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Latest Comments by 3zekiel
Valve funds open source developer to work on Zink, the OpenGL on Vulkan driver
24 Nov 2020 at 10:20 am UTC

Acutally, will this also work on top of Nvidia driver ?

Vulkan Ray Tracing becomes official with Vulkan 1.2.162 (updated)
23 Nov 2020 at 2:30 pm UTC

Quoting: axredneck
Quoting: Avehicle7887Good good, this means that's 1 less reason for devs to use DX12 and DXR. Convincing them Vulkan is the better option will probably be the hardest part.
Xbox ? (Does it have vulkan at all?)
Troll mode on:
Xbox does not have users, so whatever api they have or not... :tongue:

More serious:
It is a windows 10 it seems, and there is doom eternal on it, so I'd say yes.

TUXEDO announce the InfinityBook S 14 with Intel Tiger Lake and Intel Xe
22 Nov 2020 at 4:07 pm UTC Likes: 3

Quoting: IzaicTo the people complaining about 8GBs of ram not being enough, this is a classic example of Wirths law in action. There is absolutely no reason for 8GBs of ram not being enough for casual use of a computer. Even 4GBs should be enough for light workloads.
While I agree that you migt get away with 8GB of ram for casual use, here we have a 1100+ € laptop, so nothing casual - this is an enthusiast laptop. Of course, if it was half the price, no one would complain. And the fact that a slot is soldered is a real bummer (in the product notes, it is clearly written that due to that, dual channel is stuck at 16GB).

As for Wirths law, I bought my laptop with 8GB of ram at least 7 years ago, when the common resolution for small laptops was 768p. Now full hd is ubiquitous, entry level CPUs are way more powerful than my old i7, and websites (in particular netflix &co) are way more ram hungry.
Covid is also making that worst, for me I began trying to do conferences on this laptop at first, but no way, google meet + mailer + an ssh connection and one or two tabs resulted in out of memory crash, pushing me to just use my tower and give up on working on sofa (might have saved my back though :whistle:). As such, we are not talking sw becoming too bloated, but just the "casual use" expending vastly, making casual use much less lightweight by nature. And with remote work becoming the rule, that's not going away either.

As such, I agree with Liam that at least for mid high end+ laptops, 16GB should be the minimum, and really, even for lower end laptops. Because nowadays, it is increasingly easy to eat those 8GBs raw, and if you keep your laptop a few years, these cases will only get more and more common. In fact, for me the solder part and thus 16GB only dual channel is pretty much a dealbreaker, as it artificially reduces lifespan of the laptop. The day where 16GB is too little is not that far in my opinion, and then, you have to either sacrifice perf by putting a larger stick (Xe graphics is bandwidth hungry, without much surprise), or give up on some use cases / degrade your experience by shutting down on parallelism etc etc

TUXEDO announce the InfinityBook S 14 with Intel Tiger Lake and Intel Xe
21 Nov 2020 at 4:21 pm UTC

Quoting: whizse
One day soon, I really hope hardware vendors stop shipping with 8GB RAM as a their minimum because so much now just eats ram like it's candy you don't get a lot done with it unless you're willing to really watch everything you use. Apart from that, it seems like a nice unit.
Oh dear yes!

The laptop I'm looking to replace shipped with 8GB of RAM. Nine years ago...
The worst here is that it only supports dual channel up to 16GB due to solder .... When you know the main point of Xe is graphic performance, which is bound by memory bandwidth, now that's a bad move. At the very least they should not have soldered. And adding support for faster ram like dell&co would have been golden.

Honestly 8GB of RAM is not that bad. Actually, it's enough for web browsing, zoom and etc so for most people would be fine.
With google meet + a few tabs in Firefox, I used to get out of ram and crash with 8GB on my laptop. 8GB is okay if you have dedicated graphics I guess, but with an iGPU eating at your ram too, that's not nearly enough anymore. Not to count that if you want to keep your laptop a few years (I certainly do), then even the 16GB max on dual channel might end up feeling really limited, forcing you to give up on dual channel.

KDE teams up with PinePhone for the PinePhone - KDE Community edition
19 Nov 2020 at 9:59 am UTC Likes: 2

Quoting: pbAny word on the price? I would like that but with a bit more ram...
https://pine64.com/product-category/pinephone/?v=0446c16e2e66 [External Link]
Guess same price ? That seems pretty damn cool. I´m itching to get one too. Something that is privacy friendly, cheap AND can plug with keyboad/mouse/screen AND kill switches ? That's seriously great.

RetroArch will soon get the PlayStation 2 emulator PCSX2
4 Nov 2020 at 9:18 am UTC Likes: 4

Quoting: WJMazepas
Quoting: slaapliedje
Quoting: TheLinuxPlebIs there going to be any ARM version? I think i saw somewhere that this is x86 only.
Pretty sure PCSX2 is all open source, so in theory just needs a recompile. I don't think it's one of those emulators that are coded in a way they won't even work on 64bit systems.
Unfornately is not that easy. Until today, there isnt a PCSX2 port for ARM until today. The only that i know is the Damon PS2 that is available on Android
I remember a post in forum from Gregory Henault explaining far and large why it was not such a good idea / hard if you want to search.

I can add to it: first you clearly don't just need to recompile, since PCSX2 is a JIT, so porting to ARM means rewriting a code generator for it. Since PCSX2 was never thought with the idea of having a host agnostic architecture or just multiple backends for hosts, even the x64 port is non trivial (and even then, it would be simpler, not trivial). Adding ARM support would be far worst.
Indeed, ARM is not a very good host for JITs, its ISA is not very efficient in term of icache footprint (like many RISCs) and will usually cause a lot of inflation in term of generated host code size VS target(PS2 here) code size - on the opposite, x64 or x86 thx to being very footprint efficient will result to a lower code inflation, even deflation on some blocks.

Now on the PS2 arch itself: emulating it is hard, the arch is really not standard, not at all: you have 3 cores, not two of them being the same. Parallelizing it is very hard too, since synchronization between cores is very exotic (even modern SMP parallel simulation is non trivial btw, see Qemu's MT TCG effort). As such, you mostly need to resort to 1/ tricks to still make it more parallel (hurts precision) and 2/ High single core performance to soak having to emulate two cores on one thread still. Add to that the fucked up version of floating points in PS2 (which forces you to clamp since it is 100% exotic) and you have a recipe for a pretty bad experience on ARM hosts - and even a bumpy ride on x64 until not so long ago.
And of course, when I talk about parrallelization, I only talk about one target core, one host thread. Mutli host thread for one target core can be used for defered optimization, but it's wayyyy harder to do. As such you can count that you will need at least 20 times the target raw performance here to get anywhere close a reasonable emulation, on one core (very very raw estimation would be 4GHz per core, at least 4 cores for the EE+2VUs+the graphics core- just to give an idea, Hz are not the precise/right way to express that). Raspi is far from that target...

TLDR, ps2 emulation is not simple, even if it is quite old. Don't expect to have a pleasant ride on a raspi anytime soon.

A solution would be to go the same road as PS3 emulation, that is, some kind of Static Binary Translation pass, which could considerably reduce the overhead - particularly for the floating point problem I'd expect. But that's no picnic either.

Stadia to have three days of announcements and some Stadia-only 'hands-on surprises'
14 Oct 2020 at 2:03 pm UTC

Quoting: elmapulWhat are you expecting?

kingdom hearts, that will give pc gamers an reason to try, since this game never gets relased for pc for some reason.
and... any other big title that never get ported to pc (i cant think of any now)

street fighter 5 (i doubt it will happen), they had console exclusivity deal with sony, but that didnt stoped it from appearing on pc, so who knows about streaming?

any project diva
.hack//g.u. last recode
neptunia series, touhou series, blazz blue, guilty gear
blood stained
Yooka-Laylee The Impossible Lair
tekken / dead or alive
persona series
final fantasy series
nier series
yakuza series

and some ecchi games without censorship (just because its very unlikely)

and last but not least, cyber punk 2077 exclusive demo just to make the haters mad.
Genshin Impact would be a good addition too: https://community.stadia.com/t5/Stadia-General/Genshin-Impact/m-p/34056 [External Link] with people being worried about invasive anti cheat. I do play it on my ps4 with chiaki to stream it on my pc, and it is definitely nice.

And I would kill to get project diva and kingdom hearts on PC, including through Stadia.

Google finally made a Stadia advert that doesn't suck
7 Oct 2020 at 11:35 am UTC

On the good news train: thx to stadia, Baldur's gate got a Vulkan renderer, even in standard version :) So proton will be way easier!
Hope this continues, and hope every new stadia game can at least have Vulkan support day 1. Two bird one stone, kill dx12 and make running on Linux easier.

Dell announce new XPS 13 laptop models, will support moving from Windows to Ubuntu
29 Sep 2020 at 10:47 am UTC

Quoting: Comandante ÑoñardoThey must include good pre-installed Linux games.
They actually do have a series of gaming laptops using Linux I saw (https://certification.ubuntu.com/hardware/201902-26843 [External Link]), on those would make sense yes. On XPS which is really developer oriented, not so much maybe :)

Google announces another three games confirmed for Stadia
28 Sep 2020 at 9:34 am UTC

Hmmm with Stadia already having Linux servers, if instead of using their own catalogue they could participate in steam cloud as the main provider.. Then use their catalogue as a list of free games on top of Steam. Now, this would be good for Linux gaming AND everyone else.