Latest Comments by Eike
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 10:27 am UTC Likes: 2
I consider the rest speculations ("likely", "suspect" ). I'd prefer facts from AMD and/or Feral and I choose to suspect that they are going for full support for AMD as well.
23 Sep 2015 at 10:27 am UTC Likes: 2
Quoting: GuestTesting with AMD, and writing things with AMD in mind originally, are entirely different. That cooperation you're talking about is likely testing only - i.e, Feral just hand over the game and ask AMD to take a look. Feral won't change their code to make it perform better with AMD, mostly because, I suspect, it'd require a re-write of their d3d translation layer to actually do things properly.You've started with "Feral write their code to work with nvidia's blobs. They don't care beyond that.", which I consider proven wrong by AMD's release notes, Feral buying AMD GPUs and saying they are running all AMD drivers.
I consider the rest speculations ("likely", "suspect" ). I'd prefer facts from AMD and/or Feral and I choose to suspect that they are going for full support for AMD as well.
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 10:03 am UTC
23 Sep 2015 at 10:03 am UTC
Quoting: GuestYou didn't touch my only point. How comes AMD release notes mention Alien: Isolation if Feral would not cooperate actively with AMD? Did AMD hack Feral's servers?Quoting: EikeSure. That's how Alien: Isolation got into AMD's driver release notes. By Feral not working together with them.Having looked through previous ports and talking to Feral directly, they do not code with AMD in mind. They code against nvidia blobs only. They might test later, but read back to where I talk about issues if you stick to the opengl spec. One in particular that I've seen should cause a GPU stall on all implementations, except it apparently does not with nvidia (due to a driver workaround). It then magically is blamed on AMD for being a problem.
AMD Are Already Working On A Vulkan Driver, More Talk About Their New AMDGPU Driver
23 Sep 2015 at 7:32 am UTC
23 Sep 2015 at 7:32 am UTC
Quoting: lvlarkComputer scientists are not good at talking to human beings. That's why we spend so much time with computers. ;-)Quoting: burnallCan't watch this, even high school presentations were better...Then stick to the slides, even though I don't really like their style, but that seems to be commonplace in the tech industry.
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
23 Sep 2015 at 4:50 am UTC Likes: 3
23 Sep 2015 at 4:50 am UTC Likes: 3
Quoting: GuestGeneric all: Feral write their code to work with nvidia's blobs. They don't care beyond that. In doing so, they write code that has performace issues if you stick to the opengl spec, because of (bad) hacks in nvidia's blobs.Sure. That's how Alien: Isolation got into AMD's driver release notes. By Feral not working together with them.
The game will likely run on AMD hardware, using fglrx, but Feral won't support it and won't tweak their code to work properly.
....which is all the fault of Feral. We should be pressuring them to up their game, not give them a free pass for mediocre work. My own opinion anyway.
Steam Reaches Over 1,500 Linux Games, It's Not Enough
23 Sep 2015 at 4:47 am UTC
23 Sep 2015 at 4:47 am UTC
Quoting: GuestSteam for me says there is 2907 SteamOs/Linux games available, am I missing some thing?At the right you've got filters for demos, movies, DLCs, other software, games and more. About 1500 is the number for games only.
Steam Reaches Over 1,500 Linux Games, It's Not Enough
22 Sep 2015 at 5:01 pm UTC Likes: 1
Obviously, a "good quality game" is something subjective, but I could surely come up with 50 good quality Linux games.
22 Sep 2015 at 5:01 pm UTC Likes: 1
Quoting: Comandante oardoWe don't have much good quality games for Linux?How about gathering a list?
Obviously, a "good quality game" is something subjective, but I could surely come up with 50 good quality Linux games.
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
22 Sep 2015 at 1:50 pm UTC Likes: 5
22 Sep 2015 at 1:50 pm UTC Likes: 5
Quoting: aristoriasWhat does nvidia do?They deliver the hardware and drivers that enabled me to play on Linux and dump my Windows.
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
22 Sep 2015 at 1:34 pm UTC
I see it as a positive sign: Drivers are improving with every professionally ported game.
(I wonder if the same is true for VP ports...?)
22 Sep 2015 at 1:34 pm UTC
Quoting: linuxgamer355.06 was beta AFAIK, so they wouldn't want to recomment that.Quoting: PeciskBtw 355.11 or better is like bloating edge Nvidia binary driver.I just upgraded from 346 to 355.06 as 352 was needed to run CoH and SoM (did work with 346 indeed). I want a stable reliable system and no "risk" by driver update for every single game.
BTW: 355.11 seems just to fix some bugs from *.06, so i wonder if it is really needed.
I see it as a positive sign: Drivers are improving with every professionally ported game.
(I wonder if the same is true for VP ports...?)
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
22 Sep 2015 at 12:58 pm UTC
22 Sep 2015 at 12:58 pm UTC
I'd wait for the first tests to say how good or bad it actually runs with the latest AMD driver. Obviously, Feral has worked with AMD to fix stuff, so let's see how it has worked out.
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
22 Sep 2015 at 11:52 am UTC Likes: 1
22 Sep 2015 at 11:52 am UTC Likes: 1
Quoting: PeciskBtw 355.11 or better is like bloating edge Nvidia binary driver. Some fancy compute shader stuff going on I will guess. Yeah, definitely won't run on anything else yet.Wow, that's newer than even Debian experimental at the moment. Wonder if I'll have to install the driver manually for the first time in a very long period (if ever).
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