Latest Comments by Eike
Mad Max shows more signs that it's coming to Linux & SteamOS
18 Feb 2016 at 11:06 am UTC
18 Feb 2016 at 11:06 am UTC
I don't like this Linux website rivalry and bashing.
We should pull together.
In the same direction.
We should pull together.
In the same direction.
The Talos Principle getting a Linux build using Vulkan in a few days
18 Feb 2016 at 11:04 am UTC
(Will still try your tip.)
18 Feb 2016 at 11:04 am UTC
Quoting: GuestI'm getting occassional texture popin from SSD.Quoting: wvstolzingI wonder whether there'll be any improvement with respect to texture pop-in, which is awful right now on my system (gtx970, 361.28 drivers).Disable level streaming. Your HDD is slow for some reason probably.
(Will still try your tip.)
Pillars of Eternity: The White March - Part II is now available
18 Feb 2016 at 10:10 am UTC
My current stack has some more hours of
* Talos Principle: Road to Gehenna
* Grid: Autosports
... and not yet begun:
* Alien: Isolation
* Shadowrun Hong Kong
* XOM 2
* Divinity: Original Sin
Even with two hours a day, which I hardly have time for, that would be at least two months of gaming, I guess.
18 Feb 2016 at 10:10 am UTC
Quoting: Mountain ManAnd I had some guy on the Steam forums yesterday trying to convince me that Linux gaming was never going to happen. Guess he hadn't kept up with current events.I had one yesterday claiming that it might happen some day. I'm answering those that to me, Linux gaming gives me more to play than I have time for it - it's just a smaller stack of shame.
My current stack has some more hours of
* Talos Principle: Road to Gehenna
* Grid: Autosports
... and not yet begun:
* Alien: Isolation
* Shadowrun Hong Kong
* XOM 2
* Divinity: Original Sin
Even with two hours a day, which I hardly have time for, that would be at least two months of gaming, I guess.
The Talos Principle getting a Linux build using Vulkan in a few days
16 Feb 2016 at 9:13 pm UTC
16 Feb 2016 at 9:13 pm UTC
Quoting: DamonLinuxPLFor now The Talos Principle on Vulkan is only wrapped... Nothing interested in performance state.They wrapped "engine design around Vulkan", not Vulkan around OpenGL or something. All fine.
The Talos Principle getting a Linux build using Vulkan in a few days
16 Feb 2016 at 8:45 pm UTC
16 Feb 2016 at 8:45 pm UTC
Quoting: YasserGreat news, but will need to download again or come by updates?There's already an update in the public beta branch available (it does not yet support Vulkan on Linux, as said - in a few days though).
Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 5:44 pm UTC
16 Feb 2016 at 5:44 pm UTC
The nvidia drivers with beta Vulkan support have got the version number 355.00.26, my Debian drivers have got 355.11 - so should Vulkan already be included? Or is there some number confusion (like a ".00" too much)? Is there any easy way to query if the driver supports Vulkan?
Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 5:01 pm UTC
https://steamcommunity.com/app/257510/discussions/0/412447331651559970/#c412447331651682425 [External Link]
16 Feb 2016 at 5:01 pm UTC
Quoting: SamsaiThe Vulkan renderer for Talos Principle isn't on Linux yet. Hopefully that will arrive soon.It will, they say!
https://steamcommunity.com/app/257510/discussions/0/412447331651559970/#c412447331651682425 [External Link]
Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 2:45 pm UTC Likes: 3
16 Feb 2016 at 2:45 pm UTC Likes: 3
For the Germans among us:
Now it goes loose!
Now it goes loose!
Frozen Synapse 2 announced, dev confirmed to us it will be on Linux
12 Feb 2016 at 3:21 pm UTC
12 Feb 2016 at 3:21 pm UTC
The first one was a great one! (...and my first game on Linux AFAIR!)
Very friendly online community!
Very friendly online community!
XCOM 2 is so popular it has beaten the all time peak player count of a number of games
11 Feb 2016 at 12:23 pm UTC
11 Feb 2016 at 12:23 pm UTC
Quoting: zebYes, it seems very likely. But this only applies when LC_ALL is set. Other LC_ do not pose a problem, even if set to a non-English locale.Does setting LC_ALL to C solve it as well?
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