Latest Comments by Eike
Steam's top releases of May show why Steam Play is needed for Linux
30 Jun 2019 at 7:17 am UTC Likes: 1
I was afraid of what would be happening when Proton was announced, and I see my fears coming true.
... to an extend that I might use it myself some day.
If I will, I'll think about hiding the Linux sale by the way. I figure it might be actually counterproductive to show that Linux users buy Windows only games.
30 Jun 2019 at 7:17 am UTC Likes: 1
Quoting: Purple Library GuyThe production of native Linux games could totally plummet in that scenario. For Steamplay to be a Good Thing it has to result in a big market share gain. And we don't actually know that's going to happen. I think we have to roll those dice anyway because the stagnation we have right now isn't viable in the medium term, but the concerns about Steamplay potentially damaging native game production are pretty valid.Thanks for these two posts. I cited the second one to say: Yes, this is a) what I'm fearing and b) what, in my eyes, seems to be actually happening. Even many GoL readers, probably more involved than the average Linux gamer, seem to jump on Proton like the starved, and we're not seeing a decent raise on the Steam survey side. I already had the impression of a decline in interesting Linux releases before Proton, but IMHO, Proton... it doesn't seem to stop this to say the least.
I was afraid of what would be happening when Proton was announced, and I see my fears coming true.
... to an extend that I might use it myself some day.
If I will, I'll think about hiding the Linux sale by the way. I figure it might be actually counterproductive to show that Linux users buy Windows only games.
Supraland 2, a sequel to the highly rated first-person metroidvania is crowdfunding and coming to Linux
29 Jun 2019 at 8:13 pm UTC
29 Jun 2019 at 8:13 pm UTC
Anybody knows what happened with their first Kickstarter campaign?
https://www.kickstarter.com/projects/supragames/supraland-a-first-person-metroidvania-puzzle-adven/updates [External Link]
https://www.kickstarter.com/projects/supragames/supraland-a-first-person-metroidvania-puzzle-adven/updates [External Link]
Steam's top releases of May show why Steam Play is needed for Linux
29 Jun 2019 at 6:40 pm UTC
29 Jun 2019 at 6:40 pm UTC
Quoting: GuestSo far I'm not seeing an increased in the demand for Linux games, though, when looking at hard evidence and the actual numbers.Am I right to assume the release date you're using is the first Steam release? Then I figure the curve looks similar to this for a long time, as we often do not see first day Linux releases...
https://i.redd.it/ilxuecfkp6731.png [External Link]
Steam's top releases of May show why Steam Play is needed for Linux
29 Jun 2019 at 11:17 am UTC
(And the incentive to do larger changes, like using Vulkan instead of DirectX, wouldn't be bigger.)
29 Jun 2019 at 11:17 am UTC
Quoting: NeverthelessSo you're with me it's no incentive to port...Quoting: EikeYou will know as soon as your game is not Proton compatible and therefore will not sell to Linux users.Quoting: aldyIf they see that their games are selling well on Linux then they'll consider porting games.They're already buying, why invest money?
(And the incentive to do larger changes, like using Vulkan instead of DirectX, wouldn't be bigger.)
Steam's top releases of May show why Steam Play is needed for Linux
29 Jun 2019 at 10:53 am UTC
We're going in circles, but again:
If releasing for Windows only and losing 1% of customers, it won't hurt me and I wouldn't change anything.
If releasing for Windows only and not losing customers (because I see Linux users buying it nevertheless) - why the hell would I change anything?!?
They're already buying, why invest money?
29 Jun 2019 at 10:53 am UTC
Quoting: aldyThanks to Steam play I was able to play Doom 2016, Fallout 4, Skyrim, GTA V, The Witcher 3, etc.I understand this...
Quoting: aldy2) Companies don't care about people complaining on internet, they just trust on concrete numbers. If they see that their games are selling well on Linux then they'll consider porting games.... but not this.
We're going in circles, but again:
If releasing for Windows only and losing 1% of customers, it won't hurt me and I wouldn't change anything.
If releasing for Windows only and not losing customers (because I see Linux users buying it nevertheless) - why the hell would I change anything?!?
They're already buying, why invest money?
ZED from Eagre Games and Cyan Ventures is out for Linux now, it’s quite an experience (plus an interview)
29 Jun 2019 at 8:54 am UTC Likes: 2
Developers are humans, too...
29 Jun 2019 at 8:54 am UTC Likes: 2
Quoting: GuestInteresting interview! I wonder why they are so enthusiastic about Linux though, that’s unusual.Well, why are you/we? :-)
Developers are humans, too...
Steam's top releases of May show why Steam Play is needed for Linux
28 Jun 2019 at 5:21 pm UTC Likes: 5
What would be my reaction as a table manufacturer?
I'dsay think: "Fine, have fun."
It's no incentive at all for me to produce chairs when I know people will still buy my stuff if I wont - quite the opposite.
What they are showing is not a market for chairs - it's a market for "whatever four-legged you make".
I understand that you're saying that less than a percent is not incentive enough to getchairs many Linux games - it seems you're right. You're hoping for an increasing Linux percentage - I don't see it. But either way, if your long term goal is native Linux games, people must demand native Linux games sooner or later.
28 Jun 2019 at 5:21 pm UTC Likes: 5
Quoting: GuestThats not how economics works. Why would any business create a product for a market that does not exist or is irrelevant in terms of the size of that market? Businesses always look at the size of the market and how much they could possibly get in sales vs the cost of servicing that market. The truth is for many game devs, the outgoings vs projected revenue isn't worth it. We have to show them that the market exists. The only metrics that really matter are sales metricsImagine you and a small group of people want chairs. All that's produced is tables. Then half of the group starts going to the retailer, buying tables, but tell everybody "I will use it as a chair! A chair, understand!"
What would be my reaction as a table manufacturer?
I'd
It's no incentive at all for me to produce chairs when I know people will still buy my stuff if I wont - quite the opposite.
What they are showing is not a market for chairs - it's a market for "whatever four-legged you make".
I understand that you're saying that less than a percent is not incentive enough to get
With the Valve Index about to launch and be delivered, Valve held a little private launch party with speeches
28 Jun 2019 at 1:32 pm UTC Likes: 8
But then, maybe it's our luck that they're not the usual business type of guys...!
28 Jun 2019 at 1:32 pm UTC Likes: 8
Quoting: ZeloxAnd btw, I might be old fashion. But cant Gaben dress up when he apperences on events and sutch? It gives a very lazy impression.It's unbelievable how you can be that unprofessional and that successful at the same time! :D
And I still love lord gaben so dont get me wrong, but pr, communication and public apperances isnt really valves thing I guess :P
But then, maybe it's our luck that they're not the usual business type of guys...!
ZED from Eagre Games and Cyan Ventures is out for Linux now, it’s quite an experience (plus an interview)
28 Jun 2019 at 8:49 am UTC
28 Jun 2019 at 8:49 am UTC
Quoting: smantz0rZThey had a mistaken idea about what Linux gaming is as we know MANY devs/publishers doWhat's that idea like?
Valve have given out some more details on the Index VR HMD with a "Deep Dive" about the Field of View
28 Jun 2019 at 7:48 am UTC
28 Jun 2019 at 7:48 am UTC
Quoting: slaapliedjeJust got mine! Can confirm it actually works in Linux!! No screen tearing like I was getting on the Vive Pro.Tell us more when you've adjusted your head!
Granted now I need to calibrate it so my head isn't on the floor.
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