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Latest Comments by staticx27
Another Steam Beta Client update released, allows moving game location
18 Jan 2017 at 2:27 pm UTC

Ha! Option comes two days after I deleted 100 gigs worth of games from my SSD and redownloaded it all to my HHD. I like to keep multiplayer games on my SSD for faster loading and single player games on HHD cause who cares about loading times, then.

How To: An update on fixing screen-tearing on Linux with an NVIDIA GPU
12 Jan 2017 at 3:46 am UTC

Being able to set brightness or contrast using this option (and using it in the past with my old GTX 660ti) does not work, In game or on the desktop (Redshift). Not sure why this is, but I thought people should be aware. Unfortunately this makes it not an option for me.

The latest Steam Beta Client fixes a nearly 4 year old Linux issue, fixes other Linux issues
5 Jan 2017 at 10:08 pm UTC

Wow.. all the Steam Controller issues (and all the issues in general). They've been busy.

We have 99 keys of IMPOSSIBALL to give away to Linux gamers willing to test it out
5 Jan 2017 at 7:57 pm UTC

After trying it more in-depth today, I too, am having a problem with the ship not going either all the way up or all the way down or just moving a little bit (reported by WorMzy). Seems the problem is intermittent. Thanks for the key and am really excited for this game.

We have 99 keys of IMPOSSIBALL to give away to Linux gamers willing to test it out
4 Jan 2017 at 2:52 pm UTC Likes: 1

I got a key and tried it out for a minute or two this morning before work and works great. No problems I could see and looks fun. Thanks!

ARK: Survival Evolved plans to use Vulkan for Linux this year
3 Jan 2017 at 3:01 am UTC Likes: 1

Even though playing ARK runs smoothly on my GTX1060 on high settings (totally unplayable on my GTX660ti), there are still a lot of graphical artifacts that cause me to restart. Watching a streamer last night playing ARK on PS4, she also had the same artifacts when in the rain or next to water. I think the game just needs way more optimization in general. Would be cool to see on Vulkan, though.

Heavy Gear Assault Steam release delayed by Valve
23 Dec 2016 at 7:32 am UTC

I'm getting the login error, too. In the Steam discussions for this game, looks like lots of people are having this issue. They are suggesting stuff like verifying the files but doesn't seem to be working for anyone. I was really looking forward to playing this. Looks like my type of game.

Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
28 Oct 2016 at 2:31 am UTC

Quoting: eddie-foss
Quoting: AimelaSo, how can I get this working on Arch Linux?
In AUR repos someone already did, the packages is called ffmpeg-nvenc or ffmpeg-full-nvenc :D
I got it working on Antergos (Arch) with a whole lotta work. And by "whole lotta work", I mean I did a lot of learning. Now this might be because of my setup and programs I have installed causing these problems, but for most of the errors I got, it was because the packages in the AUR weren't compiling correctly.. I would suggest trying to install ffmpeg-full-nvenc and see if you get errors about the packages I'm suggesting to install first.. AUR isn't perfect. To the best of my terminal history and brain, here's what I did (from ~/):

Remove chromaprint as it conflicts with chromeprint-fftw. This will remove chromaprint without removing dependencies

sudo pacman -Rdd chromaprint

Remove currently installed ffmpeg

sudo pacman -Rdd ffmpeg

Download and install flite as it does not build properly from AUR

git clone https://aur.archlinux.org/flite.git
cd flite
makepkg -ci
cd ..

Download and install nvidia-sdk as it doesn't build properly from AUR.

git clone https://aur.archlinux.org/nvidia-sdk.git
wget https://developer.nvidia.com/video-sdk-601

You can also download Video_Codec_SDK_7.0.1.zip from Nvidia's developers page. Just make sure you download it or move it to nvidia-sdk/ .You have to create an account or I have it on MegaSync: link [External Link] .

cd nvidia-sdk
nano pkgbuild

Find "" source=("file://Video_Codec_SDK_${pkgver}.zip" "" and change to "" source=("video-sdk-601" "" #or "" source=("Video_Codec_SDK_7.0.1.zip" "" if you're using updated sdk ..also I'm not sure if .zip has to be at the end of the file...I wouldn't think so, but if it doesn't work, rename video-sdk-601 to video-sdk-601.zip and change in pkgbuild accordingly. I tried with the newer sdk and worked so I didn't get to try with video-sdk-601.

makepkg -ci

sudo pacman -S ffmpeg-full-nvenc

That should have you running. If, like I said, you don't have these problems when trying to install ffmpeg-full-nvenc from pacman, then it's probably either Antergos or programs I have installed conflicting, but by the comments in the AUR for the packages I had to manually install, other people are having these problems too.

Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
27 Oct 2016 at 10:49 pm UTC

Quoting: AimelaSo, how can I get this working on Arch Linux?
I tried on Antergos but the install of package ffmpeg-full-nvenc conflicts with Chromaprint. I managed to remove just that package without removing dependencies by pacman -Rdd chromaprint but then the install fails at installing flite do to a compiling error so I think I'm going to have to try doing it as close to this guide as I can get with Arch. I'll post what I did if I get it working. I couldn't find much with the Goog's with Arch users getting it to work.

Feral have released the minimum and recommend system requirements for Mad Max on Linux
19 Oct 2016 at 12:30 am UTC

My rig IS the required minimum. fx8350, GTX 660ti. Except I have 16 Gigs of Ram. I will definitely give this a try and report my findings.