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Latest Comments by Eike
Alien: Isolation Delayed For Linux
30 Sep 2015 at 2:19 pm UTC

While there's no date yet, they are saying it's only "slightly delayed":
https://twitter.com/feralgames/status/649210138654584832 [External Link]

Crookz - The Big Heist Review
30 Sep 2015 at 9:52 am UTC

Does it feature foxy black women with afro? ;o)

Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
29 Sep 2015 at 7:28 pm UTC Likes: 1

Quoting: AuleI have a few keys to spare. Enjoy!

Sir, You Are Being Hunted
I took that one.
Thanks a lot!

Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 12:22 pm UTC Likes: 3

"There is minimal cost involved in supporting them now that the core engine work is done". That's what I hope for for most developers. It may not be worth it the first time with all the starting problems, but when you've done it once, it's hopefully way easier next time.

Quoting: scaineAnd if we're being honest - a large portion of Linux titles from the 1500 on Steam will fall into this category.
I mentioned this in another thread...
I think we could start a list in the wiki of well done, enjoyable commercial games for Linux.
Obviously, it's not 1500, but I'd be very surprised if we couldn't come up with some hundreds.
Anybody can add games that run well on his system and he finds good work (but please nobody delete games because they, say, don't work with his AMD card).
Shall we?

Alien: Isolation Delayed For Linux
29 Sep 2015 at 9:16 am UTC Likes: 1

Better late than broken!
I'm fine with that (still got Soma to play ;) ).
And we've waited for such a long time, some more days won't change much... :)

On Pre-Orders And Other Nasty Buying Habits
28 Sep 2015 at 10:26 am UTC Likes: 6

There is a third problem associated with some key resellers that is specific to us as a small platform. Even though you buy a game from a legitimate reseller, your money might still end up in the wrong hands. Let me explain. Quite a few of the bigger games that we get are ported by third parties like Feral Interactive and Aspyr Media.


This holds true even for inhouse ports/developments. Some day, some manager will inevitably ask: "We ported for this 'Linux' stuff... Did it work out? Should we do that again? Show me some powerpoint presentation about it! ASAP!"

Developer Of City Builder 'Banished' Breaks Silence On The Ports, Looking Good
26 Sep 2015 at 11:26 am UTC

Quoting: CybaCowboyAh guys?

The only mention of Linux is (from the site FAQs)...

Is the game available for Mac or Linux?
Banished is currently only for PC’s running Windows. However, I’d like to make Mac, Linux, and SteamOS versions in the future.
Maybe I'm missing something, but that's not what I'd call encouraging...
From the blog post linked: "I’m still working on the ports" ... "The game will use my SRSL language for materials, so any future ports to other platforms will hopefully just work graphics-wise." ... "Lots of internal changes to the tech that shouldn’t actually change anything but need beta testing. Most of these are things that were changed to enable other platforms, such as using UTF8 for text, rendering changes to support OpenGL and other graphics APIs, and versioning code to load old save games and mods, which have changed format slightly." ...

SOMA, Frictional Games Latest Horror & Adventure Game Released For Linux, Some Initial Thoughts
24 Sep 2015 at 12:58 pm UTC

Quoting: CybolicI can confirm that the fix works; it was awful having to stop playing for hours ;) Really liking it so far, probably more than any other game this year.
I've been waiting for the first Linux reports and then for this fix. Quite a quick one. Now I've bought the game and am looking forward to it...!

Steam Reaches Over 1,500 Linux Games, It's Not Enough
23 Sep 2015 at 4:18 pm UTC Likes: 2

Quoting: GuestI don't see how Steam's popularity has had that big of an impact.
After 15 years of doing everthing but games on Linux (and nearly not using Steam at all, BTW), Steam brought me to Linux gaming - or Linux gaming to me? But I guess I'm the only one, as Steam's impact has been so little...