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Latest Comments by naimad
The Flashpoint update for ARC Raiders has lots of the good stuff
31 Mar 2026 at 7:24 pm UTC Likes: 2

Quoting: CaldathrasBeing that I am not a fan of MMOs (or any online games, really), it would seem to me that the most important aspect of an online game would be replayability. Wouldn't an endgame scenario interfere with that?

Once you've finished the endgame, what is there left to do?
A good endgame has no end. Consider a game like Path of Exile: over a decade of endgame expansions, consistent large playerbase every update, emphasizes player interactions but allows you to do everything on your own at the same time if you'd like. It has perfected the infinite grind.

To be fair, Arc Raiders is a baby in comparison to PoE, and in a different genre, but can learn from its success: if players already enjoy the core gameplay loop, Embark can't just pump out new content, but also has to to give players different ways to interact with existing content to keep stuff fresh even years down the line... assuming the game is still popular by then.

The Flashpoint update for ARC Raiders has lots of the good stuff
31 Mar 2026 at 1:34 pm UTC Likes: 1

Quoting: mr-victoryIs this really a problem though? If you could "beat" the game would you still want to play it after beating it? I'm saying this as someone with 160h on Embark's other game which is pvp and naturally doesn't have an end game, just new rewards with every season (3.5 months)
For me, yes. Last I played was up until they added the bird event on Buried City… got all lvl 3 workbenches, tons of blueprints, and the quests that the Speranza NPCs were giving me were starting to become very repetitive and way behind my characters power level (many epic gun blueprints, almost all good grenades, and I get “kill a Leaper” 60h in). I wish there was a more structured quest line so I have something to grind towards. This is coming from the perspective of a mainly friendly solo player, by the way. Multiplayer with friends is still fun but ruins my “trust factor” :)

The 'No ICE in Minnesota' charity bundle is live on itch.io
12 Feb 2026 at 6:37 pm UTC Likes: 8

Even if you don't care about all the 1400+ games in the bundle... buying it just for the fantastic game Baba is You is still a 33% discount 😃

Discord is about to require age verification for everyone
9 Feb 2026 at 7:02 pm UTC Likes: 2

I have used this platform since 2017 when you couldn’t even right click in the UI. I’ve basically seen this thing grow up from an infant stage.

I now feel like a parent whose child just said they hate them.

Maybe this is a good thing, and it will help keep me off of social media.

Europa Universalis IV: Origins releases on November 11 with a major free update
20 Oct 2021 at 2:29 pm UTC

Given that only two of the plethora of DLCs that Paradox have released for EUIV have at least mostly positive reviews on Steam, I'm not getting excited just yet

Helping to keep your game library tidy Lutris 0.5.9 is out supporting Epic Games Store
13 Oct 2021 at 2:48 am UTC

Quoting: mrazster
Quoting: dxmnIt’s a little disappointing to me that the method they used to implement this wasn’t a project like Legendary, but you have to download the proprietary launcher, run it through their custom patched Wine, etc. I’m not complaining as long as it works.
So, how does this work ?
When you try to launch the game from Lutris, does it then launch the proprietary launcher and the launches the game ?
It doesn't even work properly in practice from me, to be honest. You download games as you would on Windows, download the launcher from Epic and run it through Wine (launching games from the Epic launcher doesn't even work) but Lutris won't know if the game is installed until the launcher closes completely (with exit code 0), not just pressing the X button.

The run command in Lutris post-install calls the proprietary launcher to launch said game once it's shown as installed in Lutris. It's kind of a messy chain. I change the run command to the base .exe almost every time because it almost never works without changing it.

Helping to keep your game library tidy Lutris 0.5.9 is out supporting Epic Games Store
12 Oct 2021 at 11:08 am UTC Likes: 6

It’s a little disappointing to me that the method they used to implement this wasn’t a project like Legendary, but you have to download the proprietary launcher, run it through their custom patched Wine, etc. I’m not complaining as long as it works.

Wine 6.19 is out new with more joystick work, more modules converted to PE
11 Oct 2021 at 3:41 am UTC Likes: 1

Wine TKG [External Link] (for us Arch users stuck on 6.16) is available in the Chaotic AUR if you don't feel like compiling by hand or don't want it to get out of date. You can follow the steps here [External Link] to set it up and learn more about it. Some distros like Garuda have the Chaotic AUR already set up for you. This will replace your current wine-staging install, so make sure to back anything up if you need to.

Twitch has suffered a huge leak of source code with a possible Steam competitor (updated)
6 Oct 2021 at 2:57 pm UTC Likes: 1

2FA exists for a reason, if your account gets compromised because of this then it'd be wise to enable it. If you already have it for your Steam account (for trading, etc), why not enable it for all your other private accounts?

A look at the top 100 Steam games and how many will work on Linux and the Steam Deck
6 Oct 2021 at 12:40 pm UTC Likes: 1

Quoting: Guest
Quoting: dxmnHopefully Valve adds an easy way to implement GE's Proton into the steam deck. There are already tools like protonup that automate the aforementioned 5 minute process
Why?
If Valve wants you to use ProtonGE, the straightforward way is to ship it by default alongside "vanilla" Proton.
Are there licensing issues i'm not aware of?
I feel that most people who buy the deck are looking for a simple handheld comparable to the switch or something alike, and wouldn't want to go as far as to open the shell or change to a desktop environment in order to use it, or wouldn't be confident that they wouldn't break something along the way.