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Latest Comments by Eike
Steam Reaches Over 1,500 Linux Games, It's Not Enough
23 Sep 2015 at 11:35 am UTC

Quoting: lvlarkI keep thinking Valve should introduce SteamOS/Steammachines with a bang if they want it to succeed, an exclusive the size of GTA V.
Yeah, but they already said long ago that they won't.

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 11:32 am UTC

Quoting: GuestFeral were the ones who said to me that they don't care beyond it working with the nvidia blobs. I have it in an email. That was for Shadow of Mordor.
As for needing a rewrite of their code, that's based upon talks with them, and looking at the apitrace of some games. They look to be improving things already which work nicer with how OpenGL should work, but a proper rewrite takes time and money. That's where my own suspicions come into play.
You may have more information than me. I never did an API trace on any game (what's the tool to do that?).

My main point is that I don't want one of the two (no, I won't count VP) companies to bring "double A" productions to Linux being blamed based on (understandable!) discontent and some assumptions. I hope they are aiming for full support and I do see some indications for that.

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 10:55 am UTC

Quoting: subIn case they really send AMD, mainly Nvidia optimized code, it's not what I consider "caring about AMD".
If that would be the case, he would obviously be right.

But as long as he finds that "likely" - which is what he said -, there's not much point to it.

I find it likely that Feral seeks to support all Steam Machine hardware in the future, including AMD GPUs, in order to have as many possible customers as they can, and that AMD's release notes, Feral buying AMD GPUs and running all kinds of AMD drivers are signs of them actively pursuing that.

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 10:27 am UTC Likes: 2

Quoting: GuestTesting with AMD, and writing things with AMD in mind originally, are entirely different. That cooperation you're talking about is likely testing only - i.e, Feral just hand over the game and ask AMD to take a look. Feral won't change their code to make it perform better with AMD, mostly because, I suspect, it'd require a re-write of their d3d translation layer to actually do things properly.
You've started with "Feral write their code to work with nvidia's blobs. They don't care beyond that.", which I consider proven wrong by AMD's release notes, Feral buying AMD GPUs and saying they are running all AMD drivers.
I consider the rest speculations ("likely", "suspect" ). I'd prefer facts from AMD and/or Feral and I choose to suspect that they are going for full support for AMD as well.

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 10:03 am UTC

Quoting: Guest
Quoting: EikeSure. That's how Alien: Isolation got into AMD's driver release notes. By Feral not working together with them.
Having looked through previous ports and talking to Feral directly, they do not code with AMD in mind. They code against nvidia blobs only. They might test later, but read back to where I talk about issues if you stick to the opengl spec. One in particular that I've seen should cause a GPU stall on all implementations, except it apparently does not with nvidia (due to a driver workaround). It then magically is blamed on AMD for being a problem.
You didn't touch my only point. How comes AMD release notes mention Alien: Isolation if Feral would not cooperate actively with AMD? Did AMD hack Feral's servers?

AMD Are Already Working On A Vulkan Driver, More Talk About Their New AMDGPU Driver
23 Sep 2015 at 7:32 am UTC

Quoting: lvlark
Quoting: burnallCan't watch this, even high school presentations were better...
Then stick to the slides, even though I don't really like their style, but that seems to be commonplace in the tech industry.
Computer scientists are not good at talking to human beings. That's why we spend so much time with computers. ;-)

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 4:50 am UTC Likes: 3

Quoting: GuestGeneric all: Feral write their code to work with nvidia's blobs. They don't care beyond that. In doing so, they write code that has performace issues if you stick to the opengl spec, because of (bad) hacks in nvidia's blobs.
The game will likely run on AMD hardware, using fglrx, but Feral won't support it and won't tweak their code to work properly.
....which is all the fault of Feral. We should be pressuring them to up their game, not give them a free pass for mediocre work. My own opinion anyway.
Sure. That's how Alien: Isolation got into AMD's driver release notes. By Feral not working together with them.

Steam Reaches Over 1,500 Linux Games, It's Not Enough
23 Sep 2015 at 4:47 am UTC

Quoting: GuestSteam for me says there is 2907 SteamOs/Linux games available, am I missing some thing?
At the right you've got filters for demos, movies, DLCs, other software, games and more. About 1500 is the number for games only.

Steam Reaches Over 1,500 Linux Games, It's Not Enough
22 Sep 2015 at 5:01 pm UTC Likes: 1

Quoting: Comandante oardoWe don't have much good quality games for Linux?
How about gathering a list?
Obviously, a "good quality game" is something subjective, but I could surely come up with 50 good quality Linux games.

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
22 Sep 2015 at 1:50 pm UTC Likes: 5

Quoting: aristoriasWhat does nvidia do?
They deliver the hardware and drivers that enabled me to play on Linux and dump my Windows.