with higher versions.
Lastest titles case DX10/11 dont be tested in vanilla wine because lack of many staging patchs and this patchs allow run many games

Vanilla wine is usefull for older titles case DX9 and older games

Staging 2.21 will be appear is someplace of this week

^_^