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Latest Comments by Beamboom
RUINER, the Unreal Engine brutal action shooter has been delayed for Linux
14 Sep 2017 at 2:56 pm UTC Likes: 2

I don't like the rather steady stream of delays and cancellations lately - it's beginning to feel like the little air that was in the baloon is about to slip out. If there's a point in time where I'd really appreciate some boost from Valve in regards to SteamOS, it's now.

Let's hope it doesn't get much (s)lower than this.

Albion Online's next free expansion is due out September 27
14 Sep 2017 at 2:53 pm UTC

Quoting: GuestStill waiting for it to have a bounty of PvE myself, well it may never have that to satisfaction with the heavy PvP focus.
Yeah it's a shame with the pvp focus. Good for the pvp-mmoers out there of course, but the rest of us need to wait a bit longer to get "our" mmo, it seems.

Apocalypse: The Game, another survival game will come to Linux with Vulkan support
13 Sep 2017 at 11:17 am UTC

Quoting: razing32Shouldn't people be able to make some cash from their work ?
Or do you mean these run of the mill asset flips ?
Yeah these half-assed projects from a single hobbyist who probably himself think he's got great stuff going (as everyone thinks of their own work). To demand money from your work (should) require a certain level of skill, and a certain technical level. There should be a difference between what any amateur can do on their home computer, and someone who's spent a lot of his time and money to study, practise and achieve a skill level (and experience!) significantly above what average Coder Joe can do.

These projects in the category of this thing here should be open source, maybe gain some assistance from people with a motivation to join the project, and perhaps become something worth playing.

The easy entry into the Steam marketplace has one really bad consequence: Any fool or speculative idiot can push code onto the platform.
I think they should raise the entry cost of entering Steam significantly, so only projects from established professionals got through the bottleneck. A massive increase.

Same goes with "Early Access" - it should be charged by the month.

The part of the "indie scene" as this is representative of should find another hub to play on, create their own marketplace.

Exciting looking customizable top-down shooter 'JYDGE' will be a day-1 Linux release
13 Sep 2017 at 7:05 am UTC

Gotta love couch coop. Hopefully it turns out good!

Apocalypse: The Game, another survival game will come to Linux with Vulkan support
13 Sep 2017 at 7:02 am UTC

I'm so tired of these one man "indies". So, so tired.

They should be open source projects, not monetized.

The Frostbite engine apparently has partial Linux support but that doesn’t mean we’ll get ports anytime soon
8 Sep 2017 at 8:14 am UTC Likes: 5

Geez, a lot of religious fanatics here. Judge a game on its own merits, regardless of distributor. EA has released some really really great games over the years, and especially Ubisoft has made some of the best open world action games on the entire friggin' market!

I see a lot of "indie indie indie" praise here. Indie is nothing but a release with near zero budget and near zero developers working on it. Most of them are nothing but a semi-pro hobby project. None of them have anything that even resembles the backbone - neither capital nor competence - required to carry a major, grand game.

I'll just say it: If you only want Amiga games, pull out your damn Amiga and stfu. Of course we want the big distributors on our platform. Of COURSE. It's a no-brainer. It's plain ridiculous to sit there with modern gaming hardware and fiddle with software that could (and often also are) made for a mobile phone.

So you don't like microtransactions? Me neither. Then just avoid those games. But to "boycott" an entire major distributor just because they screwed up a franchise you loved a decade ago... Oh come on, can one even GET more butt-hurt than that?

It's fantastic that Dice apparently internally have created a Linux client. Period. If we get more AAA titles - that no single indie dev can ever hope of creating anything remotely similar to - then pop your corks and cheer, at least cheer on behalf of those of us who wants the big, epic, multi-million budget, five-hundred developer projects with sky high production value.

Iron Harvest, an RTS set in the alternate reality of 1920+ should hopefully see Linux support
4 Sep 2017 at 3:10 pm UTC

Looks like some really good animation work there. And steampunk vibes! Definitely of interest.

Developers of We Happy Few have started working on the Linux version
4 Sep 2017 at 8:53 am UTC

Quoting: kfThe setting is cool, sure, but compare it to SS2, and it really is just another shooter.
The game stands on it's own merits. The reviewers were unison with the gamers reception. It collected pretty much all there was of major GOTYS that year. As for me personally Bioshock was the game that reignited my enthusiasm for the entire genre, no less. It was a watershed moment.

But regardless: I think you get my point. Within all genres there's good and bad and (mostly) mediocre games. A good game is a good game. And with Gearbox behind this release, and more power behind the development this release can indeed elevate to that upper sector of games. At the very least a better chance to do so, than if it was still developed by someone on a very tight budget.

And then it can become be more than "just another survival game".

Developers of We Happy Few have started working on the Linux version
2 Sep 2017 at 7:27 pm UTC Likes: 7

Quoting: Solitaryit is yet another survival game.
Oh come on, that's like saying Bioshock would be "just another shooter".
Now that this project has levelled up to be more than just another indie low budget survival game, well now's the time to start getting excited! Cause the setting and art direction of this game is just plain awesome.

Let's just hope it delivers on the potential.

Planet Nomads drops plans to have co-op and multiplayer
2 Sep 2017 at 7:23 pm UTC

Oh shit - I purchased it solely for the coop aspect of it. I was about to get my colleagues to get it too, as a scifi alternative to the fantastic 7 Days To Die (who has excellent coop). How n00b a developer are you when you promise things you totally lack experience in implementing?!

So... Not only should I stop funding kickstarter projects (I never do anymore), now early access is out of the question too.