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Latest Comments by Eike
Perception puzzler Superliminal comes to Steam in November, along with Linux support
6 Dec 2020 at 5:14 pm UTC

Quoting: tuubi
Quoting: EikeI got severe mouse (and keyboard, it seems) lag. System is strong enough. Tried lower resolution, 60 Hertz, Vsync on and off, fullscreen on and off. Anybody got an idea?
Did you try disabling AA and/or SSAO in game? I remember one or the other resulting in sluggish input in certain Unity games. Although that was back when my system was quite a bit weaker than yours. I guess you could try switching off your compositor as well.
I tried lowest graphics quality (added that to my post).
There's a Steam thread [External Link] as well, mostly about mouse sensitivity, though.

I'm always unsure about this compositor stuff, I hope I already generally disabled it (KDE screenshot):

Perception puzzler Superliminal comes to Steam in November, along with Linux support
6 Dec 2020 at 4:34 pm UTC

I got severe mouse (and keyboard, it seems) lag. System is strong enough. Tried lower resolution, 60 Hertz, Vsync on and off, fullscreen on and off *edit* and lowest graphics quality. Anybody got an idea?

Unity acquires the open source MLAPI networking library
5 Dec 2020 at 10:29 am UTC

Quoting: GuestApologies, thought that was a given from "or authors", but perhaps "all contributors" would have been more appropriate.
I'm sorry, didn't read thoroughly enough. I'll delete my nonsense. :)

Unity acquires the open source MLAPI networking library
4 Dec 2020 at 6:47 pm UTC

Quoting: Purple Library GuyGotta say it feels weird to me to see someone say they "acquired" something that's open source. I know what they mean, but my instincts yell "It's open source, it belongs to everyone!"
I actually wasn't sure. Does it mean they hired the (main) developer?

Surviving the Humans is an upcoming adventure about a misunderstood 80s Zombie
3 Dec 2020 at 8:15 pm UTC Likes: 1

Quoting: whizseThat's funny, I read the headline and Don't Let Me Be Misunderstood by Nina Simone popped into my head.
Now I've got an earworm of Eric Burdon. Thank you very much...! ;)

UNIGINE Engine 2.13 is an impressive upgrade for this rising game engine
30 Nov 2020 at 7:10 pm UTC

Quoting: EikeI remember Unigine to shine with a very good demo... many years ago. Some... stones, a... well or something?
Quoting: CFWhitmanUnigine's benchmark tools using this engine are fairly famous (Heaven, Valley, and Superposition)
Heaven was the one I was thinking of, thanks!


UNIGINE Engine 2.13 is an impressive upgrade for this rising game engine
28 Nov 2020 at 12:49 pm UTC

I remember Unigine to shine with a very good demo... many years ago. Some... stones, a... well or something?

Reminder: Update your PC info for the next round of statistics updates
25 Nov 2020 at 7:44 pm UTC

Quoting: no_information_hereIn theory, I like the new questions but the VRR one isn't clear unless you are the sort of person who has purposefully bought a variable refresh capable monitor. For everyone else, it may be opaque. My first thought was it was asking me if I used v-sync or if I just left the frame rate unlocked in my games.
If it's unclear, maybe mentioning GSync and the respective name from AMD could help.

Reminder: Update your PC info for the next round of statistics updates
25 Nov 2020 at 1:18 pm UTC

Quoting: EhvisProbably depends on how the driver does things. For gsync on NVidia it will just work when fps is below the monitor setting regardless of vsync (which still works if fps would exceed the monitor refresh).
Ok, but if it also is above vsync sometimes, you could/should also allow for that.

340 or so days later and I am still lost in The Longing
25 Nov 2020 at 1:14 pm UTC

Quoting: EhvisSo if you do it efficiently, you can easily finish the game in less than 100 days.
I played through in three weeks or so.
It's a quite different experience, I recommend to give it a try!